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NPC Generator

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Advanced [show]


Dazzazn Clethtinthiallor, Male Dragonborn [Permalink]

Personal [hide]

Description: He is typically in his Jeweler uniform. He has a slight overbite and is overall scrawny. His bronze crest has been sun bleached extensively. He is missing an eye and his face is severely sunburned. His one remaining eye shines red.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He does not trust anyone and sleeps with one eye open.

History: Born in a small village he learned the ways of the warrior from his mother. Like his mother and his brother before him, after school he went straight into learning to become a Jeweler. He has drifted from career to career and currently works as a Jeweler.

Motivation: To get a good night's sleep; and wants to open a new tavern

Ideals: Fighting. Flaws: Ugly, Antagonistic, Insomniac. Bonds: Job. Occupation: Jeweler

Voice: Mumbles to self between sentences

Attributes [hide]

Dazzazn Clethtinthiallor, Male Dragonborn Ranger 2
Medium (6'5") Dragonborn, Neutral Evil (CR 2)
Armor Class 12
Hit Points 12 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 13 (+1)16 (+3) 13 (+1)19 (+4)
Skills Acrobatics +4, Nature +5
Senses Passive Perception 11
Languages Common, Giant, Goblin, Infernal
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 270 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Ethereal In the Morning, Male Tabaxi [Permalink]

Personal [hide]

Description: This man stands a little under 6'1" and is a bit bulky. He is very muscular particularly in the legs. He wears professional attire. His fur is white, silky, and of moderate length. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Ethereal is combative with any and all who dare try his patience in the slightest.

History: Sold as a small child to a wizard, Ethereal was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He hasn't been sleeping well lately.

Motivation: He's repulsed by the PC; and wants a kiss

Ideals: Justice. Flaws: Insomniac, Antagonistic. Bonds: Attractive, Mentor. Occupation: Performer

Voice: Low rumbling, strings words together

Attributes [hide]

Ethereal In the Morning, Male Tabaxi Rogue 8
Medium (6'1") Tabaxi, Neutral Evil (CR 8)
Armor Class 12
Hit Points 48 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 14 (+2)11 (+0) 12 (+1)15 (+2)
Skills History +3, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +6 / 2d10+3, Ranged +5 / 2d10+2, Grapple +3

Possessions: 300 gp.


Social Check DCs


Crampernap Munggen, Male Gnome [Permalink]

Personal [hide]

Description: He stands about 3'3" and is typically in his Scribe uniform. His left hand appears badly burned and disfigured. His auburn hair is knotted and matted. His green eyes have a joyful gleam in them most of the time.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He was born the only child of a wealthy merchant. From there he went from mercenary job to mercenary job. He has set out to sabotage the competition.

Motivation: He has passion for adventuring and risk; and balancing his hectic life and new scribe responsibilities is difficult

Ideals: Entrepeneur. Flaws: Terse. Bonds: Job, Adventurer. Occupation: Scribe

Voice: Hissing voice

Attributes [hide]

Crampernap Munggen, Male Gnome Fighter 3
Small (3'3") Gnome, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 15 (3d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 12 (+1)8 (-1) 13 (+1)14 (+2)
Skills Investigation +1, Performance +4
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Lewis Brandon, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He is renowned for his bright grey suits and hats. His auburn hair is cut short. He has green eyes and a grey hat with a white feather.

Personality: He does not believe in betrayal or weakness as things to be tolerated. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Born in the north to a Sculptor, Lewis learned a great deal about his father's area of expertise. He moved out east to avoid the crime he committed. He's also a talented Actor, but doesn't like to broadcast it.

Motivation: He'd like to take his coworkers down a peg; and he is wracked by social anxiety

Ideals: Justice. Flaws: Fearful. Bonds: Religious, Job, Criminal record. Occupation: Sculptor

Voice: Timid voice

Attributes [hide]

Lewis Brandon, Male Human Bard 1
Medium (5'10") Human, Neutral Evil (CR 1)
Armor Class 11
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 11 (+0)15 (+2) 15 (+2)12 (+1)
Skills Investigation +4, Survival +4
Senses Passive Perception 12
Languages Common, Infernal, Auran
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12200000

Possessions: 90 gp.


Social Check DCs

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