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NPC Generator

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Advanced [show]


Shifting In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a husky man, who dresses in yellow turtlenecks beneath a blue coat with pastel slacks. His gray fur is thinning but still full. His skin is flawless and his amber eyes scan people very quickly.

Personality: Calm and collected, he is a well trained Courier. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Shifting was born with his father's beautiful face. In his 15th year, his parents were killed by a goblins raid, leaving Shifting alone in the world. After a stint in an orphanage, he was adopted. He has set out to sabotage the competition.

Motivation: Further expansion of business; and many goblins want him driven away

Ideals: Extrovert. Flaws: Addict. Bonds: Attractive, Job, Enemies. Occupation: Courier

Voice: Speaks with back of mouth

Attributes [hide]

Shifting In the Wind, Male Tabaxi Barbarian 5
Medium (6'7") Tabaxi, Chaotic Good (CR 5)
Armor Class 10
Hit Points 39 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 14 (+2)15 (+2) 17 (+3)12 (+1)
Skills Investigation +5, Survival +6
Senses Passive Perception 13
Languages Common, Celestial, Elven
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0

Possessions: 700 gp. Blue sapphire (700 gp). Banded agate (14 gp). Red spinel (100 gp). 1 Minor magic item.


Social Check DCs


Norman Vance, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking northern young adult. He wears rags and sports a simple walking cane. Beneath his clothing is a huge mess of scar tissue. He wears a Stetson hat to hide his balding. He is baby faced.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born the only child of a wealthy merchant. He found a children's book about a Human Monk who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. Days after completing his studies, news broke out that his hometown was attacked by illithids. Norman was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the illithids.

Motivation: He is currently in port desperately looking for someone to get him out; and wants to open a new tavern

Ideals: Entrepeneur. Bonds: Poor, Slave, Job, Adventurer, Enemies. Occupation: Fisher

Voice: Slow speaker

Attributes [hide]

Norman Vance, Male Human Monk 1
Medium (6'5") Human, Lawful Good (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 13 (+1)12 (+1) 16 (+3)12 (+1)
Skills Animal Handling +5, Deception +3
Senses Passive Perception 13
Languages Common, Aquan
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: 140 gp. Jet (50 gp). 1 Masterwork Common Melee.


Social Check DCs


Paelias Caphaxath, Male Elf [Permalink]

Personal [hide]

Description: He wears suspenders and grey workpants. His shirt is brown, and he wears a heavy grey leather apron most of the time. His attire stands in sharp contrast to his greataxe, which is beautifully polished and possesses an ornate carving of a dagger on it. He wears a wide-brimmed hat to cover his moderate length silver hair. He has a dull look in his hazel eyes.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He is lazy, self-centered, vain, and jealous.

History: He was born into a rich family. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He now travels the world, in search of power and loot.

Motivation: He is wracked by social anxiety; and he is terrified, and will act out of fear

Flaws: Selfish, Fearful. Bonds: Attractive, Rich, Adventurer. Occupation: Carter

Voice: Ums and uhs a lot

Attributes [hide]

Paelias Caphaxath, Male Elf Wizard 1
Medium (5'4") Elf, Lawful Good (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 10 (+0)11 (+0) 13 (+1)11 (+0)
Skills Animal Handling +3, Insight +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 300 sp. Peridot (40 gp).


Social Check DCs


Latbag Gracey, Male Half-Orc [Permalink]

Personal [hide]

Description: He is well dressed, constantly wearing a white suit, yellow shirt, and grey tie, and he perpetually has his glaive ready. His blonde hair is well kept and his bushy mustache is tapered upwards at the ends. He wears a mask on his face.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. The war was a terrible time for him, and Latbag does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He was born to loving parents in a slum to the north. When money was particularly tight he was walking through alleys when he overheard a Fletcher hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. By chance he met his sister recently and the two have been together since.

Motivation: He wants nothing more than to rejoin the army; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Joker. Flaws: Depressed. Bonds: Military, Poor. Occupation: Fletcher

Voice: Forgets to breathe while speaking

Attributes [hide]

Latbag Gracey, Male Half-Orc Paladin 7
Medium (5'8") Half-Orc, Chaotic Evil (CR 7)
Armor Class 11
Hit Points 47 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 15 (+2)15 (+2) 11 (+0)9 (-1)
Skills Acrobatics +4, Animal Handling +3
Senses Passive Perception 10
Languages Common, Orc, Terran, Draconic
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1101

Possessions: 300 gp.


Social Check DCs

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