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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Elaim Eversharp, Male Dwarf [Permalink]

Personal [hide]

Description: This man is tall and muscular. He very much looks the part of a Miller. He wears a small hat to hide his balding. He is very pretty but has cold, dead eyes.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He got into the Miller business at a young age. He helped his mother out around the business and became quite the natural. He has worked as a Miller like his mother before him.

Motivation: He is unsatisfied with his job; and wants to open a new tavern

Ideals: Athletic, Gifted, Joker. Bonds: Job, Attractive. Occupation: Miller

Voice: Shortens vowels

Attributes [hide]

Elaim Eversharp, Male Dwarf Barbarian 2
Medium (3'11") Dwarf, True Neutral (CR 2)
Armor Class 13
Hit Points 25 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 19 (+4)17 (+3) 11 (+0)10 (+0)
Skills Deception +2, History +5
Senses Passive Perception 10
Languages Common, Dwarven, Sylvan, Draconic, Gnome
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3

Possessions: 60 gp. Deep green spinel (130 gp). 1 Masterwork Uncommon Weapon.


Social Check DCs


Andram Principle, Male Tiefling [Permalink]

Personal [hide]

Description: He is in excellent shape and wears rags and sports a simple walking cane. His red hair is lengthy. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: He was born to loving parents in a slum to the south. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He hasn't been sleeping well lately.

Motivation: He has comitted a past crime that haunts him to this day.

Ideals: Athletic, Joker. Flaws: Insomniac, Insane. Bonds: Poor, Criminal record. Occupation: Roofer

Voice: Slow speaker

Attributes [hide]

Andram Principle, Male Tiefling Warrior 6
Medium (5'4") Tiefling, Lawful Evil (CR 6)
Armor Class 11
Hit Points 40 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 13 (+1)15 (+2) 13 (+1)17 (+3)
Skills Intimidation +6, Religion +5
Senses Passive Perception 11
Languages Common, Celestial, Orc
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1

Possessions: 700 gp. Violet garnet (200 gp). Malachite (6 gp). Alexandrite (200 gp).


Social Check DCs


Thorin Brazzik, Male Dwarf [Permalink]

Personal [hide]

Description: Runty and weak-looking, he dresses in collared shirts and wears a proper scarf over his head. His brown hair has been sun bleached extensively. His otherwise smooth face is marked with small tiny scars.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. Around other people he will do his best to conceal his emotions and appear jolly.

History: He was born on a small isolated farm. His mother took him hunting and taught him how to get in the mind of other creatures. He bought a greatsword and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To reunite with his absent mother; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Flaws: Ugly, Sensitive, Shy. Bonds: Poor, Nature. Occupation: Shoemaker

Voice: Eastern European accent

Attributes [hide]

Thorin Brazzik, Male Dwarf Paladin 3
Medium (4'5") Dwarf, Lawful Evil (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 13 (+1)14 (+2) 14 (+2)10 (+0)
Skills Acrobatics +3, Perception +4
Senses Passive Perception 14
Languages Common, Dwarven, Infernal, Gnome
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 200 gp.


Social Check DCs


Reynard Payton, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man dresses like a well dressed Shipwright does. His red hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes are a pleasant hazel.

Personality: He will rave to anyone who will listen. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: He was born in the east. His druidic abilities were realized during a raid on his village. Being a Shipwright kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He has comitted a past crime that haunts him to this day; and wants to open a new tavern

Ideals: Gifted. Flaws: Insane. Bonds: Job, Criminal record, Immigrant. Occupation: Shipwright

Voice: Breathy voice

Attributes [hide]

Reynard Payton, Male Human Ranger 1
Medium (5'1") Human, Neutral Evil (CR 1)
Armor Class 14
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)18 (+4) 14 (+2)10 (+0) 12 (+1)10 (+0)
Skills Athletics +1, Insight +3
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: Just what you see.


Social Check DCs

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