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NPC Generator

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Advanced [show]


Naill Rothenel, Male Elf [Permalink]

Personal [hide]

Description: He is a husky man, who wears brown leather gloves, a brown jacket, and tight pants. His chestnut hair is drawn into a tight pony tail with a clover scrunchie. His face is scarred and worn.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He comes from a rich northern family. His parents were killed by giants in a raid when he was still a young child. The giants captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He is greedy; and revenge

Ideals: Joker. Flaws: Ugly, Antagonistic. Bonds: Rich, Enemies. Occupation: Layabout

Voice: Speaks through clenched teeth

Attributes [hide]

Naill Rothenel, Male Elf Ranger 11
Medium (5'1") Elf, Chaotic Evil (CR 11)
Armor Class 12
Hit Points 46 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 10 (+0)12 (+1) 15 (+2)15 (+2)
Skills Arcana +5, Performance +6
Senses Passive Perception 12
Languages Common, Elven, Sylvan
Attacks Melee +6 / 3d8+2, Ranged +6 / 3d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401100

Possessions: 360 pp. 1 Minor magic item.


Social Check DCs


Mehen Mystan, Male Dragonborn [Permalink]

Personal [hide]

Description: This eastern man wears professional attire. His clothes are grease stained in places. His green crest is thinning but still full. His gold eyes dart from person to person to random spaces in the air.

Personality: Abrasive and pushy, he has a hard time making friends. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: His parents moved while he was still in utero so he is the first generation to be born here. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Some 7 years later his spouse died after the birth of his daughter. Heartbroken, Mehen never married again. Instead he focused his life to raising his daughter whom he trained as his father had trained him before.

Motivation: Wishes to resurrect an old love; and he's repulsed by the pc

Flaws: Antagonistic. Bonds: Attractive, Poor, Immigrant, In love. Occupation: Bounty Hunter

Voice: Speaks in third person

Attributes [hide]

Mehen Mystan, Male Dragonborn Druid 8
Medium (6'7") Dragonborn, True Neutral (CR 8)
Armor Class 12
Hit Points 28 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)15 (+2) 9 (-1)9 (-1) 18 (+4)15 (+2)
Skills History +2, Nature +2
Senses Passive Perception 14
Languages Common
Attacks Melee +7 / 2d10+4, Ranged +5 / 2d10+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15643320000

Possessions: 1000 gp. Jasper (40 gp). Deep green spinel (60 gp). Jasper (40 gp). Banded agate (8 gp). Malachite (8 gp).


Social Check DCs


Umpen Nucklestamp, Male Gnome [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears tight fighting clothing, which leaves very little to the imagination. He sports a flattop hair cut. His green eyes dart from person to person.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is a very good compulsive liar and kleptomaniac.

History: Born to a Carter, his mother struggled to pay the bills. A few years later when the south was not economically sound they moved to his current location. He used his abilities to trick people and travel the world for free.

Motivation: Seeks redemption.

Ideals: Fighting, Philantrophist. Bonds: Immigrant, Criminal record, Poor. Occupation: Painter

Voice: Breathy voice

Attributes [hide]

Umpen Nucklestamp, Male Gnome Paladin 4
Small (3'5") Gnome, True Neutral (CR 4)
Armor Class 12
Hit Points 50 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 20 (+5)12 (+1) 18 (+4)10 (+0)
Skills Persuasion +2, Survival +6
Senses Passive Perception 14
Languages Common, Gnome, Elven
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 40 pp. Sard (40 gp). 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs


Chay Quickstep, Male Halfling [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He has done his best to style his black hair to look like a famous performer. He has brown eyes and a red hat with a pastel feather.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. Flattery will make him almost putty in your hands.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Cursed with a spirit at a very young age, Chay has worked very hard to control his curse. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: To protect his home.

Flaws: Selfish, Disease, Insomniac. Bonds: Rich, Guardian. Occupation: Spice Merchant

Voice: High pitched and raspy

Attributes [hide]

Chay Quickstep, Male Halfling Commoner 6
Small (3'0") Halfling, Neutral Evil (CR 6)
Armor Class 16
Hit Points 27 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)20 (+5) 14 (+2)12 (+1) 18 (+4)13 (+1)
Skills Animal Handling +7, Persuasion +4
Senses Passive Perception 14
Languages Common, Halfling, Gnome
Attacks Melee +6 / 2d6+3, Ranged +8 / 2d6+5, Grapple +5

Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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