Koeth Netyoive, Male Elf [Permalink]
Personal [hide]
Description: This northern man is abnormally tall. He wears a worn and beaten armor. His whole body is exceptionally muscular. His moppish red hair is in a traditional bowl cut. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. At some point he was captured by drow and was tortured. After several years of this he finally managed to escape. He left for the north, certain he would find work there.
Motivation: Revenge; and many drow want him driven away
Ideals: Impeccable. Flaws: Insane. Bonds: Immigrant, Slave, Enemies. Occupation: Tanner
Voice: Slow speaker
Attributes [hide]
Medium (5'2") Elf, Chaotic Good (CR 11)
Armor Class 11
Hit Points 70 (11d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 10 (+0) | 10 (+0) | 9 (-1) | 17 (+3) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +4 / 3d8+0, Ranged +5 / 3d8+1, Grapple +1
Possessions: Jet (40 gp). Red spinel (40 gp).
Howard Copperkettle, Male Halfling [Permalink]
Personal [hide]
Description: This tall, slender man prefers to wear tan clothing when he does not wear armor. Sporting a red mohawk and bushy mustache this man's hair draws a lot of attention. His eyes are gray and he is always smoking a pipe.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.
History: Howard lived on a farm with his mother, near the main road leading to a nearby town. Howard was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Howard decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He has gone from town to town working and never settling down anywhere, but has fallen for a local Crown-heir. He hasn't told them the truth, but wants to settle down with them.
Motivation: To unite with his sister; and he is greedy
Flaws: Cynical. Bonds: Criminal record, Family, Has a crush, Rich. Occupation: Server
Voice: Eastern European accent
Attributes [hide]
Small (2'10") Halfling, True Neutral (CR 4)
Armor Class 12
Hit Points 18 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 13 (+1) | 13 (+1) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Halfling, Abyssal
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 300 gp. 4 Holy water. 3 Thunderstones.
Kerkad Dhyrktelonis, Male Dragonborn [Permalink]
Personal [hide]
Description: 6'2" and lanky with angular features, he is an attractive figure. He is wearing a perfectly clean shirt and pair of pants. His blue crest is smooth and relatively long. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: Raised by wardens he was only a novice when gnolls swooped upon their monastery and killed most of the order. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Kerkad was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the gnolls.
Motivation: He is a bit of a kleptomaniac; and he has a rivalry with the church that dominates his actions
Bonds: Attractive, Poor, Criminal record, Adventurer, Religious, Enemies. Occupation: Cartwright
Voice: Switch between two voices
Attributes [hide]
Medium (6'2") Dragonborn, Chaotic Neutral (CR 6)
Armor Class 12
Hit Points 33 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 11 (+0) | 13 (+1) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Giant
Attacks Melee +6 / 2d6+3, Ranged +5 / 2d6+2, Grapple +6
Possessions: 2000 sp. Rose (30 gp). Chalcedony (30 gp). Alexandrite (1200 gp). Peridot (30 gp).
Hadarai Goltorah, Male Elf [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He dresses in grey turtlenecks beneath a white coat with green slacks. He has no hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: He was born on a small isolated farm. His father took him hunting and taught him how to get in the mind of other creatures. He now mingles about in high society.
Motivation: Wants to work out more often; and to get a good night's sleep
Ideals: Athletic. Flaws: Ugly, Insomniac. Bonds: Rich, Nature. Occupation: Stableman
Voice: American accent
Attributes [hide]
Medium (4'10") Elf, Neutral Evil (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 12 (+1) | 13 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Auran
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 80 gp.
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