Gorfel Oakley, Male Half-Orc [Permalink]
Personal [hide]
Description: He is a physically imposing light-skinned man. He wears a tattered pair of loose blue pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He has dyed his greying blonde hair a little too much giving a sharp blonde color. He has a dull look in his gray eyes.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: He was raised in a forest tribe. A freak accident while working with his Blacksmith mother left him crippled. He has dedicated himself to building a better trade route.
Motivation: A need for knowledge about a nearby landmark; and he wants to meet his childhood hero
Ideals: Entrepeneur. Flaws: Disease. Bonds: Poor, Adventurer, Nature. Occupation: Miner
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (6'4") Half-Orc, Neutral Evil (CR 7)
Armor Class 13
Hit Points 20 (7d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 16 (+3) | 11 (+0) | 13 (+1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Orc, Sylvan
Attacks Melee +5 / 2d8+2, Ranged +6 / 2d8+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 4 | 4 | 3 | 2 |
Possessions: 30000 cp.
Crampernap Gimlen, Male Gnome [Permalink]
Personal [hide]
Description: He is an average looking eastern male in his early mid-life. He wears a green vest and prefers black and pastel shirts. His boots appear to have been at one point steel toed but are quite worn down. His tied-back hair is golden. He wears round tiny glasses practically rammed into his face.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is obsessed with a lost civilization.
History: He was raised in a desert tribe. His father was a soldier and died while he was still young. Crampernap was left his father's suit of armor and trained in its use and care. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He has passion for adventuring and risk.
Ideals: Optimist. Flaws: Ugly. Bonds: Adventurer, Nature, Military. Occupation: Interpreter
Voice: Italian accent
Attributes [hide]
Small (3'2") Gnome, Chaotic Good (CR 4)
Armor Class 11
Hit Points 23 (4d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 10 (+0) | 13 (+1) | 14 (+2) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Gnome, Terran, Infernal
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 3 | 2 | 0 | 0 | 0 |
Possessions: 400 gp. 1 Simple lock. 1 Spyglass. 1 Silver holy symbol.
Ahvain Caerdonel, Male Elf [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he is dressed in earthy colors with a grey and green handkerchief worn on his right side. He has a long black beard with little hanging trinkets. He wears crescent spectacles with a black brim.
Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He is able to make almost anything out of random pieces of junk.
History: He was born into a rich family. His family was turned out during the war. He and his family wandered south to less war torn lands. He has built up a small fortune and can afford his own way.
Motivation: He is greedy; and find a way to reverse the transformation of his sister
Ideals: Gifted. Flaws: PTSD. Bonds: Attractive, Rich, Family. Occupation: Sellsword
Voice: Gruff and masculine
Attributes [hide]
Medium (5'2") Elf, Neutral Evil (CR 2)
Armor Class 11
Hit Points 5 (2d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 13 (+1) | 10 (+0) | 14 (+2) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Elven, Druidic, Halfling
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 4 | 2 | 0 | 0 | 0 |
Possessions: 1500 sp.
Flask Shoe, Male Tabaxi [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His fur is beige and very short. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: Sold as a small child to a slaver, Flask was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: Obtaining odd cultural Tabaxi artifacts is his passion; and he desires power and/or immortality
Ideals: Fighting, Athletic, Passionate. Bonds: Attractive, Adventurer, Mentor. Occupation: Mortician
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (5'5") Tabaxi, Neutral Good (CR 8)
Armor Class 11
Hit Points 34 (8d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 13 (+1) | 13 (+1) | 12 (+1) | 18 (+4) | 15 (+2) |
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 4 | 4 | 3 |
Possessions: 500 gp.
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Their contribution stands as a beacon of hope for all adventurers!


