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Trey Liadon, Male Half-Elf [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He is well dressed, constantly wearing a blue suit, tan shirt, and black tie. His long blonde hair is drawn into a two foot long braid. His hazel eyes lackadaisically let the world flow into them.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He always tries to repair and not replace. It was this mentality that drove him into the Butcher business.

History: He served in the navy to pay for his family's outstanding loans. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He feels the way he acts is they only way to get by in the world.

Ideals: Impeccable, Persistence. Bonds: Attractive, Military, Family. Occupation: Butcher

Voice: Can't modulate volume

Attributes [hide]

Trey Liadon, Male Half-Elf Commoner 7
Medium (5'6") Half-Elf, Lawful Evil (CR 7)
Armor Class 11
Hit Points 23 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 13 (+1)14 (+2) 16 (+3)10 (+0)
Skills Insight +6, Nature +5
Senses Passive Perception 13
Languages Common, Elven, Giant, Auran
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +3

Possessions: 60000 cp. Eyepatch with mock eye of sapphire and moonstone (900 gp). Large well-done wool tapestry (500 gp).


Social Check DCs


Dimble Fiddlefen, Male Gnome [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Gnomes. His skin is light but he possesses many black ritualistic tattoos. He dresses like a well dressed Sellsword does. His blonde hair is thinning but still full. He wears crescent spectacles with a black brim.

Personality: He is mildly Gnome supremacist, though he does not identify as such. A true patriot, Dimble would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He was born several months after his mother was called into army service. Dimble was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Dimble decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He has achieved small success as a Sellsword.

Motivation: He has comitted a past crime that haunts him to this day; and he is unsatisfied with his job

Flaws: Racist, PTSD. Bonds: Job, Military, Criminal record. Occupation: Sellsword

Voice: High pitched, excited

Attributes [hide]

Dimble Fiddlefen, Male Gnome Wizard 4
Small (3'4") Gnome, True Neutral (CR 4)
Armor Class 11
Hit Points 21 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)10 (+0) 16 (+3)14 (+2) 14 (+2)18 (+4)
Skills Sleight of Hand +2, Survival +4
Senses Passive Perception 12
Languages Common, Gnome, Terran, Abyssal
Attacks Melee +0 / 1d10-2, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1243200

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Wobbles Wildwander, Male Gnome [Permalink]

Personal [hide]

Description: This dark-skinned male is wearing a tight white one piece outfit complete with pants, hood, and a cape. He is tall, broad shouldered and powerfully built. His hair is silver and very short. His fierce blue eyes like to dwell on things.

Personality: He is overprotective of those who hire his services. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: Born to a pair of adventurers, Wobbles grew up listening to his mother's many stories. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He is searching for what he claims is his rightful reward.

Motivation: He wants to meet his childhood hero; and an old rival family wants him found

Bonds: Guardian, Slave, Adventurer, Attractive, Family. Occupation: Mortician

Voice: Stutters

Attributes [hide]

Wobbles Wildwander, Male Gnome Druid 14
Small (3'2") Gnome, Chaotic Good (CR 14)
Armor Class 11
Hit Points 91 (14d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 14 (+2)15 (+2) 10 (+0)15 (+2)
Skills Acrobatics +5, Athletics +5
Senses Passive Perception 10
Languages Common, Gnome, Orc, Elven
Attacks Melee +5 / 4d6+0, Ranged +5 / 4d6+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136

Possessions: 1000 gp. Solid gold idol (800 gp). Carved bone or ivory statuette (90 gp). Brass mug with jade inlays (200 gp). Brass mug with jade inlays (200 gp). Sapphire pendant on gold chain (2900 gp). Gold dragon comb with red garnet eye (300 gp). Brass mug with jade inlays (200 gp). Large well-done wool tapestry (200 gp). Old masterpiece painting (400 gp). Jeweled anklet (2000 gp). 1 Medium magic item.


Social Check DCs


Uthemar Wasanthi, Male Half-Elf [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a yellow vest and prefers green and brown shirts. His boots appear to have been at one point steel toed but are quite worn down. His hair is cut close to his head. He has a tattooed face.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He never wears the same outfit twice, unless he absolutely has to.

History: Uthemar hails from a village terrorized by goblins. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. Days after completing his studies, news broke out that his hometown was attacked by goblins. Uthemar was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the goblins.

Motivation: Seeks redemption.

Ideals: Artistic. Flaws: Ugly, Insomniac. Bonds: Enemies, Criminal record. Occupation: Ruler

Voice: Dutch accent

Attributes [hide]

Uthemar Wasanthi, Male Half-Elf Sorcerer 5
Medium (5'9") Half-Elf, Chaotic Neutral (CR 5)
Armor Class 13
Hit Points 23 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 14 (+2)15 (+2) 15 (+2)10 (+0)
Skills Acrobatics +6, Insight +5
Senses Passive Perception 12
Languages Common, Elven, Orc, Sylvan
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13664000

Possessions: 10 pp.


Social Check DCs

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