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NPC Generator

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Advanced [show]


Modean Grief, Male Tiefling [Permalink]

Personal [hide]

Description: This man likes to wear brown tank tops with grey pants, and sports empty pouches on his belt. He keeps his long brown hair kept up in a rat tail. His eyes are gold and beady.

Personality: He is irascible and easily irritated. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: Born in the west to a Jeweler, Modean learned a great deal about his mother's area of expertise. Modean liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He bought a hammer and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Sabotage a competitor.

Flaws: Ugly, Antagonistic. Bonds: Family, Job, Nature. Occupation: Jeweler

Voice: Soothing and warm

Attributes [hide]

Modean Grief, Male Tiefling Rogue 8
Medium (6'5") Tiefling, Lawful Neutral (CR 8)
Armor Class 11
Hit Points 64 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 18 (+4)16 (+3) 14 (+2)11 (+0)
Skills Animal Handling +5, Perception +5
Senses Passive Perception 15
Languages Common, Abyssal, Elven, Auran
Attacks Melee +6 / 2d10+3, Ranged +4 / 2d10+1, Grapple +3

Possessions: 3000 sp.


Social Check DCs


Diggory Graeme, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His blonde hair is heavily combed to the right. He wears large thick round spectacles.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He is a great chef.

History: Born to a Mortician, his father struggled to pay the bills. Brilliant and gifted he never wanted to apply himself. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Diggory fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Wants to work out more often; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Athletic, Justice, Gifted. Bonds: Poor. Occupation: Herbalist

Voice: Pronounces O like U

Attributes [hide]

Diggory Graeme, Male Human Paladin 11
Medium (5'10") Human, Neutral Evil (CR 11)
Armor Class 12
Hit Points 92 (11d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 17 (+3)11 (+0) 12 (+1)14 (+2)
Skills History +4, Performance +6
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 3d8+2, Ranged +6 / 3d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13011

Possessions: 190 pp. Red-brown spinel (60 gp). Pink pearl (60 gp). Moss agate (7 gp). Moss agate (7 gp). Malachite (7 gp). Black opal (900 gp). Malachite (7 gp). Azurite (7 gp). Jasper (60 gp). Rock crystal (60 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Astar Luck, Male Tiefling [Permalink]

Personal [hide]

Description: He is a husky man, who wears a green costume with the symbols of death on his torso. He has moderate length dark red hair. His fierce black eyes like to dwell on things.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He invites people to come help in his community garden.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He used his abilities to travel the world and help people.

Motivation: His name or reputation has been wronged in the past by gnolls, and he desires to right it; and many gnolls want him driven away

Ideals: Philantrophist, Gifted. Flaws: Shy, Antagonistic. Bonds: Enemies. Occupation: Herbalist

Voice: Smooth and feminine

Attributes [hide]

Astar Luck, Male Tiefling Wizard 8
Medium (5'6") Tiefling, Lawful Neutral (CR 8)
Armor Class 10
Hit Points 29 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 12 (+1)15 (+2) 10 (+0)17 (+3)
Skills Investigation +5, Perception +3
Senses Passive Perception 13
Languages Common, Elven, Terran
Attacks Melee +4 / 2d10+1, Ranged +3 / 2d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13443320

Possessions: 2000 sp. Jeweled gold crown (2000 gp). Embroidered silk and velvet mantle with numerous moonstones (3000 gp). A large tome filled with over one hundred recipes written by a former royal chef. (60 gp).


Social Check DCs


Garl Tatum, Male Half-Orc [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He tends to wear a black poncho over his likewise colored trousers and shirt. His silver hair is still thick. His green eyes dart from person to person.

Personality: He loves telling others what to do and how they should feel about things. He is a font of random trivia from the lore and stories he has discovered

History: Garl was born into a poor family. Growing up, he dreamt of becoming a Warrior, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Warrior in service of a powerful lord somewhere. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has dedicated himself to building a better world.

Motivation: Meet up once more with his childhood friend.

Ideals: Opinionated, Logical. Bonds: Attractive, Poor, Adventurer. Occupation: Merchant

Voice: Smooth and feminine

Attributes [hide]

Garl Tatum, Male Half-Orc Warrior 8
Medium (6'7") Half-Orc, Chaotic Good (CR 8)
Armor Class 9
Hit Points 61 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 14 (+2)7 (-2) 13 (+1)8 (-1)
Skills History +1, Stealth +2
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +6 / 2d10+3, Ranged +2 / 2d10-1, Grapple +3

Possessions: 1000 gp.


Social Check DCs

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