Ernest Haley, Male Human [Permalink]
Personal [hide]
Description: This younger middle-aged man is wearing colorful clothing, dressed as a Spy, and a wedding ring on his right hand. He keeps his chestnut hair in a pixie cut. This brown eyed westerner is not easily forgotten.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is a logical person and will generally grow upset if things defy logic and science.
History: He was born to a criminal king-pin and mafia family From there he went from mercenary job to mercenary job. He has since married many spouses, only to have them die. He claims to not be responsible.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal.
Ideals: Optimist, Logical. Bonds: In love, Criminal record, Adventurer. Occupation: Spy
Voice: Spits words with contempt
Attributes [hide]
Medium (5'7") Human, Neutral Evil (CR 1)
Armor Class 12
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 10 (+0) | 15 (+2) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Celestial, Abyssal
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +4
Possessions: 150 gp.
Orryn Raulnor, Male Gnome [Permalink]
Personal [hide]
Description: He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He is physically well-built. His hair is long and black with streaks of chestnut, and is pulled back with small white clips. His beard is chestnut, braided, and well cared for. His face is covered beneath a completely black helmet.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is an amazing painter.
History: He was born to a pair of big game hunters, but was frequently ill as a child. Ostracized due to the martial powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Gnomes became a terror of the countryside. He has taken up work as a Apothecary and fed both sides of the war false information with the goal of increasing casualties.
Motivation: Wants to have a good time and be beloved; and to be a ploughman again
Ideals: Gifted, Optimist. Flaws: Disease, PTSD. Bonds: Job. Occupation: Apothecary
Voice: Spits and sputters
Attributes [hide]
Small (3'6") Gnome, Lawful Good (CR 14)
Armor Class 13
Hit Points 44 (14d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 11 (+0) | 13 (+1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Gnome, Draconic
Attacks Melee +7 / 4d6+2, Ranged +7 / 4d6+2, Grapple +2
Possessions: 800 pp. Golden yellow topaz (1300 gp). Black opal (500 gp). Moss agate (5 gp). Amber (40 gp). Malachite (5 gp). Alexandrite (1300 gp). Obsidian (5 gp). Hematite (5 gp). Golden yellow topaz (1300 gp). Coral (40 gp). Brown-green garnet (40 gp). Tiger eye turquoise (5 gp). Black star sapphire (500 gp). Moss agate (5 gp). Onyx (70 gp). 1 Medium magic item.
Faran Warmwater, Male Halfling [Permalink]
Personal [hide]
Description: He has a missing left arm. He is dressed in earthy colors with a yellow and white handkerchief worn on his left side. He wears a feathered hat to hide his balding. His eyes, though not visible through his cowl, are violet.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: He was born a particularly ugly child, much to the horror of his parents. A gifted student he started as a Barber, but he got bored and became a Jeweler. He now owns his own business.
Motivation: Wants to work out more often; and to find somewhere to settle down
Ideals: Impeccable, Athletic. Flaws: Mundane, Ugly. Bonds: Job. Occupation: Jeweler
Voice: Deep voice with rolling R's
Attributes [hide]
Small (3'2") Halfling, Lawful Good (CR 1)
Armor Class 16
Hit Points 9 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 20 (+5) | 12 (+1) | 13 (+1) | 17 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Halfling, Abyssal
Attacks Melee +3 / 1d4+1, Ranged +7 / 1d4+5, Grapple +5
Possessions: 30 gp.
Naeris Hanali, Male Elf [Permalink]
Personal [hide]
Description: This southern man usually wears his brown robe and has his sai always slung over his shoulder. His clothes are grease stained in places. His auburn hair is singed and shortened. He wears crescent spectacles with a black brim.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He works hard and plays hard.
History: Born to a Bather, his father struggled to pay the bills. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He feels that his past leaves him morally obligated to help; and wants to have a good time and be beloved
Ideals: Optimist. Flaws: Ugly, Hedonist. Bonds: Poor, Immigrant. Occupation: Detective
Voice: Scandinavian accent
Attributes [hide]
Medium (5'2") Elf, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 15 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 7 (-2) | 15 (+2) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Auran, Orc
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 1 |
Possessions: 300 gp.
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