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NPC Generator

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Advanced [show]


Bertram Nibley, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears tight fighting clothing, which leaves very little to the imagination. His hair is short and white. His eyes are likewise violet. His teeth are yellowed and unaligned.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: He was born to a criminal king-pin and mafia family Bertram was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Bertram decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Fighting, Passionate. Flaws: Ugly, Insane. Bonds: Criminal record. Occupation: Mayor

Voice: Soft and melodious

Attributes [hide]

Bertram Nibley, Male Human Sorcerer 1
Medium (5'6") Human, True Neutral (CR 1)
Armor Class 9
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 13 (+1)8 (-1) 9 (-1)11 (+0)
Skills Medicine +1, Performance +2
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 130 gp.


Social Check DCs


Nim Firahel, Male Half-Elf [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a tan vest and prefers blue and grey shirts. His boots appear to have been at one point steel toed but are quite worn down. His black hair is unkempt and raggedy. His eyes are a pleasant blue.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: He was born to loving parents in a slum to the north. Nim was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Nim decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He feels that his past leaves him morally obligated to help; and a rival would like him out of the picture

Ideals: Optimist, Justice. Flaws: Ugly. Bonds: Poor, Criminal record. Occupation: Cook

Voice: Smoker's lung

Attributes [hide]

Nim Firahel, Male Half-Elf Barbarian 4
Medium (5'1") Half-Elf, True Neutral (CR 4)
Armor Class 13
Hit Points 29 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 12 (+1)17 (+3) 15 (+2)9 (-1)
Skills Deception +1, Nature +5
Senses Passive Perception 12
Languages Common, Elven, Undercommon, Ignan, Sylvan
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 9000 cp.


Social Check DCs


Astar Fortune, Male Tiefling [Permalink]

Personal [hide]

Description: A 6'5" western man, he very much looks the part of a Interpreter. He wears a top hat to cover his moderate length silver hair. His gold eyes dart from person to person.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He never wears the same outfit twice, unless he absolutely has to.

History: A powerful wizard made him what he is. He helped his mother out around the business and became quite the natural. He has worked as a Interpreter like his mother before him.

Motivation: His spouse's relatives view him with great suspicion; and sabotage a competitor

Ideals: Optimist, Artistic. Bonds: Job, Mentor, Family. Occupation: Interpreter

Voice: Excited and jittery

Attributes [hide]

Astar Fortune, Male Tiefling Warrior 7
Medium (6'5") Tiefling, Neutral Good (CR 7)
Armor Class 10
Hit Points 69 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 17 (+3)16 (+3) 13 (+1)15 (+2)
Skills History +6, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Abyssal, Gnoll, Gnome
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +1

Possessions: 200 gp. Chalcedony (80 gp). Golden yellow topaz (1300 gp).


Social Check DCs


Pelt In Woods, Male Tabaxi [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears a blue armored body suit, with a simple green line shooting up and back down. His fur is cut close to his head. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is happy with his job as a Ruler. He turns his eye from what people do, preferring to live and let live. As long as the job gets done he does not care how it got done.

History: Pelt was raised in a hard working conservative environment. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Ruler work with an outfit from a few towns over. Ruler work suited him well, and with each successful project, he earned more gold and more respect from his peers. He's since become an addict/alcoholic.

Motivation: Balancing his hectic life and new Ruler responsibilities is difficult; and expand his business

Ideals: Professionalism. Flaws: Ugly, Addict. Bonds: Job. Occupation: Ruler

Voice: growls and snarls, animalistic

Attributes [hide]

Pelt In Woods, Male Tabaxi Commoner 13
Medium (6'4") Tabaxi, Neutral Good (CR 13)
Armor Class 11
Hit Points 34 (13d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 11 (+0)14 (+2) 14 (+2)14 (+2)
Skills Animal Handling +6, Nature +6
Senses Passive Perception 12
Languages Common, Druidic, Halfling
Attacks Melee +6 / 4d4+2, Ranged +5 / 4d4+1, Grapple +2

Possessions: 500 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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