Rimple Fabblestabble, Male Gnome [Permalink]
Personal [hide]
Description: He wears a violet Stetson hat and violet clothes. He is physically well-built. His tied-back hair is blonde. His face is covered beneath a completely black helmet.
Personality: He is not truly malevolent, but he is obsessed with poetry. He constantly tries to fill his life with poetry. He also hits on women, regardless of circumstances.
History: Rimple was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. Before the accident, he was one of the most outspoken anti-Gnomish activists. He was mortally wounded, saved by a kind and fast-acting Gnomish doctor. He has recently attracted an admirer that believes he's playing hard to get.
Motivation: A rival would like him out of the picture; and he has decided he is irredeemable
Ideals: Artistic. Flaws: Racist. Bonds: Has a crush, Poor, Criminal record. Occupation: Hunter
Voice: Soft and mumbly
Attributes [hide]
Small (3'2") Gnome, Chaotic Evil (CR 12)
Armor Class 12
Hit Points 65 (12d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 15 (+2) | 15 (+2) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Gnome, Dwarven, Celestial
Attacks Melee +3 / 3d10-1, Ranged +5 / 3d10+1, Grapple +1
Possessions: 3000 gp. Black opal (400 gp). Moss agate (13 gp). Emerald (400 gp). Jet (50 gp). Onyx (50 gp). Chrysoprase (50 gp). Peridot (50 gp).
Raymond Nash, Male Human [Permalink]
Personal [hide]
Description: A middle-aged man, he has a large white mantle and cape that has been intricately interwoven into his green robe, and is pretty ugly. His hair is long and golden with streaks of silver, and is pulled back with small white clips. His beard is silver, braided, and well cared for. He wears crescent spectacles with a black brim.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is obsessed with a lost civilization.
History: Born in the north to a Sculptor, Raymond learned a great deal about his mother's area of expertise. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He has recently gotten a pet goose that steals things from people.
Motivation: Further expansion of business; and he possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Optimist. Flaws: Ugly. Bonds: Adventurer, Job, Criminal record. Occupation: Sculptor
Voice: Pronounces O like U
Attributes [hide]
Medium (6'3") Human, Lawful Evil (CR 1)
Armor Class 10
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 14 (+2) | 13 (+1) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 800 sp.
Rûg Winterbourne, Male Half-Orc [Permalink]
Personal [hide]
Description: He is typically in his Assassin uniform. He has a slight overbite and is overall scrawny. He sports a long golden beard, and similarly colored long hair. He is baby faced.
Personality: He can speak with the recently deceased. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: He was born blind and as such lacked many opportunities for work. From his teen years he was always beautiful and desirable, so people have always doted on him. He has drifted from career to career and currently works as a Assassin.
Motivation: Sabotage a competitor; and he is unsatisfied with his job
Ideals: Gifted. Flaws: Disease. Bonds: Job, Military, Attractive. Occupation: Assassin
Voice: Timid voice
Attributes [hide]
Medium (6'1") Half-Orc, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 14 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 13 (+1) | 10 (+0) | 8 (-1) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +6 / 1d6+4, Ranged +3 / 1d6+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 1 Masterwork Common Ranged Weapon.
Ozyman Wildheart, Male Halfling [Permalink]
Personal [hide]
Description: He stands about 3'4" and wears bulky red painted plate armor. His right leg appears badly burned and disfigured. His black hair is heavily combed to the right. His face is covered beneath a completely black helmet.
Personality: He hates illithids. He views them as having robbed his home of its proper glory. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: He was born the only child of a wealthy merchant. He went to a religious school and was inspired by the priests there in charitable deeds. He has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.
Motivation: He is compelled to act according to his religious beliefs.
Ideals: Entrepeneur. Flaws: Impulsive. Bonds: Enemies, Religious. Occupation: Bounty Hunter
Voice: Speaks in third person
Attributes [hide]
Small (3'4") Halfling, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 14 (3d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 13 (+1) | 17 (+3) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Halfling, Giant, Terran, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 100 gp. Alexandrite (800 gp). Black pearl (800 gp).
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