Thomas Rutland, Male Human [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He wears a tan vest and prefers black and brown shirts. His boots appear to have been at one point steel toed but are quite worn down. He has a small bristly mustache and wavy auburn hair. His eyes are likewise blue. His teeth are yellowed and unaligned.
Personality: He acts crazy and hedonistic. He does not believe in violence as a means to an end. He is a dedicated Map Maker but believes his peers are too gung-ho.
History: He was born in the west, but his parents moved at a very young age to the south. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. Due to his spouse's obsession with being a Farmer they were divorced and he won custody of their son. He worked as a Map Maker, and he later adopted a second son.
Motivation: His relatives are trying to arrange a marriage.
Ideals: Pacifist. Flaws: Ugly, Hedonist. Bonds: Immigrant, Family. Occupation: Map Maker
Voice: High pitched, excited
Attributes [hide]
Medium (6'2") Human, Lawful Neutral (CR 4)
Armor Class 10
Hit Points 29 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 13 (+1) | 12 (+1) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +3
Possessions: 1 Minor magic item.
Gorbundus Hashphronyxadyn, Male Dragonborn [Permalink]
Personal [hide]
Description: He is in excellent shape and wears a simple yellow robe with green stripes complete with hood. He has dyed his greying silver crest a little too much giving a sharp silver color. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. As long as the job gets done he does not care how it got done.
History: Gifted from a young age, Gorbundus studied abroad. He always admired martial-users and wanted to develop the talent, but never had the affinity for it. He has built up a small fortune and can afford his own way.
Motivation: To reunite with his old friends; and he has money and likes to spend it
Ideals: Athletic, Professionalism, Gifted. Bonds: Adventurer, Rich. Occupation: Map Maker
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (6'5") Dragonborn, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 5 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 10 (+0) | 13 (+1) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 0 | 0 |
Possessions: 140 gp. 1 Hourglass.
Greethen Daardendrian, Male Dragonborn [Permalink]
Personal [hide]
Description: He is lean but muscular and wears an old set of leather armor, nicked and torn by the ravages of time and battle. He has dyed his greying blue crest a little too much giving a sharp blue color. His half smiles and gold eyes are beguiling and draw you in.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is used to getting what he wants. In part because he is a meticulous planner.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: He is content; and to find somewhere to settle down
Ideals: Passionate, Professionalism. Flaws: Mundane. Bonds: Attractive. Occupation: Glassblower
Voice: Sounds elderly
Attributes [hide]
Medium (6'6") Dragonborn, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 29 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 13 (+1) | 10 (+0) | 10 (+0) | 17 (+3) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
Possessions: 6000 sp.
Dayereth Fasharash, Male Elf [Permalink]
Personal [hide]
Description: This man is renowned for his bright tan suits and hats. He has a penchant for wearing a ring with an oversized aquamarine on his left hand. He wears his hair in dreadlocks. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. A gifted student he started as a Roofer, but he got bored and became a Blacksmith. He has worked as a Blacksmith like his mother before him.
Motivation: Wishes to resurrect an old love; and he is greedy
Ideals: Gifted. Flaws: Insane, Antagonistic. Bonds: Rich, In love, Job. Occupation: Blacksmith
Voice: Mousy voice
Attributes [hide]
Medium (5'0") Elf, Lawful Evil (CR 3)
Armor Class 11
Hit Points 16 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 13 (+1) | 12 (+1) | 9 (-1) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Elven, Giant
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 400 gp.
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