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NPC Generator

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Advanced [show]


Jebeddo Quillsharpener, Male Gnome [Permalink]

Personal [hide]

Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He has relatively light skin and is very physically imposing due to his abundance of muscles. He wears his white hair up in a very large beehive style do. His eyes, though not visible through his cowl, are gray.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is obsessed with a lost civilization.

History: Jebeddo was born the youngest of three triplets. A gypsy cursed him at a young age, leading to his ugly appearance. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: Expand his business; and find a way to reverse the transformation of his brother

Flaws: Selfish, Ugly. Bonds: Rich, Adventurer, Family, Job. Occupation: Engraver

Voice: Russian accent

Attributes [hide]

Jebeddo Quillsharpener, Male Gnome Sorcerer 4
Small (3'7") Gnome, Neutral Evil (CR 4)
Armor Class 13
Hit Points 27 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 18 (+4)15 (+2) 12 (+1)12 (+1)
Skills Intimidation +3, Perception +3
Senses Passive Perception 13
Languages Common, Gnome, Elven, Celestial
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12663000

Possessions: 23000 cp.


Social Check DCs


Erky Maekkelferce, Male Gnome [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a blue shirt, with a yellow mid length shorts with yellow tights and flats, usually wearing a coat over them. His chestnut hair is braided into rings. He is missing an eye and his face is severely sunburned. His one remaining eye shines green.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: Born to a pair of adventurers, Erky grew up listening to his mother's many stories. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: To reunite with his old friends.

Ideals: Passionate, Philantrophist. Flaws: Ugly. Bonds: Immigrant, Adventurer. Occupation: Weaver

Voice: Spits and sputters

Attributes [hide]

Erky Maekkelferce, Male Gnome Fighter 14
Small (3'7") Gnome, Lawful Evil (CR 14)
Armor Class 12
Hit Points 124 (14d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 16 (+3)10 (+0) 18 (+4)10 (+0)
Skills Animal Handling +9, Survival +9
Senses Passive Perception 14
Languages Common, Gnome
Attacks Melee +5 / 4d6+0, Ranged +6 / 4d6+1, Grapple +1

Possessions: 200 pp. Black pearl (1600 gp). Deep blue spinel (1600 gp). Moss agate (14 gp). Sard (80 gp). 1 Medium magic item.


Social Check DCs


Radomir Tallfellow, Male Halfling [Permalink]

Personal [hide]

Description: An older man who wears a tan shirt, with a brown mid length shorts with brown tights and flats, usually wearing a coat over them, he is not a threatening figure. His black hair is heavily combed to the right. His amber eyes are passionate and lively.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. Animals are drawn to him, and he is able to talk to them.

History: He was born blind and as such lacked many opportunities for work. He always admired martial-users and wanted to develop the talent, but never had the affinity for it. He now owns his own business.

Motivation: He would like to get married and retire; and to be a unemployed again

Ideals: Gifted. Flaws: Shy, Disease. Bonds: Job, Has a crush. Occupation: Brewer

Voice: Thin and wheezing

Attributes [hide]

Radomir Tallfellow, Male Halfling Commoner 3
Small (3'1") Halfling, Chaotic Evil (CR 3)
Armor Class 14
Hit Points 9 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 11 (+0)15 (+2) 13 (+1)13 (+1)
Skills Arcana +4, Deception +3
Senses Passive Perception 11
Languages Common, Halfling, Sylvan, Gnoll
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3

Possessions: Golden pearl (60 gp). 1 Masterwork Uncommon Weapon.


Social Check DCs


Târz Barclay, Male Half-Orc [Permalink]

Personal [hide]

Description: He is perpetually draped in fineries, but all of this concealed by his earthly robes.. His golden hair, when down, is lengthy. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Confrontational and typically high on some drug or another. He also is a firm believer in the manly ideal.

History: Târz was born into a poor family. Growing up, he dreamt of becoming a Commoner, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Commoner in service of a powerful lord somewhere. When money was particularly tight he was walking through alleys when he overheard a Doctor hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature hand crossbow.

Motivation: Meet up once more with his childhood friend; and he has passion for adventuring and risk

Flaws: Addict, Impulsive. Bonds: Attractive, Poor, Adventurer. Occupation: Doctor

Voice: Booming voice

Attributes [hide]

Târz Barclay, Male Half-Orc Commoner 1
Medium (6'2") Half-Orc, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 14 (+2)14 (+2) 11 (+0)9 (-1)
Skills Animal Handling +2, Athletics +4
Senses Passive Perception 10
Languages Common, Orc, Terran, Druidic
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +4

Possessions: 20 gp. Large well-done wool tapestry (300 gp).


Social Check DCs

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