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NPC Generator

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Advanced [show]


Thorpe Goldfound, Male Halfling [Permalink]

Personal [hide]

Description: He stands about 3'0" and wears tattered old clothes. His right hand appears badly burned and disfigured. His chestnut hair is kept up in a ponytail inside a feathered hat. His eyes, though not visible through his cowl, are hazel.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is obsessed with his god.

History: The child of northern immigrants he idolized his father. Thorpe was born on a far northern forest where he grew up under the tutelage of his father, an expert Interpreter. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC.

Flaws: Ugly, Antagonistic. Bonds: Religious, Immigrant. Occupation: Interpreter

Voice: Forgets to breathe while speaking

Attributes [hide]

Thorpe Goldfound, Male Halfling Warrior 5
Small (3'0") Halfling, Chaotic Evil (CR 5)
Armor Class 13
Hit Points 37 (5d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 15 (+2)11 (+0) 12 (+1)18 (+4)
Skills Insight +4, Nature +3
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 40000 cp. Golden yellow topaz (900 gp). Aquamarine (900 gp). Rhodochrosite (4 gp). Golden pearl (90 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Roondar Ironhide, Male Gnome [Permalink]

Personal [hide]

Description: He does not wear sleeves and tends to eschew shirts when he can avoid it. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His auburn hair is lengthy and is close to two feet long. He has several tiny sapphire earrings on each ear.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Roondar was born with his father's beautiful face. He has chosen to use the inheritance that was left to him frivolously. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He uses money and sex appeal to get what he needs.

Ideals: Joker, Logical. Bonds: Attractive, Rich. Occupation: Healer

Voice: Old Prospector

Attributes [hide]

Roondar Ironhide, Male Gnome Wizard 8
Small (3'7") Gnome, Neutral Good (CR 8)
Armor Class 13
Hit Points 42 (8d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 16 (+3)12 (+1) 14 (+2)18 (+4)
Skills Persuasion +7, Religion +4
Senses Passive Perception 12
Languages Common, Gnome, Abyssal
Attacks Melee +3 / 2d10+0, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12443

Possessions: 1400 gp. Freshwater pearl (7 gp). Banded agate (7 gp). Moss agate (7 gp). Chalcedony (40 gp). Moss agate (7 gp).


Social Check DCs


Qemuel Harm, Male Tiefling [Permalink]

Personal [hide]

Description: A moderately attractive man, he is dressed in a clean grey cloak covering his clean studded leather. He has styled his brown hair well, parting it to the left. His black eyes are slightly larger than normal.

Personality: While he acts the brute, he is far gentler than he would appear. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-brother.

History: Born in a small village he learned the ways of the warrior from his father. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. After a long history of fighting, Qemuel and his spouse have recently divorced.

Motivation: An old rival family wants him found; and regain custody of his daughter

Ideals: Fighting. Flaws: Antagonistic. Bonds: Attractive, Family, Military. Occupation: Masseuse

Voice: Laughs frequently while speaking

Attributes [hide]

Qemuel Harm, Male Tiefling Aristocrat 1
Medium (6'1") Tiefling, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 9 (-1)14 (+2) 11 (+0)18 (+4)
Skills Medicine +2, Sleight of Hand +5
Senses Passive Perception 10
Languages Common, Halfling, Giant
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3

Possessions: 70 gp. Large well-done wool tapestry (200 gp).


Social Check DCs


Bertram Wiseacre, Male Halfling [Permalink]

Personal [hide]

Description: This man is very fat, and is wearing colorful clothing, dressed as a Sculptor. His silver hair is cut jaggedly and amateurishly. His face is covered beneath a completely black helmet.

Personality: He snorts whenever he laughs or is feeling confident. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Bertram was born the youngest of three triplets. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Obtaining odd cultural Halfling artifacts is his passion; and to unite with his sister

Ideals: Joker, Entrepeneur. Flaws: Ugly. Bonds: Family, Adventurer. Occupation: Sculptor

Voice: Whispers

Attributes [hide]

Bertram Wiseacre, Male Halfling Expert 3
Small (3'2") Halfling, Lawful Good (CR 3)
Armor Class 13
Hit Points 8 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 9 (-1)12 (+1) 16 (+3)11 (+0)
Skills Stealth +4, Survival +5
Senses Passive Perception 13
Languages Common, Halfling, Gnoll
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp. Tiger eye turquoise (12 gp).


Social Check DCs

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