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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Merihim Sanctuary, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a yellow costume with the symbols of the four houses of cards on his torso, and he perpetually has his warhammer ready. He has done his best to style his dark red hair to look like a famous performer. His eyes are silver and catlike.

Personality: Merihim speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He helped his mother out around the business and became quite the natural. He has drifted from career to career and currently works as a Stylist.

Motivation: Nothing but the best is good enough for him; and wants to open a new tavern

Ideals: Fighting, Impeccable, Gifted. Bonds: Religious, Job. Occupation: Stylist

Voice: Relaxed voice

Attributes [hide]

Merihim Sanctuary, Male Tiefling Aristocrat 5
Medium (6'6") Tiefling, Lawful Neutral (CR 5)
Armor Class 13
Hit Points 53 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 16 (+3)12 (+1) 11 (+0)16 (+3)
Skills Nature +4, Performance +6
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3

Possessions: 500 gp.


Social Check DCs


Godfrey Everleigh, Male Human [Permalink]

Personal [hide]

Description: He wears tight fitting clothing which further accentuates his frame. He is physically well-built. His chestnut hair is braided into rings. His fair skin shows little sign of his aristocratic breeding.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.

History: He was born in the north, but his parents moved at a very young age to the east. As a young adult he joined a group advocating for an improvement in Human conditions. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He doesn't get along with people that don't share his tastes; and to share knowledge with the world

Ideals: Logical, Impeccable. Flaws: Antagonistic, Racist. Bonds: Attractive, Immigrant. Occupation: Butcher

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Godfrey Everleigh, Male Human Adept 1
Medium (5'0") Human, Neutral Evil (CR 1)
Armor Class 12
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 10 (+0)10 (+0) 14 (+2)15 (+2)
Skills Medicine +4, Persuasion +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 400 sp.


Social Check DCs


Koeth Berevan, Male Elf [Permalink]

Personal [hide]

Description: A middle-aged man, he wears a tight fitting brown shirt and pants, and is pretty ugly. He has styled his white hair well, parting it to the right. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is a Brewer first and foremost. He believes firmly that knowledge should be universal. He does not believe in violence as a means to an end. He is a dedicated Brewer but believes his peers are too gung-ho.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. A gifted student he started as a Miner, but he got bored and became a Brewer. He inherited the family business which he has now maintained for 12 years.

Motivation: To end his boredom; and sabotage a competitor

Ideals: Pacifist. Flaws: Ugly, Insomniac, Mundane. Bonds: Job. Occupation: Brewer

Voice: Can't modulate volume

Attributes [hide]

Koeth Berevan, Male Elf Barbarian 3
Medium (4'9") Elf, True Neutral (CR 3)
Armor Class 12
Hit Points 23 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 13 (+1)14 (+2) 11 (+0)16 (+3)
Skills Acrobatics +4, Medicine +2
Senses Passive Perception 10
Languages Common, Elven, Celestial, Undercommon
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 90 pp.


Social Check DCs


Nimble In Woods, Male Tabaxi [Permalink]

Personal [hide]

Description: A 5'5" southern man, he has a large grey mantle and cape that has been intricately interwoven into his black robe. He sports a flattop fur cut. His eyes are a pleasant hazel.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. Nimble enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He served in the navy to pay for his family's outstanding loans. He worked as a nervous Courier and found it very stressful. He struck the Courier job and began his own company from there.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Opinionated. Flaws: Hedonist. Bonds: Military, Job, Criminal record. Occupation: Courier

Voice: Speaks with lips pursed

Attributes [hide]

Nimble In Woods, Male Tabaxi Barbarian 1
Medium (5'5") Tabaxi, Chaotic Evil (CR 1)
Armor Class 14
Hit Points 15 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)19 (+4) 16 (+3)17 (+3) 12 (+1)14 (+2)
Skills History +5, Intimidation +4
Senses Passive Perception 11
Languages Common, Abyssal, Dwarven, Aquan
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4

Possessions: 20 gp. Golden pearl (110 gp).


Social Check DCs

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