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Tricking Mirror, Male Tabaxi [Permalink]

Personal [hide]

Description: A 6'3" southern man, he wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His long lavender fur is drawn into a two foot long braid. He wears crescent spectacles with a black brim.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. Flattery will make him almost putty in your hands.

History: His mother raised him in a mountain cabin. Tricking liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He's looking for his big break; and he has passion for adventuring and risk

Flaws: Selfish. Bonds: Rich, Guardian, Nature, Adventurer. Occupation: Shoemaker

Voice: Rhymes sentences (sorry)

Attributes [hide]

Tricking Mirror, Male Tabaxi Druid 5
Medium (6'3") Tabaxi, Lawful Neutral (CR 5)
Armor Class 13
Hit Points 40 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 12 (+1)15 (+2) 15 (+2)16 (+3)
Skills Investigation +5, Persuasion +6
Senses Passive Perception 12
Languages Common, Draconic, Ignan
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13532100

Possessions: 800 gp. White pearl (50 gp). Obsidian (11 gp). Hematite (11 gp). Aquamarine (500 gp).


Social Check DCs


Wymar Amastacia, Male Half-Elf [Permalink]

Personal [hide]

Description: He is constantly adorned with expensive silk clothing, often dyed in bright white and grey, and wears rings and necklaces with large, colorful gems. He is bristling with hidden weapons, mostly hand crossbows and nunchakus. He keeps his long chestnut hair kept up in a rat tail. His half smiles and green eyes are beguiling and draw you in.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He does suffer from mild PTSD, and the sight of gnolls may trigger it at times.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. After months of barely getting by, Wymar managed to ambush a major caravan with a load of valuables. Instantly wealthy, he made his way to the capital under a new identity.

Motivation: Revenge; and his name or reputation has been wronged in the past by gnolls, and he desires to right it

Ideals: Impeccable, Gifted. Bonds: Rich, Criminal record, Attractive, Enemies. Occupation: Shepherd

Voice: Low and grunting

Attributes [hide]

Wymar Amastacia, Male Half-Elf Cleric 5
Medium (4'11") Half-Elf, True Neutral (CR 5)
Armor Class 11
Hit Points 31 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 12 (+1)11 (+0) 16 (+3)17 (+3)
Skills Investigation +3, Medicine +6
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day145321000

Possessions: 600 gp. Jade (120 gp). Golden yellow topaz (1400 gp). Coral (120 gp).


Social Check DCs


Dimble Fabblestabble, Male Gnome [Permalink]

Personal [hide]

Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His silver hair is greasy and uncared for. His blue eyes dart from person to person.

Personality: Calm and collected, he is a well trained Cook. He is an amazing painter.

History: Dimble was born the youngest of three triplets. After coming to the age of reason, Dimble took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He inherited the family business which he has now maintained for 10 years.

Motivation: Further expansion of business; and find a way to reverse the transformation of his sister

Ideals: Gifted, Fighting. Flaws: Ugly. Bonds: Rich, Job, Family. Occupation: Cook

Voice: Gruff and masculine

Attributes [hide]

Dimble Fabblestabble, Male Gnome Sorcerer 1
Small (3'6") Gnome, Lawful Evil (CR 1)
Armor Class 15
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 15 (+2)14 (+2) 13 (+1)12 (+1)
Skills History +4, Insight +3
Senses Passive Perception 11
Languages Common, Gnome, Aquan, Goblin
Attacks Melee +2 / 1d4+0, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 3000 cp. Onyx (30 gp).


Social Check DCs


Bucklal Underbough, Male Halfling [Permalink]

Personal [hide]

Description: He wears blue painted combat armor at almost all times. He has a slight overbite and is overall scrawny. He wears a small hat to cover his moderate length chestnut hair. His eyes are green and beady.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He has a minor phobia of water and hates getting wet.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Like his father and his sister before him, after school he went straight into learning to become a Cook. He has set out to sabotage the competition.

Motivation: He is terrified, and will act out of fear; and expand his business

Flaws: Ugly, Fearful. Bonds: Job, Military. Occupation: Cook

Voice: Eastern European accent

Attributes [hide]

Bucklal Underbough, Male Halfling Warlock 5
Small (3'0") Halfling, Lawful Neutral (CR 5)
Armor Class 16
Hit Points 43 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)20 (+5) 16 (+3)13 (+1) 18 (+4)9 (-1)
Skills Nature +4, Religion +4
Senses Passive Perception 14
Languages Common, Halfling, Gnoll
Attacks Melee +3 / 2d4+0, Ranged +8 / 2d4+5, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123222

Possessions: 800 gp. 1 Superior lock. 1 Bullseye lantern.


Social Check DCs

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