Thamior Selevarun, Male Elf [Permalink]
Personal [hide]
Description: He is wearing a perfectly clean shirt and pair of pants. He carries with him a set of clubs, each one with a emerald on the hilt. He only wears one on his belt and the other on his back. His moppish white hair is in a traditional bowl cut. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is an amazing painter.
History: Born in the east his family was never financially stable. Brilliant and gifted he never wanted to apply himself. He hasn't been sleeping well lately.
Motivation: To get a good night's sleep; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Joker, Gifted. Flaws: Insomniac. Bonds: Attractive, Poor. Occupation: Architect
Voice: Stutters
Attributes [hide]
Medium (5'5") Elf, Chaotic Good (CR 13)
Armor Class 14
Hit Points 22 (13d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 18 (+4) | 10 (+0) | 14 (+2) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Draconic, Dwarven
Attacks Melee +5 / 4d4+1, Ranged +8 / 4d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 6 | 6 | 6 |
Possessions: 3000 gp. Gold dragon comb with red garnet eye (300 gp). Gold and topaz bottle stopper cork (300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Oriax Tragedy, Male Tiefling [Permalink]
Personal [hide]
Description: Runty and weak-looking, he wears a robe, a symbol of luck around his neck, and a warhammer on his belt. His hair is white and very short. His thin eyebrows rest above his beady black eyes.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: Oriax was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. When money was particularly tight he was walking through alleys when he overheard a Barber hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Since then, he has sought to make the best of life.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is terrified, and will act out of fear
Ideals: Fighting, Joker. Flaws: Ugly, Fearful. Bonds: Poor. Occupation: Barber
Voice: Dark and ominous
Attributes [hide]
Medium (5'9") Tiefling, Lawful Good (CR 2)
Armor Class 12
Hit Points 12 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 8 (-1) | 15 (+2) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Auran, Celestial
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 0 | 0 |
Possessions: Just what you see.
Nalral Trueblood, Male Dwarf [Permalink]
Personal [hide]
Description: This man stands a little under 4'0" and is a bit bulky. He is very muscular particularly in the legs. He wears a red tunic with brown highlights, and long black pants that bunch up around his shoes. His brown hair is styled in orderly dreadlocks. His skin is flawless and his brown eyes scan people very quickly.
Personality: He is almost excessively polite to everyone, even when angry. He is harsh and unforgiving.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. While he appears to be a normal Dwarf, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. Days after completing his studies, news broke out that his hometown was attacked by orcs. Nalral was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the orcs.
Motivation: Many orcs want him driven away.
Flaws: Shy, Insane, Antagonistic. Bonds: Attractive, Military, Enemies. Occupation: Dilettante
Voice: Prounounces S like Z
Attributes [hide]
Medium (4'0") Dwarf, Neutral Good (CR 6)
Armor Class 10
Hit Points 46 (6d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 20 (+5) | 16 (+3) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Dwarven, Gnome, Aquan, Goblin
Attacks Melee +6 / 2d6+3, Ranged +3 / 2d6+0, Grapple +4
Possessions: 60 pp. Large well-done wool tapestry (400 gp). A roughly beaten golden orb (140 gp). Cloth of gold vestments (140 gp). Large well-done wool tapestry (400 gp).
Ohr Quinton, Male Half-Orc [Permalink]
Personal [hide]
Description: He dresses in collared shirts and wears a proper scarf over his head. He carries with him a set of bows on his belt, each one with a opal on the hilt. His blonde hair is braided into rings. He is very pretty but has cold, dead eyes.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. A friendly and beautiful Half-Orc, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.
History: He was born in the west. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He tends to his Cartwright job now, and dutifully fulfills any obligations he has.
Motivation: To be a Hunter again; and balancing his hectic life and new cartwright responsibilities is difficult
Ideals: Fighting, Philantrophist. Bonds: Attractive, Immigrant, Job. Occupation: Cartwright
Voice: Slow speaker
Attributes [hide]
Medium (6'10") Half-Orc, Lawful Evil (CR 5)
Armor Class 11
Hit Points 49 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 16 (+3) | 9 (-1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item.
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