Kassoon
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NPC Generator

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Advanced [show]


Fonkin Munggen, Male Gnome [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He wears a tight fitting grey shirt and pants. His silver hair is cut jaggedly and amateurishly. His amber eyes dart from person to person.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: He was born into a rich family. He struck it rich when he found rare goods in large quantities. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Fonkin was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the dire rats.

Motivation: He wants to get laid; and he wants revenge against dire rats

Ideals: Fighting. Bonds: Has a crush, Adventurer, Rich, Enemies. Occupation: Navigator

Voice: Spits words with contempt

Attributes [hide]

Fonkin Munggen, Male Gnome Fighter 1
Small (3'2") Gnome, Chaotic Evil (CR 1)
Armor Class 14
Hit Points 13 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 17 (+3)16 (+3) 14 (+2)14 (+2)
Skills Acrobatics +5, Stealth +5
Senses Passive Perception 12
Languages Common, Gnome, Elven, Draconic, Terran
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +5

Possessions: Just what you see.


Social Check DCs


Moon Wing, Male Tabaxi [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'10" has a big stupid grin on his face most of the time. He wears a brown cloak and cross-gartered red stockings. His fur is greying and his face has many wrinkles. His eyes are likewise blue. His teeth are white and perfect.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: When he was but 3 years old his parents immigrated from the south. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He's attracted to the PC; and he would like to get married and retire

Flaws: Shy, Antagonistic. Bonds: Attractive, Has a crush, Immigrant. Occupation: Guard

Voice: Soothing and warm

Attributes [hide]

Moon Wing, Male Tabaxi Fighter 6
Medium (5'10") Tabaxi, Neutral Good (CR 6)
Armor Class 13
Hit Points 35 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 8 (-1)11 (+0) 14 (+2)12 (+1)
Skills Acrobatics +6, Stealth +6
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +6

Possessions: 4000 sp.


Social Check DCs


Cimer Tolerance, Male Tiefling [Permalink]

Personal [hide]

Description: He stands about 5'2" and wears a fine chain shirt which he covers with black colored cloaks and clothing. His left leg appears badly burned and disfigured. He wears a feathered hat to cover his moderate length brown hair. He wears large thick round spectacles.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He does not believe in violence as a means to an end. He is a dedicated Dyer but believes his peers are too gung-ho.

History: Born in the east his family was never financially stable. While he appears to be a normal Tiefling, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Pacifist. Flaws: Insane. Bonds: Attractive, Poor. Occupation: Dyer

Voice: Dark and ominous

Attributes [hide]

Cimer Tolerance, Male Tiefling Rogue 6
Medium (5'2") Tiefling, Neutral Good (CR 6)
Armor Class 12
Hit Points 20 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 9 (-1)11 (+0) 16 (+3)15 (+2)
Skills Stealth +5, Survival +6
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +2

Possessions: 1000 gp. 1 Minor magic item.


Social Check DCs


Lance Marston, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 6'4" and is a bit bulky. He is very muscular particularly in the legs. He wears dull black sweaters, loose grey pants, and alligator leather shoes. Beneath his sweater he keeps a concealed shortbow, just in case. His hair is long and golden with streaks of chestnut, and is pulled back with small black clips. His beard is chestnut, braided, and well cared for. His ears are large.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: Lance hails from a village terrorized by orcs. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Mason work with an outfit from a few towns over. Mason work suited him well, and with each successful project, he earned more gold and more respect from his peers. He inherited the family business which he has now maintained for 5 years.

Motivation: Someone believes him a fraud.

Flaws: Ugly, Antagonistic. Bonds: Job, Mentor, Enemies. Occupation: Mason

Voice: Pronounces difficult words wrong

Attributes [hide]

Lance Marston, Male Human Rogue 1
Medium (6'4") Human, Neutral Evil (CR 1)
Armor Class 14
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)18 (+4) 8 (-1)18 (+4) 10 (+0)10 (+0)
Skills Medicine +2, Religion +6
Senses Passive Perception 10
Languages Common, Undercommon, Draconic, Auran, Goblin
Attacks Melee +5 / 1d4+3, Ranged +6 / 1d4+4, Grapple +4

Possessions: 40 gp.


Social Check DCs

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