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NPC Generator

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Advanced [show]


Darrow Whispermouse, Male Halfling [Permalink]

Personal [hide]

Description: A 2'10" western man, he wears a green tunic with tan highlights, and long violet pants that bunch up around his shoes. His hair is black and curly. His fierce hazel eyes like to dwell on things.

Personality: He acts crazy and hedonistic. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: He comes from a rich western family. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He hasn't been sleeping well lately.

Motivation: He is unsatisfied with his job; and sabotage a competitor

Flaws: Hedonist, Insomniac. Bonds: Religious, Rich, Job. Occupation: Knight

Voice: Middle-eastern accent

Attributes [hide]

Darrow Whispermouse, Male Halfling Fighter 2
Small (2'10") Halfling, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 21 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 13 (+1)13 (+1) 9 (-1)18 (+4)
Skills Insight +1, Investigation +3
Senses Passive Perception 9
Languages Common, Halfling, Draconic
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2

Possessions: 110 gp. 3 Tanglefoot bags.


Social Check DCs


Oppleby Murnig, Male Gnome [Permalink]

Personal [hide]

Description: He tends to wear a green poncho over his likewise colored trousers and shirt. His attire stands in sharp contrast to his bow, which is beautifully polished and possesses an ornate carving of a skull on it. Sporting a brown mohawk and bushy mustache this man's hair draws a lot of attention. He is very pretty but has cold, dead eyes.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: Born to a Barber, his father struggled to pay the bills. His father was a mechanic, and taught him how to fix just about anything. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He's repulsed by the PC; and he feels the way he acts is they only way to get by in the world

Ideals: Gifted, Persistence. Flaws: Antagonistic. Bonds: Attractive, Poor. Occupation: Assassin

Voice: Voice breaks

Attributes [hide]

Oppleby Murnig, Male Gnome Adept 4
Small (3'2") Gnome, Lawful Evil (CR 4)
Armor Class 14
Hit Points 23 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 13 (+1)14 (+2) 15 (+2)11 (+0)
Skills Animal Handling +4, Athletics +2
Senses Passive Perception 12
Languages Common, Gnome, Goblin, Undercommon
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12320000

Possessions: 500 gp.


Social Check DCs


Zepar Mystery, Male Tiefling [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he is well dressed, constantly wearing a black suit, violet shirt, and white tie. He keeps his silver hair in a pixie cut. He is baby faced.

Personality: He never swears and excessively uses polite adverbs when speaking. He is afraid of women and trembles around them

History: He is a Lamia in disguise. Ostracized due to the druidic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Tieflings became a terror of the countryside. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He has passion for adventuring and risk.

Ideals: Optimist, Gifted. Flaws: Shy. Bonds: Adventurer. Occupation: Ploughman

Voice: High pitched and raspy

Attributes [hide]

Zepar Mystery, Male Tiefling Ranger 4
Medium (6'0") Tiefling, Neutral Evil (CR 4)
Armor Class 11
Hit Points 24 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 15 (+2)14 (+2) 12 (+1)14 (+2)
Skills Insight +3, Medicine +3
Senses Passive Perception 11
Languages Common, Gnome, Abyssal
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 60 pp. 4 Acid flasks. 1 Holy water. 1 Everburning torch. 2 Antitoxin.


Social Check DCs


Cimer Art, Male Tiefling [Permalink]

Personal [hide]

Description: This eastern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears dark leathers with embroidery. He has styled his brown hair well, parting it to the right. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is overprotective of those who hire his services. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: Cimer was born the youngest of three triplets. While he appears to be a normal Tiefling, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He has built up a small fortune and can afford his own way.

Motivation: He has money and likes to spend it; and doesn't want to be a bounty hunter and was forced into it by his family

Flaws: Ugly, Insane. Bonds: Guardian, Family, Rich. Occupation: Bounty Hunter

Voice: Ums and uhs a lot

Attributes [hide]

Cimer Art, Male Tiefling Warlock 6
Medium (5'1") Tiefling, Chaotic Good (CR 6)
Armor Class 12
Hit Points 36 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 13 (+1)11 (+0) 9 (-1)12 (+1)
Skills Insight +2, Nature +3
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1132

Possessions: 500 gp. Alexandrite (900 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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