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Advanced [show]


Morgran Brawnanvil, Male Dwarf [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he sports yellow clothing, slightly heavier than average wear. His hair is red and very short. His eyes are likewise blue.

Personality: He is almost excessively polite to everyone, even when angry. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: Born in the north to a Sailor, Morgran learned a great deal about his mother's area of expertise. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has never given up on his music dream.

Motivation: He seems to be bored by most things; and to be a brewer again

Ideals: Artistic. Flaws: Shy, Mundane. Bonds: Military, Job. Occupation: Sailor

Voice: Farmer accent

Attributes [hide]

Morgran Brawnanvil, Male Dwarf Rogue 5
Medium (4'5") Dwarf, True Neutral (CR 5)
Armor Class 10
Hit Points 27 (5d6)
Speed 20 ft.
STRDEXCONINTWISCHA
18 (+4)10 (+0) 15 (+2)9 (-1) 15 (+2)12 (+1)
Skills History +2, Performance +4
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +7 / 2d4+4, Ranged +3 / 2d4+0, Grapple +4

Possessions: 100 gp.


Social Check DCs


Mindartis Floshem, Male Half-Elf [Permalink]

Personal [hide]

Description: This light-skinned male is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He is tall, broad shouldered and powerfully built. His hair is long and auburn with streaks of white, and is pulled back with small brown clips. His beard is white, braided, and well cared for. His eyes are a pleasant amber.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is able to make almost anything out of random pieces of junk.

History: Mindartis hails from a village terrorized by goblins. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has drifted from career to career and currently works as a Animal Trainer.

Motivation: To prove his worth to the world; and he wants revenge against goblins

Ideals: Passionate, Gifted. Flaws: Impulsive. Bonds: Enemies, Job. Occupation: Animal Trainer

Voice: Stutters

Attributes [hide]

Mindartis Floshem, Male Half-Elf Druid 10
Medium (5'1") Half-Elf, Neutral Good (CR 10)
Armor Class 10
Hit Points 86 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 16 (+3)12 (+1) 8 (-1)19 (+4)
Skills Athletics +7, Perception +3
Senses Passive Perception 13
Languages Common, Elven, Sylvan
Attacks Melee +7 / 3d6+3, Ranged +4 / 3d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: Alexandrite (700 gp). Onyx (80 gp). Golden yellow topaz (700 gp). Chalcedony (80 gp). Amber (40 gp). Golden yellow topaz (700 gp). Golden yellow topaz (700 gp).


Social Check DCs


Cressel Ideal, Male Tiefling [Permalink]

Personal [hide]

Description: He is armored in gleaming platemail with gilded edges. A flowing black cape and mantle trimmed with soft green waves gently in the breeze, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'10" when asserting himself. His chestnut hair is braided into rings. He wears a mask on his face.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: He was born several months after his father was called into army service. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Fortune-teller work with an outfit from a few towns over. Fortune-teller work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Sabotage a competitor.

Ideals: Fighting. Bonds: Rich, Attractive, Military, Job. Occupation: Fortune-teller

Voice: Middle-eastern accent

Attributes [hide]

Cressel Ideal, Male Tiefling Adept 3
Medium (6'10") Tiefling, Lawful Good (CR 3)
Armor Class 12
Hit Points 9 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 10 (+0)17 (+3) 17 (+3)14 (+2)
Skills Athletics +2, Persuasion +4
Senses Passive Perception 13
Languages Common, Gnoll, Terran, Auran
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13320000

Possessions: 300 gp.


Social Check DCs


Dondon Fatrabbit, Male Halfling [Permalink]

Personal [hide]

Description: He dresses in green turtlenecks beneath a yellow coat with pastel slacks. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He wears a colorful flower in his white hair. His fierce green eyes like to dwell on things.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. Dondon enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Born to a pair of adventurers, Dondon grew up listening to his father's many stories. He made a point of taking high paying jobs and getting most of it up front. He now travels the world, in search of power and loot.

Motivation: He has passion for adventuring and risk; and he's looking for his big break

Ideals: Disciplined. Flaws: Hedonist. Bonds: Attractive, Adventurer. Occupation: Barkeep

Voice: Thin and wheezing

Attributes [hide]

Dondon Fatrabbit, Male Halfling Warlock 10
Small (3'4") Halfling, Chaotic Good (CR 10)
Armor Class 13
Hit Points 83 (10d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 16 (+3)12 (+1) 13 (+1)16 (+3)
Skills Acrobatics +6, Perception +5
Senses Passive Perception 15
Languages Common, Halfling, Giant
Attacks Melee +3 / 3d6-1, Ranged +6 / 3d6+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13422

Possessions: 150 pp.


Social Check DCs

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