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NPC Generator

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Advanced [show]


Marbas Dignity, Male Tiefling [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a lot of dark rich colors, with gold accents. His white hair is lengthy and is close to two feet long. He has gleaming, smiling silver eyes.

Personality: Marbas wants to be seen as a stoic, levelheaded, noble Warrior, so he tries to act the part. He does a good job, for the most part... He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Born to a pair of adventurers, Marbas grew up listening to his father's many stories. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has dedicated himself to building a better world.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Disciplined. Flaws: Impulsive. Bonds: Attractive, Adventurer, Mentor. Occupation: Servant

Voice: High pitched, excited

Attributes [hide]

Marbas Dignity, Male Tiefling Warrior 7
Medium (5'11") Tiefling, Chaotic Evil (CR 7)
Armor Class 11
Hit Points 50 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 12 (+1)12 (+1) 11 (+0)16 (+3)
Skills Investigation +4, Persuasion +6
Senses Passive Perception 10
Languages Common, Draconic
Attacks Melee +2 / 2d8-1, Ranged +4 / 2d8+1, Grapple +1

Possessions: 1200 gp.


Social Check DCs


Fallond Foamtankard, Male Dwarf [Permalink]

Personal [hide]

Description: He is wearing a long, green cloak. He carries with him a set of greataxes on his belt, each one with a ruby on the hilt. He keeps his long black hair kept up in a rat tail. His otherwise smooth face is marked with small tiny scars.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: The child of a Baker, who enjoyed hunting, Fallond was taken on many hunting expeditions. Fallond was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Fallond decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To unite with his brother; and his spouse's relatives view him with great suspicion

Ideals: Fighting, Joker. Flaws: Disease. Bonds: Nature, Criminal record, Family. Occupation: Healer

Voice: Strong lisp

Attributes [hide]

Fallond Foamtankard, Male Dwarf Barbarian 2
Medium (4'1") Dwarf, Lawful Evil (CR 2)
Armor Class 11
Hit Points 21 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 18 (+4)12 (+1) 11 (+0)11 (+0)
Skills History +3, Performance +2
Senses Passive Perception 10
Languages Common, Dwarven, Terran
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 500 sp.


Social Check DCs


Gardain Foamtankard, Male Dwarf [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He has done his best to style his brown hair to look like a famous performer. He has green eyes.

Personality: He acts crazy and hedonistic. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Gifted from a young age, Gardain studied abroad. After coming to the age of reason, Gardain took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He got away from his former life and has fallen to alcoholism.

Motivation: Find a way to reverse the transformation of his sister; and he has a rivalry with the church that dominates his actions

Ideals: Gifted. Flaws: Hedonist, Addict. Bonds: Religious, Family. Occupation: Performer

Voice: Scandinavian accent

Attributes [hide]

Gardain Foamtankard, Male Dwarf Adept 1
Medium (4'3") Dwarf, Lawful Evil (CR 1)
Armor Class 12
Hit Points 9 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 17 (+3)10 (+0) 15 (+2)13 (+1)
Skills Athletics +4, Perception +4
Senses Passive Perception 14
Languages Common, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 160 gp.


Social Check DCs


Dabbledob Fabblestabble, Male Gnome [Permalink]

Personal [hide]

Description: He is scrawny and has patchy auburn stubble. He wears a white armored body suit, with a simple blue line shooting up and back down. He has a hunchback. His auburn hair and beard is wavy and long. His violet eyes are slightly larger than normal.

Personality: He is a hateful person. He taunts others and blames them for his problems. He is used to getting what he wants. In part because he is a meticulous planner.

History: He comes from a rich southern family. Through the years after Dabbledob was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Dabbledob's father didn't care for him much, and the feeling was mutual. He has built up a small fortune and can afford his own way.

Motivation: He has money and likes to spend it.

Ideals: Professionalism. Flaws: Ugly, Antagonistic. Bonds: Rich. Occupation: Navigator

Voice: Excited and jittery

Attributes [hide]

Dabbledob Fabblestabble, Male Gnome Rogue 14
Small (3'7") Gnome, Lawful Neutral (CR 14)
Armor Class 12
Hit Points 94 (14d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 16 (+3)16 (+3) 14 (+2)13 (+1)
Skills Acrobatics +6, Perception +7
Senses Passive Perception 17
Languages Common, Gnome, Halfling, Elven, Draconic
Attacks Melee +4 / 4d6-1, Ranged +6 / 4d6+1, Grapple +7

Possessions: 200 pp. Jet (70 gp). Bloodstone (70 gp). Golden yellow topaz (300 gp). Sard (70 gp). Golden yellow topaz (300 gp). Tourmaline (70 gp). Freshwater pearl (10 gp). Alexandrite (300 gp). Banded agate (10 gp). Black pearl (300 gp). Red-brown spinel (70 gp). 1 Medium magic item.


Social Check DCs

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