Skog Browning, Male Half-Orc [Permalink]
Personal [hide]
Description: He has a missing right leg. He wears blue leather gloves, a blue jacket, and tight pants. He sports a flattop hair cut. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: Skog speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: Born in a small village he learned the ways of the warrior from his father. When Skog reached his early adolescence his Half-Orc father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He's also a talented Baker, but doesn't like to broadcast it.
Motivation: To be a Baker again; and wants to open a new tavern
Ideals: Impeccable, Fighting. Bonds: Job, Military. Occupation: Ploughman
Voice: Speaks with a cold
Attributes [hide]
Medium (5'7") Half-Orc, Neutral Good (CR 14)
Armor Class 10
Hit Points 93 (14d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 10 (+0) | 12 (+1) | 14 (+2) | 13 (+1) | 6 (-2) |
Senses Passive Perception 16
Languages Common, Orc, Goblin, Gnome
Attacks Melee +9 / 4d6+4, Ranged +5 / 4d6+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 4 |
Possessions: 5000 gp. Onyx (70 gp). Golden yellow topaz (1100 gp). Sard (70 gp). Star rose quartz (70 gp). Black pearl (1100 gp). Alexandrite (1100 gp). Blue quartz (9 gp). Star ruby (800 gp). Amber (130 gp).
Theobald Breeden, Male Human [Permalink]
Personal [hide]
Description: He wears a weathered and beat up set of banded mail beneath an oversized black coat. He is physically well-built. He wears a feathered hat to hide his balding. His eyes, though not visible through his cowl, are blue.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. Flattery will make him almost putty in your hands.
History: Born in the east to a Bricklayer, Theobald learned a great deal about his mother's area of expertise. A gifted student he started as a Barber, but he got bored and became a Bricklayer. He inherited the family business which he has now maintained for 15 years.
Motivation: To be a Barber again; and he's looking for his big break
Flaws: Selfish. Bonds: Job, Adventurer. Occupation: Bricklayer
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (5'4") Human, Neutral Good (CR 1)
Armor Class 12
Hit Points 11 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 17 (+3) | 12 (+1) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
Possessions: 2000 cp. 1 Banded mail.
Senteq Beren, Male Gnome [Permalink]
Personal [hide]
Description: The light-skinned man stands 3'4" and wears suspenders and brown workpants. His shirt is yellow, and he wears a heavy brown leather apron most of the time. His golden hair is lengthy. His gray eyes lackadaisically let the world flow into them.
Personality: He has a massive crush on the younger sibling of the Mayor who has hired him part-time. He is used to getting what he wants. In part because he is a meticulous planner.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He struck it rich when he found rare goods in large quantities. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Nothing but the best is good enough for him; and wants to open a new tavern
Ideals: Professionalism, Impeccable. Bonds: Has a crush, Rich, Job. Occupation: Mayor
Voice: Old Prospector
Attributes [hide]
Small (3'4") Gnome, True Neutral (CR 10)
Armor Class 14
Hit Points 72 (10d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 15 (+2) | 10 (+0) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +4 / 3d6+0, Ranged +7 / 3d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 1 | 1 | 0 | 0 |
Possessions: 5000 sp. Old masterpiece painting (900 gp). Gold music box (4000 gp). Golden circlet with four aquamarines (5000 gp). Jeweled electrum ring (5000 gp). Silver-plated steel longsword with jet jewel in hilt (1000 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (10 gp).
Ekemon Murder, Male Tiefling [Permalink]
Personal [hide]
Description: This slender man stands about 6'10". He wears a brown vest with golden trim over his white shirt. His red leather gloves and pants are well-kept, and his brown boots flare out at the collars. He wears a feathered hat to hide his balding. His gold unseeing eyes seem to look past you.
Personality: He never swears and excessively uses polite adverbs when speaking. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: He was always a brilliant, if unscrupulous mind. While he appears to be a normal Tiefling, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: He is not mentally stable, and does not behave rationally; and wants to have a good time and be beloved
Ideals: Optimist, Justice, Logical. Flaws: Disease, Insane. Occupation: Courier
Voice: Hissing voice
Attributes [hide]
Medium (6'10") Tiefling, Neutral Good (CR 4)
Armor Class 11
Hit Points 20 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 11 (+0) | 10 (+0) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
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Their contribution stands as a beacon of hope for all adventurers!
