Five Of Clay, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears light armors faded through time and improper care. He has a moderate pudge and is not very fit. His yellow fur is thinning but still full. His green unseeing eyes seem to look past you.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: He served in the navy to pay for his family's outstanding loans. A freak accident while working with his Spy father left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: Several ex partners dislike his way of doing things and want revenge.
Flaws: Disease, Cynical. Bonds: Enemies, Military. Occupation: Navigator
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (5'7") Tabaxi, Neutral Evil (CR 3)
Armor Class 13
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 12 (+1) | 18 (+4) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Orc, Auran, Giant, Draconic
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 400 gp.
Shedinn Chumbyxirinnish, Male Dragonborn [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He wears suspenders and green workpants. His shirt is tan, and he wears a heavy green leather apron most of the time. He has dyed his greying red crest a little too much giving a sharp red color. His eyes, though not visible through his cowl, are gold.
Personality: A deeply religious man he believes everything happens for a reason. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: Shedinn hails from a village terrorized by brigands. His father was very strict, and drilled into him lessons on being the perfect gentleman. He then took over the family business and is one of the better Performer for hire.
Motivation: He has a rivalry with the Church that dominates his actions.
Ideals: Athletic, Impeccable. Bonds: Religious, Job, Enemies. Occupation: Performer
Voice: Hollow voice
Attributes [hide]
Medium (6'1") Dragonborn, Chaotic Neutral (CR 17)
Armor Class 10
Hit Points 99 (17d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
20 (+5) | 11 (+0) | 14 (+2) | 13 (+1) | 13 (+1) | 19 (+4) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +11 / 5d4+5, Ranged +6 / 5d4+0, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 4 | 4 | 4 | 4 |
Possessions: 200 pp. Onyx (60 gp). Pink pearl (100 gp). Deep blue spinel (1100 gp). Blue star sapphire (1300 gp). Star rose quartz (60 gp). Black pearl (1100 gp). Chrysoprase (60 gp). Obsidian (11 gp). Citrine (60 gp). Alexandrite (1100 gp). Rose (60 gp). Black pearl (1100 gp). Fiery yellow corundum (1300 gp). 1 Medium magic item. 1 Medium magic item.
Shadow Candle, Male Tabaxi [Permalink]
Personal [hide]
Description: He dresses well, typically a more casual-formal manner. He wears his yellow fur down. His hazel eyes are passionate and lively.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: Shadow was raised in a hard working conservative environment. Brilliant and gifted he never wanted to apply himself. He inherited the family business which he has now maintained for 12 years.
Motivation: Further expansion of business; and wants to open a new tavern
Ideals: Persistence, Fighting, Gifted. Bonds: Attractive, Job. Occupation: Marshal
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (5'3") Tabaxi, Lawful Good (CR 7)
Armor Class 13
Hit Points 31 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 15 (+2) | 16 (+3) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Halfling, Undercommon, Elven
Attacks Melee +3 / 2d8+0, Ranged +6 / 2d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 4 | 4 | 3 | 2 | 1 | 0 | 0 |
Possessions: 600 gp. Peridot (70 gp). Chalcedony (70 gp). Red spinel (160 gp). Brown-green garnet (160 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Alberich Torevir, Male Dwarf [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he wears a black vest with golden trim over his white shirt. His tan leather gloves and pants are well-kept, and his black boots flare out at the collars. His tied-back hair is brown. His half smiles and violet eyes are beguiling and draw you in.
Personality: Eccentric and domineering, Alberich will drive conversation. He is a logical person and will generally grow upset if things defy logic and science.
History: Born to a Healer, his father struggled to pay the bills. From his teen years he was always beautiful and desirable, so people have always doted on him. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: To share knowledge with the world; and he is not mentally stable, and does not behave rationally
Ideals: Extrovert, Logical. Flaws: Insane. Bonds: Attractive, Poor. Occupation: Animal Trainer
Voice: Pirate accent
Attributes [hide]
Medium (4'1") Dwarf, Lawful Neutral (CR 8)
Armor Class 13
Hit Points 50 (8d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 16 (+3) | 10 (+0) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +5 / 2d10+2, Ranged +6 / 2d10+3, Grapple +3
Possessions: Blue sapphire (1000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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