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NPC Generator

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Advanced [show]


Diggory Dryden, Male Human [Permalink]

Personal [hide]

Description: A 5'10" northern man, he wears pastel leather gloves, a pastel jacket, and tight pants. His long red hair is drawn into a two foot long braid. He has amber eyes.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: Diggory lived on a farm with his father, near the main road leading to a nearby town. His father was a mechanic, and taught him how to fix just about anything. He became a Roofer soon after.

Motivation: Balancing his hectic life and new Roofer responsibilities is difficult; and to pay off his debts

Ideals: Persistence. Flaws: Antagonistic. Bonds: Family, Job, Debt. Occupation: Roofer

Voice: Puts emphasis on the wrong words

Attributes [hide]

Diggory Dryden, Male Human Druid 1
Medium (5'10") Human, Lawful Good (CR 1)
Armor Class 13
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 14 (+2)18 (+4) 14 (+2)11 (+0)
Skills Perception +4, Survival +4
Senses Passive Perception 14
Languages Common, Dwarven, Druidic, Orc, Auran
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 1 Masterwork Common Melee.


Social Check DCs


Bhevek Hogcollar, Male Halfling [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a blue coat over a green low-cut shirt, and a wide-brimmed hat upon his head. He sports a flattop hair cut. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Adventurer arts, while his mother instructed him in etiquette, music and courtly manner. His father had invested heavily in several trade routes and wanted him to inherit them. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Bhevek fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To get a good night's sleep; and he has money and likes to spend it

Ideals: Extrovert, Fighting. Flaws: Shy, Insomniac. Bonds: Rich. Occupation: Adventurer

Voice: Tuts and clicks tongue

Attributes [hide]

Bhevek Hogcollar, Male Halfling Sorcerer 6
Small (2'11") Halfling, Chaotic Neutral (CR 6)
Armor Class 15
Hit Points 19 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 12 (+1)15 (+2) 14 (+2)15 (+2)
Skills Nature +5, Religion +5
Senses Passive Perception 12
Languages Common, Halfling, Ignan, Terran
Attacks Melee +4 / 2d6+1, Ranged +7 / 2d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13665300

Possessions: 600 gp. Silver pearl (100 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gilthur Steelfist, Male Dwarf [Permalink]

Personal [hide]

Description: He is an average looking western male in his early mid-life. He wears a violet armored body suit, with a simple tan line shooting up and back down. His golden hair is cut jaggedly and amateurishly. He has a dull look in his hazel eyes.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Dwarf in existence. He always tries to repair and not replace. It was this mentality that drove him into the Guard business.

History: His parents moved while he was still in utero so he is the first generation to be born here. A few years later when the north was not economically sound they moved to his current location. He then took over the family business and is one of the better Guard for hire.

Motivation: Wants to open a new tavern; and further expansion of business

Ideals: Justice, Persistence. Bonds: Immigrant, Job. Occupation: Guard

Voice: Excited and jittery

Attributes [hide]

Gilthur Steelfist, Male Dwarf Bard 10
Medium (4'3") Dwarf, Chaotic Neutral (CR 10)
Armor Class 11
Hit Points 44 (10d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 12 (+1)17 (+3) 13 (+1)12 (+1)
Skills Perception +5, Stealth +5
Senses Passive Perception 15
Languages Common, Dwarven, Abyssal, Sylvan, Celestial
Attacks Melee +6 / 3d6+2, Ranged +5 / 3d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day153332000

Possessions: 2100 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Silvo Tallfellow, Male Halfling [Permalink]

Personal [hide]

Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He carries a battered morningstar and tarnished sickle as well. His red hair is cut jaggedly and amateurishly. He has green eyes.

Personality: He has always had a great fascination with Halfling culture. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He was born to a pair of big game hunters, but was frequently ill as a child. From there he went from mercenary job to mercenary job. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Obtaining odd cultural Halfling artifacts is his passion; and to reunite with his old friends

Ideals: Fighting, Extrovert. Flaws: Racist, Disease. Bonds: Adventurer. Occupation: Roofer

Voice: Middle-eastern accent

Attributes [hide]

Silvo Tallfellow, Male Halfling Monk 6
Small (2'10") Halfling, True Neutral (CR 6)
Armor Class 13
Hit Points 38 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 10 (+0)17 (+3) 8 (-1)14 (+2)
Skills Animal Handling +2, History +6
Senses Passive Perception 9
Languages Common, Halfling, Aquan, Infernal, Dwarven
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2

Possessions: 700 gp. Obsidian (7 gp).


Social Check DCs

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