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NPC Generator

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Advanced [show]


Guy Kent, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a fancy grey suit. He has shaved his head bald. His green eyes lackadaisically let the world flow into them.

Personality: He is a hateful person. He taunts others and blames them for his problems. He is frequently practicing swordplay.

History: He served in the navy to pay for his family's outstanding loans. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He is compelled to act according to his religious beliefs; and to pay off his debts

Flaws: Antagonistic. Bonds: Attractive, Military, Religious, Debt. Occupation: Herbalist

Voice: Italian accent

Attributes [hide]

Guy Kent, Male Human Fighter 1
Medium (6'3") Human, Lawful Good (CR 1)
Armor Class 12
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 15 (+2)16 (+3) 11 (+0)14 (+2)
Skills Athletics +2, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Halfling, Druidic, Ignan
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +4

Possessions: 60 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Delg Aranore, Male Dwarf [Permalink]

Personal [hide]

Description: This man is tall and muscular. He is well dressed, but even with his fine clothing he looks run-down. He has wavy silver hair. He wears an eyepatch.

Personality: Delg is depressed about a lot of things. He tends to be a nihilist. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He was born to a pair of big game hunters, but was frequently ill as a child. His father was a soldier and died while he was still young. Delg was left his father's suit of armor and trained in its use and care. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He wants nothing more than to rejoin the army; and he loathes his own lifestyle

Ideals: Athletic. Flaws: Ugly, Depressed, Disease. Bonds: Military. Occupation: Masseuse

Voice: Raspy

Attributes [hide]

Delg Aranore, Male Dwarf Warrior 2
Medium (4'0") Dwarf, Lawful Good (CR 2)
Armor Class 10
Hit Points 23 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 17 (+3)15 (+2) 14 (+2)11 (+0)
Skills Persuasion +2, Religion +4
Senses Passive Perception 12
Languages Common, Dwarven, Terran, Goblin
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0

Possessions: 10000 cp.


Social Check DCs


Gale In the Storm, Male Tabaxi [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a violet collared shirt and blue pants. He accessorizes with a black scarf around the waist and a strap diagonally across his shirt. His white fur is unkempt and raggedy. He wears round tiny glasses practically rammed into his face.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He was born a particularly ugly child, much to the horror of his parents. He made a point of taking high paying jobs and getting most of it up front. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: A need for knowledge about a nearby landmark; and to reunite with his old friends

Flaws: Ugly. Bonds: Poor, Guardian, Slave, Adventurer. Occupation: Blacksmith

Voice: Timid voice

Attributes [hide]

Gale In the Storm, Male Tabaxi Commoner 12
Medium (5'3") Tabaxi, Neutral Good (CR 12)
Armor Class 15
Hit Points 35 (12d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)21 (+5) 10 (+0)16 (+3) 15 (+2)12 (+1)
Skills Performance +5, Sleight of Hand +9
Senses Passive Perception 12
Languages Common, Aquan, Terran, Ignan
Attacks Melee +4 / 3d10+0, Ranged +9 / 3d10+5, Grapple +5

Possessions: 4000 gp. Fiery yellow corundum (1400 gp). Smoky quartz (50 gp). Deep blue spinel (600 gp). Carnelian (50 gp). Black pearl (600 gp). Jade (40 gp). Rock crystal (50 gp). Golden yellow topaz (600 gp).


Social Check DCs


Ar-Pratu Darlington, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears a black costume with the symbols of the four houses of cards on his torso. He carries with him a set of axes on his belt, each one with a sapphire on the hilt. His long red hair reaches down to his waist. His eyes, though not visible through his cowl, are blue.

Personality: He will rave to anyone who will listen. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Ar-Pratu fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He has decided he is irredeemable; and he feels that his past leaves him morally obligated to help

Ideals: Fighting. Flaws: Insane, Antagonistic. Bonds: Criminal record, Religious. Occupation: Interpreter

Voice: Voice breaks

Attributes [hide]

Ar-Pratu Darlington, Male Half-Orc Wizard 7
Medium (6'7") Half-Orc, Chaotic Neutral (CR 7)
Armor Class 13
Hit Points 38 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)17 (+3) 15 (+2)12 (+1) 11 (+0)12 (+1)
Skills Perception +3
Senses Passive Perception 13
Languages Common, Orc, Infernal
Attacks Melee +6 / 2d8+3, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12443

Possessions: 300 gp. Jade (140 gp). Black star sapphire (1200 gp). Blue star sapphire (1200 gp). Alexandrite (1200 gp).


Social Check DCs

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