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NPC Generator

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Advanced [show]


Adam Warwick, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a large blue jacket. He wears his auburn hair up in a very large beehive style do. His skin is flawless and his gray eyes scan people very quickly.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He always tries to repair and not replace. It was this mentality that drove him into the Banker business.

History: Born in the north his family was never financially stable. From his teen years he was always beautiful and desirable, so people have always doted on him. He tends to his Banker job now, and dutifully fulfills any obligations he has.

Motivation: He'd like to take his coworkers down a peg; and to protect his home

Ideals: Persistence. Flaws: Antagonistic. Bonds: Attractive, Poor, Job, Guardian. Occupation: Banker

Voice: Speaks with a cold

Attributes [hide]

Adam Warwick, Male Human Expert 1
Medium (5'0") Human, Lawful Good (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 13 (+1)11 (+0) 14 (+2)13 (+1)
Skills Investigation +2, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: 800 sp.


Social Check DCs


Megged Altham, Male Half-Orc [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears a lot of dark rich colors, with gold accents. His hair is black, silky, and of moderate length. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He was born at the edge of vast mountains. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He bought a club and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To prove his worth to the world; and he wants nothing more than to rejoin the army

Ideals: Joker. Flaws: Impulsive. Bonds: Attractive, Nature, Military. Occupation: Guard

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Megged Altham, Male Half-Orc Wizard 2
Medium (6'9") Half-Orc, Lawful Evil (CR 2)
Armor Class 11
Hit Points 10 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 15 (+2)12 (+1) 17 (+3)11 (+0)
Skills Acrobatics +3, Medicine +5
Senses Passive Perception 13
Languages Common, Orc, Sylvan
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11420

Possessions: 700 sp. 4 Antitoxin.


Social Check DCs


Vrondiss Beryntolthropal, Male Dragonborn [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He wears his black crest down. He wears crescent spectacles with a black brim.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. There was a wharf not far from home where he often wandered off to fish. He now travels the world, in search of power and loot.

Motivation: He wants to meet his childhood hero; and money/treasure

Ideals: Gifted. Flaws: Selfish. Bonds: Rich, Adventurer, Nature. Occupation: Doctor

Voice: Raspy

Attributes [hide]

Vrondiss Beryntolthropal, Male Dragonborn Warlock 4
Medium (6'3") Dragonborn, Neutral Good (CR 4)
Armor Class 10
Hit Points 18 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 12 (+1)14 (+2) 13 (+1)11 (+0)
Skills Arcana +4, Deception +2
Senses Passive Perception 11
Languages Common, Giant, Auran
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232200

Possessions: 42000 sp.


Social Check DCs


Trym Benson, Male Human [Permalink]

Personal [hide]

Description: 5'4" and muscular, this northern man is wearing a long, grey, dusty cloak. His tied-back hair is white. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his violet eyes.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: Trym was born with his mother's beautiful face. In his youth he was a Sculptor, and wanted to be a champion fighter when he grew up. He was working during a period of war, and as one of the natives he lived in fear of joining the others in being slaughtered. He saw the brutality and swore off his fighting aspirations, taking his younger sister on his back after seeing his parents die, and fled the country. He was forced to fight in gladiatorial arenas alongside his partner. They became the best of friends and one day they managed to break out together and then went their separate ways.

Motivation: To prove his worth to the world.

Ideals: Athletic, Joker, Fighting. Flaws: Impulsive, PTSD. Bonds: Attractive. Occupation: Architect

Voice: Smoker's lung

Attributes [hide]

Trym Benson, Male Human Druid 1
Medium (5'4") Human, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 12 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 18 (+4)9 (-1) 17 (+3)10 (+0)
Skills Performance +2
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1331000000

Possessions: 160 gp.


Social Check DCs

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