Fivin Azzo, Male Half-Elf [Permalink]
Personal [hide]
Description: An older man who wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society, he is not a threatening figure. He has wavy silver hair. He is baby faced.
Personality: He dislikes all the random violence that takes place in the south. He is a bit of a xeno-phobe, disliking non-Half-Elves.
History: He was born at the edge of vast desert. Before the accident, he was one of the most outspoken anti-Half-Elven activists. He was mortally wounded, saved by a kind and fast-acting Half-Elven doctor. He has built up a small fortune and can afford his own way.
Motivation: Money/treasure; and a strong sense of loyalty to half-elven people
Ideals: Pacifist. Flaws: Racist. Bonds: Rich, Nature, Immigrant. Occupation: Fisher
Voice: Low range voice
Attributes [hide]
Medium (5'11") Half-Elf, Chaotic Good (CR 4)
Armor Class 11
Hit Points 33 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 15 (+2) | 17 (+3) | 9 (-1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Dwarven, Gnome, Auran
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 500 gp. Onyx (50 gp). 1 Half-Plate.
Shamash Baharoosh, Male Dragonborn [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he wears clothing that is held on in multiple layers but all of it is in poor condition. He keeps his scarlet crest in a flapper bob. His red eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: Deceptive and manipulative this northern guy figured out how to best use his charms to convince people to do what he wants. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. From there he went from mercenary job to mercenary job. He has gone from town to town working and never settling down anywhere, but has fallen for a local Unemployed. He hasn't told them the truth, but wants to settle down with them.
Motivation: Obtaining odd cultural Dragonborn artifacts is his passion; and he's looking for his big break
Bonds: Poor, Attractive, Has a crush, Adventurer, Military. Occupation: Merchant
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (6'5") Dragonborn, Chaotic Evil (CR 9)
Armor Class 13
Hit Points 64 (9d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 11 (+0) | 14 (+2) | 10 (+0) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Giant, Infernal
Attacks Melee +5 / 3d4+2, Ranged +6 / 3d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 |
Possessions: 6000 sp. Aquamarine (300 gp). 1 Minor magic item.
Greethen Pyraxtallinost, Male Dragonborn [Permalink]
Personal [hide]
Description: This man is tall and muscular. He prefers to wear brown clothing when he does not wear armor. He wears a top hat to hide his balding. His half smiles and gold eyes are beguiling and draw you in.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He also is a firm believer in the manly ideal.
History: He was born on a small isolated farm. He moved from fad to fad and when he turned 15 he discovered writing. He has never given up on his writing dream.
Motivation: He has comitted a past crime that haunts him to this day.
Ideals: Athletic, Joker, Artistic. Flaws: Impulsive. Bonds: Attractive, Nature. Occupation: Junk Dealer
Voice: Spanish accent
Attributes [hide]
Medium (6'2") Dragonborn, Lawful Neutral (CR 9)
Armor Class 13
Hit Points 85 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 17 (+3) | 13 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +5 / 3d4+2, Ranged +6 / 3d4+3, Grapple +3
Possessions: 12000 sp. Emerald (800 gp). Azurite (12 gp). Fiery yellow corundum (800 gp). Silver pearl (50 gp). Citrine (20 gp). Golden yellow topaz (800 gp). Chrysoprase (20 gp). 1 Minor magic item. 1 Minor magic item.
Habor Silence, Male Tiefling [Permalink]
Personal [hide]
Description: He is wearing the road beaten gear of a warrior, and he perpetually has his morningstar ready. His hair is short and chestnut. His white eyes peer out from beneath his deerstalker white hat.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. Habor enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: He was born at the edge of vast desert. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Habor grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Habor. He bought a morningstar and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: A need for knowledge about a nearby landmark; and he feels that his past leaves him morally obligated to help
Ideals: Fighting, Gifted. Flaws: Hedonist. Bonds: Nature, Criminal record, Adventurer. Occupation: Priest
Voice: Aggressive tone
Attributes [hide]
Medium (5'8") Tiefling, Lawful Evil (CR 15)
Armor Class 11
Hit Points 105 (15d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 10 (+0) | 16 (+3) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Giant, Ignan, Infernal
Attacks Melee +8 / 4d8+3, Ranged +6 / 4d8+1, Grapple +6
Possessions: 6000 gp. Star rose quartz (70 gp). Black pearl (200 gp). Blue star sapphire (1500 gp). Red garnet (150 gp). Onyx (70 gp). Violet garnet (200 gp). Amethyst (150 gp). Deep blue spinel (200 gp). Rose (70 gp). Lapis lazuli (8 gp). Black star sapphire (1500 gp). 1 Medium magic item.
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Their contribution stands as a beacon of hope for all adventurers!