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Advanced [show]


Moon In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: He dresses well, typically a more casual-formal manner. He is physically well-built. He keeps his red fur in a pixie cut. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He has always had a great fascination with Tabaxi culture. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: Moon was born with his mother's beautiful face. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: A strong sense of loyalty to Tabaxi people; and seeks redemption

Ideals: Justice. Flaws: Addict, Racist. Bonds: Attractive, Criminal record. Occupation: Bookbinder

Voice: Speaks with back of mouth

Attributes [hide]

Moon In the Wind, Male Tabaxi Fighter 7
Medium (6'7") Tabaxi, Chaotic Evil (CR 7)
Armor Class 11
Hit Points 51 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 17 (+3)15 (+2) 15 (+2)14 (+2)
Skills Acrobatics +4, Nature +5
Senses Passive Perception 12
Languages Common, Ignan, Elven
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +5

Possessions: 400 gp.


Social Check DCs


Alexandre Wharton, Male Human [Permalink]

Personal [hide]

Description: 6'3" and lanky with angular features, he is an attractive figure. He wears a black shirt, with a blue mid length shorts with blue tights and flats, usually wearing a coat over them. His red hair is styled in orderly dreadlocks. He has a tattooed face.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He bought a kukri and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He is being blackmailed/forced/etc and this influences his actions.

Ideals: Justice. Flaws: Mundane. Bonds: Attractive, Nature, Criminal record. Occupation: Laborer

Voice: Jamaican accent

Attributes [hide]

Alexandre Wharton, Male Human Warlock 1
Medium (6'3") Human, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 9 (-1)15 (+2) 15 (+2)14 (+2)
Skills Animal Handling +4, Persuasion +4
Senses Passive Perception 12
Languages Common, Aquan, Druidic
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12210000

Possessions: 6000 cp. 1 Holy water.


Social Check DCs


Morkral Gorunn, Male Dwarf [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He likes to wear ponchos typically of a light white in addition to tight pants. His blonde hair is greying along the sides and has receded to reveal a widow's peak. His eyes are likewise violet.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He got into the Dilettante business at a young age. He worked as a nervous Dilettante and found it very stressful. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: To protect his home; and wants to open a new tavern

Ideals: Athletic, Impeccable. Flaws: Secretive. Bonds: Job, Guardian. Occupation: Dilettante

Voice: growls and snarls, animalistic

Attributes [hide]

Morkral Gorunn, Male Dwarf Aristocrat 2
Medium (4'2") Dwarf, Neutral Good (CR 2)
Armor Class 11
Hit Points 17 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 15 (+2)13 (+1) 11 (+0)8 (-1)
Skills Arcana +3, Intimidation +1
Senses Passive Perception 10
Languages Common, Dwarven, Abyssal
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3

Possessions: 150 gp.


Social Check DCs


Windy Treat, Male Tabaxi [Permalink]

Personal [hide]

Description: He is scrawny and has patchy lavender fur. He wears a black vest and prefers red and brown shirts. His boots appear to have been at one point steel toed but are quite worn down. He has a hunchback. His lavender fur is singed and shortened. His eyes are blue and catlike.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: He was born a particularly ugly child, much to the horror of his parents. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He wants to meet his childhood hero; and he is greedy

Ideals: Persistence, Optimist. Flaws: Ugly. Bonds: Rich, Adventurer. Occupation: Sculptor

Voice: Complex vocabulary, royal

Attributes [hide]

Windy Treat, Male Tabaxi Cleric 2
Medium (6'0") Tabaxi, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 15 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 12 (+1)13 (+1) 13 (+1)18 (+4)
Skills Animal Handling +3, Survival +3
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114200

Possessions: 900 sp. Violet garnet (400 gp).


Social Check DCs

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