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NPC Generator

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Advanced [show]


Emerald Of Ebony, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a custom-built plate barding that's adorned with grey lining and desert motifs. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He keeps his lavender fur in a pixie cut. His blue eyes are slightly larger than normal.

Personality: He is erratic and paranoid. He believes giants are coming to abduct people. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: Emerald hails from a village terrorized by giants. While studying, he fell in love. They married and had a son. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.

Motivation: Several ex partners dislike his way of doing things and want revenge; and many giants want him driven away

Ideals: Optimist. Bonds: Attractive, Enemies, In love. Occupation: Unemployed

Voice: Eastern European accent

Attributes [hide]

Emerald Of Ebony, Male Tabaxi Warrior 2
Medium (6'1") Tabaxi, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 21 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 12 (+1)9 (-1) 13 (+1)18 (+4)
Skills Investigation +1, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2

Possessions: 9000 cp. Large well-done wool tapestry (500 gp). 1 Half-Plate.


Social Check DCs


Ildrex Skaarzborroosh, Male Dragonborn [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He wears many layers of old clothing at all times. His long rusty crest is drawn into a two foot long braid. His face is scarred and worn.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He has a habit of throwing himself into exceedingly dangerous situations.

History: He was always a brilliant, if unscrupulous mind. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To share knowledge with the world; and wants to have a good time and be beloved

Ideals: Optimist, Logical. Flaws: Ugly, Impulsive, Insane. Bonds: Poor. Occupation: Scribe

Voice: Smoker's lung

Attributes [hide]

Ildrex Skaarzborroosh, Male Dragonborn Cleric 4
Medium (6'1") Dragonborn, Chaotic Good (CR 4)
Armor Class 12
Hit Points 19 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 12 (+1)9 (-1) 8 (-1)20 (+5)
Skills Investigation +1, Sleight of Hand +4
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 50 pp. A delicate brass dragon egg (30 gp). Silver ewer (30 gp). Jeweled anklet (1000 gp). 1 Minor magic item.


Social Check DCs


Bertram High-hill, Male Halfling [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears suspenders and grey workpants. His shirt is brown, and he wears a heavy grey leather apron most of the time. His chestnut hair is drawn into a tight pony tail with a card scrunchie. His face is covered beneath a completely black helmet.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He does not believe in violence as a means to an end. He is a dedicated Armorer but believes his peers are too gung-ho.

History: Born to a pair of adventurers, Bertram grew up listening to his mother's many stories. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature monstrous two handed axe.

Motivation: A need for knowledge about a nearby landmark; and he desires power and/or immortality

Ideals: Passionate, Pacifist. Bonds: Attractive, Adventurer. Occupation: Armorer

Voice: Forgets to breathe while speaking

Attributes [hide]

Bertram High-hill, Male Halfling Monk 2
Small (3'4") Halfling, Neutral Evil (CR 2)
Armor Class 12
Hit Points 16 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 13 (+1)17 (+3) 13 (+1)14 (+2)
Skills Nature +5
Senses Passive Perception 11
Languages Common, Halfling, Gnome, Abyssal, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 100 gp.


Social Check DCs


Frug Cobblelob, Male Gnome [Permalink]

Personal [hide]

Description: He has a large brown mantle and cape that has been intricately interwoven into his tan robe. He is bristling with hidden weapons, mostly bows and maces. His moppish golden hair is in a traditional bowl cut. His eyes are likewise amber. His teeth are white and perfect.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is a font of random trivia from the lore and stories he has discovered

History: He was born to a criminal king-pin and mafia family He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. After a long history of fighting, Frug and his spouse have recently divorced.

Motivation: He has comitted a past crime that haunts him to this day; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Philantrophist, Logical. Flaws: Antagonistic. Bonds: Criminal record, Attractive. Occupation: Fletcher

Voice: German accent

Attributes [hide]

Frug Cobblelob, Male Gnome Ranger 1
Small (3'5") Gnome, Chaotic Evil (CR 1)
Armor Class 14
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 15 (+2)9 (-1) 14 (+2)10 (+0)
Skills Performance +2, Stealth +5
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 110 gp.


Social Check DCs

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