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NPC Generator

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Advanced [show]


Azgrom York, Male Half-Orc [Permalink]

Personal [hide]

Description: This slender man stands about 6'10". He wears a simple green robe with grey stripes complete with hood. He keeps his blonde hair in a flapper bob. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He was born in the north, but his parents moved at a very young age to the south. His first spouse was a Sailor, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He moves from town to town, unable to find a place to settle.

Motivation: To share knowledge with the world; and doesn't want to be a interpreter and was forced into it by his family

Ideals: Philantrophist, Logical. Flaws: Antagonistic. Bonds: Immigrant, Family. Occupation: Interpreter

Voice: Gruff and masculine

Attributes [hide]

Azgrom York, Male Half-Orc Warrior 3
Medium (6'10") Half-Orc, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 12 (+1)12 (+1) 13 (+1)11 (+0)
Skills Deception +2, History +3
Senses Passive Perception 11
Languages Common, Orc, Druidic
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 3200 sp. Iolite (40 gp). Banded agate (12 gp). White pearl (90 gp).


Social Check DCs


Raam Sorrow, Male Tiefling [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears a custom-built plate barding that's adorned with tan lining and desert motifs. His silver hair, when down, is lengthy. He wears a mask on his face.

Personality: He is fixated on the number 15. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: Many brigands want him driven away; and his name or reputation has been wronged in the past by brigands, and he desires to right it

Ideals: Persistence. Flaws: Insane, Disease. Bonds: Rich, Enemies. Occupation: Bellfounder

Voice: Aggressive tone

Attributes [hide]

Raam Sorrow, Male Tiefling Monk 3
Medium (5'5") Tiefling, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 13 (+1)17 (+3) 10 (+0)18 (+4)
Skills Performance +6
Senses Passive Perception 10
Languages Common, Auran, Draconic, Infernal
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 20 pp.


Social Check DCs


Theodoric Marlee, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He usually wears his brown robe and has his dagger always slung over his shoulder. He sports a flattop hair cut. His blue eyes have a joyful gleam in them most of the time.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. Flattery will make him almost putty in your hands.

History: From birth he was tutored by a cruel and relentless mentor. There was a wharf not far from home where he often wandered off to fish. He bought a dagger and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Wants to raise his children well; and to get a good night's sleep

Flaws: Disease, Selfish. Bonds: Immigrant, Mentor, Nature. Occupation: Slave Trader

Voice: Gruff and masculine

Attributes [hide]

Theodoric Marlee, Male Human Rogue 11
Medium (5'7") Human, Lawful Neutral (CR 11)
Armor Class 10
Hit Points 68 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)11 (+0) 16 (+3)9 (-1) 15 (+2)17 (+3)
Skills Insight +6, Intimidation +7
Senses Passive Perception 12
Languages Common
Attacks Melee +8 / 3d8+4, Ranged +4 / 3d8+0, Grapple +4

Possessions: 1800 gp. A large tome filled with over one hundred recipes written by a former royal chef. (180 gp). A silver and pearl hairclip (10 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Tûgog Dudley, Male Half-Orc [Permalink]

Personal [hide]

Description: This eastern man is abnormally tall. He wears a fine chain shirt which he covers with yellow colored cloaks and clothing. His whole body is exceptionally muscular. His golden hair is smooth and relatively long. His fair skin shows little sign of his aristocratic breeding.

Personality: Eccentric and domineering, Tûgog will drive conversation. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Tûgog was born with his father's beautiful face. He struck it rich when he found rare goods in large quantities. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He uses money and sex appeal to get what he needs.

Ideals: Extrovert, Joker. Bonds: Immigrant, Attractive, Rich. Occupation: Banker

Voice: Jamaican accent

Attributes [hide]

Tûgog Dudley, Male Half-Orc Wizard 5
Medium (5'1") Half-Orc, Lawful Neutral (CR 5)
Armor Class 12
Hit Points 26 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 16 (+3)7 (-2) 19 (+4)10 (+0)
Skills Deception +3, Sleight of Hand +5
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 400 gp. Deep blue spinel (400 gp). Sardonyx (70 gp). Jade (60 gp).


Social Check DCs

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