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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Theodoric Oakley, Male Human [Permalink]

Personal [hide]

Description: This northern man is abnormally tall. He wears dark leathers with embroidery. His whole body is exceptionally muscular. His silver hair is well kept and his bushy mustache is tapered upwards at the ends. His brown eyes have a joyful gleam in them most of the time.

Personality: Overbrimming with self-confidence, Theodoric isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He is obsessed with his god.

History: He served in the navy to pay for his family's outstanding loans. Theodoric was born on a far northern forest where he grew up under the tutelage of his mother, an expert Sculptor. He has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.

Motivation: He has a rivalry with the Church that dominates his actions; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable. Bonds: Immigrant, Religious, Military, Enemies. Occupation: Sculptor

Voice: Stutters

Attributes [hide]

Theodoric Oakley, Male Human Rogue 1
Medium (5'9") Human, Neutral Good (CR 1)
Armor Class 13
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 11 (+0)12 (+1) 12 (+1)13 (+1)
Skills Arcana +3, Insight +3
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3

Possessions: 800 sp.


Social Check DCs


Gerald Rodney, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and prefers to wear white clothing when he does not wear armor. His golden hair has been sun bleached extensively. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He is the product a well kept family trust fund and as such has never really known need. His father was a soldier and died while he was still young. Gerald was left his father's suit of armor and trained in its use and care. He's also a talented Courier, but doesn't like to broadcast it.

Motivation: Revenge; and money/treasure

Ideals: Gifted. Bonds: Job, Rich, Military, Enemies. Occupation: Bounty Hunter

Voice: Loud with bravado

Attributes [hide]

Gerald Rodney, Male Human Expert 11
Medium (5'3") Human, Lawful Neutral (CR 11)
Armor Class 12
Hit Points 58 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 15 (+2)13 (+1) 19 (+4)16 (+3)
Skills Persuasion +7, Sleight of Hand +6
Senses Passive Perception 14
Languages Common, Goblin
Attacks Melee +5 / 3d8+1, Ranged +6 / 3d8+2, Grapple +2

Possessions: 130 pp. 1 Minor magic item.


Social Check DCs


Silent Of Claws, Male Tabaxi [Permalink]

Personal [hide]

Description: This southern man prefers to wear black pants and tee shirts. His clothes are grease stained in places. He wears a colorful flower in his cinnamon fur. He wears round tiny glasses practically rammed into his face.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.

History: Sold as a small child to a brothel owner, Silent was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. When money was particularly tight he was walking through alleys when he overheard a Locksmith hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He left for the south, certain he would find work there.

Motivation: He feels that his past leaves him morally obligated to help.

Flaws: Shy. Bonds: Poor, Immigrant, Attractive, Mentor. Occupation: Locksmith

Voice: Draws out vowels

Attributes [hide]

Silent Of Claws, Male Tabaxi Rogue 3
Medium (6'9") Tabaxi, Neutral Evil (CR 3)
Armor Class 13
Hit Points 15 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 13 (+1)13 (+1) 14 (+2)11 (+0)
Skills Nature +3, Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 3000 sp. 3 Alchemist’s fire.


Social Check DCs


Donaar Ophinshtalajiir, Male Dragonborn [Permalink]

Personal [hide]

Description: A pudgy man standing about 6'1" has a big stupid grin on his face most of the time. He wears clothing that is held on in multiple layers but all of it is in poor condition. He has no crest. His eyes are likewise gold. His teeth are yellowed and unaligned.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: He was born several months after his mother was called into army service. His parents enrolled him in a Rogue school at a young age so that he could practice his druidic talents. He was granted druidic powers by his dying sister.

Motivation: He wants nothing more than to rejoin the army; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable, Gifted. Flaws: Ugly. Bonds: Poor, Military. Occupation: Farmer

Voice: Italian accent

Attributes [hide]

Donaar Ophinshtalajiir, Male Dragonborn Rogue 9
Medium (6'1") Dragonborn, Lawful Neutral (CR 9)
Armor Class 10
Hit Points 46 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
21 (+5)11 (+0) 12 (+1)13 (+1) 10 (+0)18 (+4)
Skills Arcana +4, Deception +7
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +8 / 3d4+5, Ranged +3 / 3d4+0, Grapple +5

Possessions: 1300 gp. Chrysoberyl (40 gp). Eye agate (15 gp). Aquamarine (1300 gp). 1 Minor magic item.


Social Check DCs

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