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NPC Generator

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Advanced [show]


Senteq Umbodoben, Male Gnome [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears clothing that is held on in multiple layers but all of it is in poor condition. He has moderate length auburn hair. He wears crescent spectacles with a black brim.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He feeds upon the attention of others.

History: He was born to a criminal king-pin and mafia family Ostracized due to the martial powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Gnomes became a terror of the countryside. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is a bit of a kleptomaniac

Ideals: Gifted, Fighting. Bonds: Poor, Attractive, Criminal record. Occupation: Beggar

Voice: Timid voice

Attributes [hide]

Senteq Umbodoben, Male Gnome Bard 4
Small (3'5") Gnome, Neutral Evil (CR 4)
Armor Class 12
Hit Points 36 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)13 (+1) 18 (+4)14 (+2) 14 (+2)17 (+3)
Skills Medicine +4, Religion +4
Senses Passive Perception 12
Languages Common, Gnome, Aquan, Druidic
Attacks Melee +0 / 1d10-2, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232000

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Elegant Moon, Male Tabaxi [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He is well dressed, but even with his fine clothing he looks run-down. He sports a flattop fur cut. His eyes are likewise copper.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: The child of a Guard, who enjoyed hunting, Elegant was taken on many hunting expeditions. Elegant liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has been a successful dealer in antiques buying low and selling high.

Motivation: Meet up once more with his childhood friend.

Ideals: Entrepeneur. Flaws: Impulsive. Bonds: Adventurer, Nature. Occupation: Assassin

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Elegant Moon, Male Tabaxi Warrior 1
Medium (5'0") Tabaxi, Neutral Good (CR 1)
Armor Class 14
Hit Points 13 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 16 (+3)13 (+1) 10 (+0)19 (+4)
Skills Animal Handling +2, Intimidation +6
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +6 / 1d4+4, Grapple +4

Possessions: Just what you see.


Social Check DCs


Fallond Torunn, Male Dwarf [Permalink]

Personal [hide]

Description: This eastern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a weathered and beat up set of banded mail beneath an oversized yellow coat. His hair is brown and curly. His eyes are a pleasant violet.

Personality: A deeply religious man he believes everything happens for a reason. He believes the world needs to unite to get rid of illithids once and for all.

History: He was born several months after his mother was called into army service. In his 16th year, his parents were killed by a illithids raid, leaving Fallond alone in the world. After a stint in an orphanage, he was adopted. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He wants nothing more than to rejoin the army; and his name or reputation has been wronged in the past by illithids, and he desires to right it

Flaws: Ugly. Bonds: Religious, Enemies, Military. Occupation: Servant

Voice: Scottish accent

Attributes [hide]

Fallond Torunn, Male Dwarf Druid 2
Medium (4'0") Dwarf, Neutral Evil (CR 2)
Armor Class 11
Hit Points 19 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 15 (+2)13 (+1) 13 (+1)15 (+2)
Skills Perception +3, Religion +3
Senses Passive Perception 13
Languages Common, Dwarven, Giant
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114200

Possessions: 9000 cp.


Social Check DCs


Shane Blum, Male Half-Elf [Permalink]

Personal [hide]

Description: He dresses in collared shirts and wears a proper scarf over his head, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 4'10" when asserting himself. His hair is always cut to a buzz. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He will rave to anyone who will listen. He does not believe in violence as a means to an end. He is a dedicated Mercenary but believes his peers are too gung-ho.

History: He was born in the south. From there he went from mercenary job to mercenary job. He moves from town to town, unable to find a place to settle.

Motivation: He is unsatisfied with his job; and a need for knowledge about a nearby landmark

Ideals: Pacifist. Flaws: Insane. Bonds: Immigrant, Adventurer, Job. Occupation: Mercenary

Voice: Australian accent

Attributes [hide]

Shane Blum, Male Half-Elf Ranger 5
Medium (4'10") Half-Elf, Lawful Good (CR 5)
Armor Class 10
Hit Points 43 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)10 (+0) 16 (+3)11 (+0) 12 (+1)13 (+1)
Skills Deception +4, History +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +7 / 2d4+4, Ranged +3 / 2d4+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 3000 sp. Tourmaline (50 gp). Rock crystal (30 gp). Moss agate (8 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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