Peren Withrethin, Male Half-Elf [Permalink]
Personal [hide]
Description: He likes to wear darkened spectacles and heavy clothing, no matter the weather. He has a long red beard with little hanging trinkets. He wears an eyepatch.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: He got into the Gardener business at a young age. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Peren grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Peren. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact.
Ideals: Impeccable. Flaws: Ugly, Secretive. Bonds: Job, Criminal record. Occupation: Gardener
Voice: Speaks in third person
Attributes [hide]
Medium (5'8") Half-Elf, Lawful Evil (CR 5)
Armor Class 11
Hit Points 37 (5d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 12 (+1) | 15 (+2) | 14 (+2) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Draconic, Goblin
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 500 gp.
Suhnae Selevarun, Male Elf [Permalink]
Personal [hide]
Description: He wears a brown costume with the symbols of magic on his torso. His skin is fair and his fingers are delicate and long. His hair, while still mostly golden, has prominent grey streaks. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He is happy with his job as a Layabout. He turns his eye from what people do, preferring to live and let live. He works hard and plays hard.
History: He served in the navy to pay for his family's outstanding loans. Suhnae liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. Recently the stress of being a Layabout has made it difficult for him to sleep.
Motivation: He is unsatisfied with his job; and sabotage a competitor
Flaws: Insomniac, Hedonist. Bonds: Job, Military, Nature. Occupation: Layabout
Voice: Sore throat, cough
Attributes [hide]
Medium (5'1") Elf, Neutral Evil (CR 10)
Armor Class 11
Hit Points 64 (10d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 12 (+1) | 16 (+3) | 13 (+1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Aquan
Attacks Melee +5 / 3d6+1, Ranged +5 / 3d6+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 3 | 3 | 3 | 2 |
Possessions: 250 pp. 1 Minor magic item.
Tod Glenfellow, Male Halfling [Permalink]
Personal [hide]
Description: This eastern man is dressed in an above average manner. His clothes are grease stained in places. He wears his black hair up in a very large beehive style do. His blue eyes dart from person to person.
Personality: He is extraordinarily eccentric. He disdains his fellow easterners, claiming they make him look unintelligent just for using an accent.
History: He was born in a small forest village. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He moves from town to town, unable to find a place to settle.
Motivation: Wants a kiss.
Flaws: Insane. Bonds: Attractive, Poor, Immigrant, Nature. Occupation: Barkeep
Voice: Pirate accent
Attributes [hide]
Small (2'11") Halfling, True Neutral (CR 2)
Armor Class 13
Hit Points 15 (2d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 7 (-2) | 15 (+2) | 10 (+0) | 13 (+1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Halfling, Draconic
Attacks Melee +0 / 1d6-2, Ranged +4 / 1d6+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 0 | 0 |
Possessions: 180 gp. 1 Masterwork Common Ranged Weapon.
Elaim Morigak, Male Dwarf [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears dull grey sweaters, loose black pants, and alligator leather shoes. Beneath his sweater he keeps a concealed spear, just in case. His white hair is heavily combed to the right. He has a tattooed face.
Personality: He can speak with the recently deceased. Animals are drawn to him, and he is able to talk to them.
History: Elaim lived on a farm with his father, near the main road leading to a nearby town. Ostracized due to the arcane powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Dwarves became a terror of the countryside. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.
Motivation: To unite with his brother; and to share knowledge with the world
Ideals: Gifted, Logical. Bonds: Family, Enemies. Occupation: Sellsword
Voice: Smooth and feminine
Attributes [hide]
Medium (3'11") Dwarf, Neutral Evil (CR 2)
Armor Class 9
Hit Points 15 (2d12)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 9 (-1) | 12 (+1) | 13 (+1) | 11 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common, Dwarven, Sylvan
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1
Possessions: 1 Half-Plate.
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Their contribution stands as a beacon of hope for all adventurers!

