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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Cory Addington, Male Human [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His hair is long and silver with streaks of chestnut, and is pulled back with small brown clips. His beard is chestnut, braided, and well cared for. His hazel eyes peer out from beneath his small brown hat.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is skeptical of what others tell him and is slow to trust.

History: He was born at the edge of vast desert. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Knight work with an outfit from a few towns over. Knight work suited him well, and with each successful project, he earned more gold and more respect from his peers. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Retire the richest man in the west; and balancing his hectic life and new knight responsibilities is difficult

Ideals: Philantrophist, Entrepeneur. Flaws: Ugly, Shy. Bonds: Nature, Job. Occupation: Knight

Voice: Sore throat, cough

Attributes [hide]

Cory Addington, Male Human Monk 1
Medium (5'9") Human, Neutral Good (CR 1)
Armor Class 10
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 8 (-1)13 (+1) 17 (+3)11 (+0)
Skills Insight +5, Performance +2
Senses Passive Perception 13
Languages Common, Aquan
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0

Possessions: 200 sp.


Social Check DCs


Vonbin Eversharp, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a green coat over a brown low-cut shirt, and a broad hat upon his head. His silver hair is lengthy. He has gray eyes.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He always tries to repair and not replace. It was this mentality that drove him into the Sellsword business.

History: He was raised in a forest tribe. There was a wharf not far from home where he often wandered off to fish. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: To end his boredom; and to find somewhere to settle down

Ideals: Persistence, Entrepeneur. Flaws: Ugly, Mundane. Bonds: Nature. Occupation: Sellsword

Voice: Soothing and warm

Attributes [hide]

Vonbin Eversharp, Male Dwarf Warrior 2
Medium (4'5") Dwarf, Chaotic Evil (CR 2)
Armor Class 9
Hit Points 15 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 12 (+1)12 (+1) 9 (-1)9 (-1)
Skills Investigation +3, Medicine +1
Senses Passive Perception 9
Languages Common, Dwarven, Elven
Attacks Melee +5 / 1d6+3, Ranged +1 / 1d6-1, Grapple +3

Possessions: 380 gp.


Social Check DCs


Grûblik Oakley, Male Half-Orc [Permalink]

Personal [hide]

Description: He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He is portly but not overly obese. With a patchy white beard and wild white hair. He has a dull look in his blue eyes.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He moved out south to avoid the crime he committed. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He has comitted a past crime that haunts him to this day; and he has money and likes to spend it

Ideals: Philantrophist. Flaws: Impulsive, Disease. Bonds: Rich, Criminal record. Occupation: Shepherd

Voice: Sore throat, cough

Attributes [hide]

Grûblik Oakley, Male Half-Orc Aristocrat 3
Medium (6'6") Half-Orc, Neutral Evil (CR 3)
Armor Class 9
Hit Points 25 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)8 (-1) 18 (+4)11 (+0) 11 (+0)8 (-1)
Skills History +2, Insight +2
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3

Possessions: 500 sp. Aquamarine (900 gp). Black pearl (900 gp). Zircon (50 gp). 1 Breastplate. 1 Masterwork Light wooden shield. 1 Half-Plate.


Social Check DCs


Kody Barton, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 5'2" and prefers to wear black clothing when he does not wear armor. His hair is long and chestnut with streaks of auburn, and is pulled back with small black clips. His beard is auburn, braided, and well cared for. His eyes are brown.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He is a bit of a xeno-phobe, disliking non-Humans.

History: He was born to loving parents in a slum to the north. A gypsy cursed him at a young age, leading to his ugly appearance. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Several ex partners dislike his way of doing things and want revenge; and he desires power and/or immortality

Flaws: Ugly, Racist. Bonds: Poor, Adventurer, Enemies. Occupation: Shoemaker

Voice: Sore throat, cough

Attributes [hide]

Kody Barton, Male Human Commoner 1
Medium (5'2") Human, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 12 (+1)17 (+3) 17 (+3)15 (+2)
Skills History +5, Performance +4
Senses Passive Perception 13
Languages Common, Terran, Giant, Druidic
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3

Possessions: 800 sp. 1 Masterwork Common Melee.


Social Check DCs

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