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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Ahvain Petrie, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He has a moderate pudge and is not very fit. His hair, while still mostly blonde, has prominent grey streaks. His blue eyes are slightly larger than normal.

Personality: A deeply religious man he believes everything happens for a reason. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: Born to a poor family in the city he treasured whatever gifts he got. Like his father and his brother before him, after school he went straight into learning to become a Animal Trainer. He has dedicated himself to building a better village for his children.

Motivation: Balancing his hectic life and new Animal Trainer responsibilities is difficult.

Flaws: Antagonistic. Bonds: Adventurer, Religious, Poor, Job. Occupation: Animal Trainer

Voice: High pitched, excited

Attributes [hide]

Ahvain Petrie, Male Half-Elf Monk 11
Medium (5'3") Half-Elf, Neutral Evil (CR 11)
Armor Class 11
Hit Points 57 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 13 (+1)15 (+2) 10 (+0)12 (+1)
Skills History +6, Insight +4
Senses Passive Perception 10
Languages Common, Elven, Infernal, Gnome
Attacks Melee +6 / 3d8+2, Ranged +5 / 3d8+1, Grapple +2

Possessions: 1700 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Fargrim Orcfoe, Male Dwarf [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His red hair is singed and shortened. His green eyes dart from person to person.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is obsessed with a lost civilization.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Cartwright arts, while his mother instructed him in etiquette, music and courtly manner. His father had invested heavily in several trade routes and wanted him to inherit them. He tends to his Cartwright job now, and dutifully fulfills any obligations he has.

Motivation: Expand his business; and a need for knowledge about a nearby landmark

Ideals: Fighting, Athletic. Flaws: Ugly. Bonds: Rich, Job, Adventurer. Occupation: Cartwright

Voice: Jittery and nervous

Attributes [hide]

Fargrim Orcfoe, Male Dwarf Sorcerer 2
Medium (4'2") Dwarf, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 15 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 19 (+4)15 (+2) 9 (-1)14 (+2)
Skills Acrobatics +2, Arcana +4
Senses Passive Perception 9
Languages Common, Dwarven, Orc, Gnome
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12640000

Possessions: 180 gp.


Social Check DCs


Wymar Roscoe, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'3". He wears tight fighting clothing, which leaves very little to the imagination. He has no hair. His face is covered beneath a completely black helmet.

Personality: Cocky and sure of himself, he believes he is the best Carter born in the past three hundred years. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: He was born several months after his father was called into army service. When Wymar reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He's also a talented Layabout, but doesn't like to broadcast it.

Motivation: Expand his business; and wants to open a new tavern

Ideals: Fighting. Flaws: Ugly. Bonds: Job, Military. Occupation: Carter

Voice: Indian accent

Attributes [hide]

Wymar Roscoe, Male Human Aristocrat 6
Medium (5'3") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 54 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 16 (+3)11 (+0) 9 (-1)13 (+1)
Skills Arcana +3, Intimidation +4
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2

Possessions: 700 gp. Blue sapphire (1400 gp).


Social Check DCs


Taklinn Torunn, Male Dwarf [Permalink]

Personal [hide]

Description: A pudgy man standing about 4'4" has a big stupid grin on his face most of the time. He tends to wear a large white jacket. He has done his best to style his red hair to look like a famous performer. His otherwise smooth face is marked with small tiny scars.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is a bit of a xeno-phobe, disliking non-Dwarves.

History: Born to a poor family in the city he treasured whatever gifts he got. He worked as a nervous Carter and found it very stressful. He struck the Carter job and began his own company from there.

Motivation: He wants to meet his childhood hero; and further expansion of business

Ideals: Optimist. Flaws: Racist. Bonds: Poor, Job, Adventurer. Occupation: Carter

Voice: Pronounces O like U

Attributes [hide]

Taklinn Torunn, Male Dwarf Monk 2
Medium (4'4") Dwarf, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 15 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 15 (+2)14 (+2) 11 (+0)13 (+1)
Skills Deception +3, History +4
Senses Passive Perception 10
Languages Common, Dwarven, Gnome, Undercommon
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2

Possessions: 7000 cp.


Social Check DCs

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