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NPC Generator

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Advanced [show]


Tree Candle, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears bulky blue painted plate armor. He is portly but not overly obese. His yellow fur is lengthy. He has several tiny aquamarine earrings on each ear.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He receives visions of the future at random moments

History: Born to a pair of adventurers, Tree grew up listening to his mother's many stories. His family was turned out during the war. He and his family wandered east to less war torn lands. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He has passion for adventuring and risk; and he's looking for his big break

Ideals: Justice, Gifted. Flaws: PTSD. Bonds: Rich, Adventurer. Occupation: Bricklayer

Voice: Jamaican accent

Attributes [hide]

Tree Candle, Male Tabaxi Wizard 6
Medium (5'9") Tabaxi, Chaotic Neutral (CR 6)
Armor Class 12
Hit Points 30 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 14 (+2)13 (+1) 13 (+1)19 (+4)
Skills Athletics +3, Stealth +5
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day124332

Possessions: 7000 sp.


Social Check DCs


Gardain Bofdann, Male Dwarf [Permalink]

Personal [hide]

Description: He is generally well dressed albeit a few years behind the times. His golden hair is drawn into a tight pony tail with a butterfly scrunchie. His eyes, though not visible through his cowl, are amber.

Personality: Gardain is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is a logical person and will generally grow upset if things defy logic and science.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. He dropped out of school before completing his studies. He moves from town to town, unable to find a place to settle.

Motivation: He has a rivalry with the Church that dominates his actions; and his religion dominates his actions

Ideals: Extrovert, Logical. Bonds: Attractive, Religious, Immigrant. Occupation: Butcher

Voice: Draws out vowels

Attributes [hide]

Gardain Bofdann, Male Dwarf Adept 2
Medium (4'3") Dwarf, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 15 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 18 (+4)18 (+4) 16 (+3)11 (+0)
Skills Insight +5, Survival +5
Senses Passive Perception 13
Languages Common, Dwarven, Gnoll, Terran, Infernal, Draconic
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13310000

Possessions: 50 pp. Rock crystal (70 gp). Zircon (70 gp). Brown-green garnet (40 gp).


Social Check DCs


Quick Of Stars, Male Tabaxi [Permalink]

Personal [hide]

Description: This late middle aged man very much looks the part of a Crown-heir and is in decent physical shape. He has styled his beige fur well, parting it to the left. His fierce copper eyes like to dwell on things.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He got into the Crown-heir business at a young age. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has never given up on his music dream.

Motivation: He feels threatened by others; and he is terrified, and will act out of fear

Ideals: Extrovert, Artistic. Flaws: Fearful. Bonds: Job, Mentor. Occupation: Crown-heir

Voice: Sore throat, cough

Attributes [hide]

Quick Of Stars, Male Tabaxi Wizard 3
Medium (5'7") Tabaxi, True Neutral (CR 3)
Armor Class 12
Hit Points 10 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 11 (+0)11 (+0) 13 (+1)15 (+2)
Skills Investigation +2, Medicine +3
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 1d8+4, Ranged +4 / 1d8+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 300 gp. Hematite (15 gp). Rock crystal (60 gp). Moonstone (60 gp). 1 Antitoxin. 3 Holy water. 1 Antitoxin.


Social Check DCs


Gûndza Bradly, Male Half-Orc [Permalink]

Personal [hide]

Description: He is lean but muscular and wears red robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a halberd, but if one is not available he will default to his quarterstaff. His brown hair is smooth and relatively long. He has green eyes.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is frequently practicing swordplay.

History: He served in the navy to pay for his family's outstanding loans. Gûndza abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has worked as a Sage like his mother before him.

Motivation: He is unsatisfied with his job; and further expansion of business

Ideals: Athletic. Bonds: Military, Adventurer, Job. Occupation: Sage

Voice: Pronounces O like U

Attributes [hide]

Gûndza Bradly, Male Half-Orc Wizard 6
Medium (5'4") Half-Orc, Neutral Good (CR 6)
Armor Class 9
Hit Points 9 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 8 (-1)10 (+0) 12 (+1)10 (+0)
Skills Investigation +3, Performance +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +6 / 2d6+3, Ranged +2 / 2d6-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114

Possessions: 5000 sp. Hematite (9 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs

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