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NPC Generator

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Advanced [show]


Azdûsh Hartford, Male Half-Orc [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He is renowned for his bright red suits and hats. He sports a long black beard, and similarly colored long hair. He is missing an eye and his face is severely sunburned. His one remaining eye shines gray.

Personality: While he acts the brute, he is far gentler than he would appear. He is obsessed with a lost civilization.

History: Born in a small village he learned the ways of the warrior from his father. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has been saving his money to try and buy his sister's freedom.

Motivation: Wants to open a new tavern; and he'd like to take his coworkers down a peg

Ideals: Fighting, Entrepeneur. Flaws: Ugly. Bonds: Adventurer, Family, Job. Occupation: Server

Voice: Breathy voice

Attributes [hide]

Azdûsh Hartford, Male Half-Orc Rogue 6
Medium (5'3") Half-Orc, Lawful Evil (CR 6)
Armor Class 13
Hit Points 42 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 16 (+3)10 (+0) 12 (+1)15 (+2)
Skills Investigation +3, Medicine +4
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3

Possessions: 300 gp.


Social Check DCs


Mogg Marleigh, Male Half-Orc [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he wears tattered old clothes. His auburn hair is long and unkept. He is baby faced.

Personality: Aggressive, abrasive, and angry, Mogg embodies much of what other species detest in the Half-Orcs. He is obsessed with a lost civilization.

History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. When he was little, his rather wealthy family often ventured across the plains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Mogg took refuge in the large cave and found the beat up hand crossbow and armor he uses now. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Obtaining odd cultural Half-Orc artifacts is his passion; and a need for knowledge about a nearby landmark

Ideals: Artistic. Flaws: Ugly, Antagonistic. Bonds: Adventurer, Nature. Occupation: Crown-heir

Voice: Eastern European accent

Attributes [hide]

Mogg Marleigh, Male Half-Orc Adept 1
Medium (5'3") Half-Orc, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 12 (+1)10 (+0) 10 (+0)10 (+0)
Skills Arcana +2, Medicine +2
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 100 gp.


Social Check DCs


Frug Pilwicken, Male Gnome [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears very tight pants and wife beaters, though occasionally he sports a violet coat. His long white hair reaches down to his waist. His blue eyes dart around the room hyper actively observing anyone and anything.

Personality: This man loves painting and to teach people painting more than just about anything. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: His father raised him in a mountain cabin. His family was turned out during the war. He and his family wandered west to less war torn lands. He has never given up on his painting dream.

Motivation: He doesn't get along with people that don't share his tastes; and he feels the way he acts is they only way to get by in the world

Ideals: Artistic, Justice, Impeccable. Flaws: PTSD. Bonds: Nature. Occupation: Weaver

Voice: Scottish accent

Attributes [hide]

Frug Pilwicken, Male Gnome Monk 4
Small (3'8") Gnome, Neutral Good (CR 4)
Armor Class 12
Hit Points 45 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 18 (+4)17 (+3) 16 (+3)16 (+3)
Skills Insight +5, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Gnome, Sylvan, Halfling, Undercommon
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 200 gp. Chrysoberyl (90 gp). 1 Minor magic item.


Social Check DCs


Nordak Helcral, Male Dwarf [Permalink]

Personal [hide]

Description: He is lean but muscular and wears skinny pants and wears a tan and green robe with the hood down. Sporting a chestnut mohawk and bushy mustache this man's hair draws a lot of attention. He tend to wears goggles to shield his eyes.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He plays an instrument quite well.

History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. Due to his spouse's obsession with being a Stylist they were divorced and he won custody of their daughter. He worked as a Ruler, and he later adopted a second daughter.

Motivation: Doesn't want to be a Ruler and was forced into it by his family.

Ideals: Artistic. Bonds: Job, Family. Occupation: Ruler

Voice: Prounounces S like Z

Attributes [hide]

Nordak Helcral, Male Dwarf Warlock 2
Medium (4'1") Dwarf, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 15 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 15 (+2)12 (+1) 13 (+1)14 (+2)
Skills Animal Handling +3, Performance +4
Senses Passive Perception 11
Languages Common, Dwarven, Aquan
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11220

Possessions: 40 pp. 1 Climber’s kit.


Social Check DCs

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