Robert Eathalena, Male Half-Elf [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears an entirely black suit with pastel socks and a vest with buckled shoes. His hair is long and silver with streaks of black, and is pulled back with small black clips. His beard is black, braided, and well cared for. His face is scarred and worn.
Personality: He is mildly Half-Elf supremacist, though he does not identify as such. He believes the world needs to unite to get rid of brigands once and for all.
History: Robert was raised in a hard working conservative environment. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He's also a talented Actor, but doesn't like to broadcast it.
Motivation: To reunite with his absent father.
Flaws: Ugly, Racist. Bonds: Enemies, Job, Family. Occupation: Laborer
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (5'10") Half-Elf, Lawful Evil (CR 5)
Armor Class 9
Hit Points 25 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 8 (-1) | 11 (+0) | 13 (+1) | 9 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Elven, Druidic
Attacks Melee +7 / 2d4+4, Ranged +2 / 2d4-1, Grapple +4
Possessions: 500 gp. Deep blue spinel (1100 gp). Smoky quartz (80 gp).
Anverth Munggen, Male Gnome [Permalink]
Personal [hide]
Description: This younger middle-aged man sports violet clothing, slightly heavier than average wear, and a wedding ring on his left hand. His blonde hair is lengthy and is close to two feet long. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: This man loves painting and to teach people painting more than just about anything. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: Born in the west his family was never financially stable. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He hasn't been sleeping well lately.
Motivation: To get a good night's sleep; and wishes to resurrect an old love
Ideals: Artistic. Flaws: Insomniac, Forgetful. Bonds: In love, Poor. Occupation: Armorer
Voice: Excited and jittery
Attributes [hide]
Small (3'7") Gnome, Neutral Evil (CR 14)
Armor Class 15
Hit Points 104 (14d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 18 (+4) | 15 (+2) | 15 (+2) | 11 (+0) | 12 (+1) |
Senses Passive Perception 19
Languages Common, Gnome, Undercommon, Celestial
Attacks Melee +8 / 4d6+3, Ranged +9 / 4d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 2 |
Possessions: 2000 gp. Red garnet (150 gp). Chrysoberyl (150 gp). Black pearl (600 gp). Sard (40 gp). Alexandrite (600 gp). Jet (150 gp). Golden pearl (150 gp). Obsidian (7 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Bertram Breeden, Male Human [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He wears light armors faded through time and improper care. His hair is short and silver. He has blue eyes and a brown hat with a grey feather.
Personality: This man loves painting and to teach people painting more than just about anything. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.
History: Gifted from a young age, Bertram studied abroad. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. By chance he met his brother recently and the two have been together since.
Motivation: To unite with his brother; and wants to work out more often
Ideals: Athletic, Artistic, Gifted. Bonds: Family. Occupation: Mayor
Voice: Nasally tone
Attributes [hide]
Medium (5'6") Human, Chaotic Evil (CR 11)
Armor Class 13
Hit Points 46 (11d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 14 (+2) | 16 (+3) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Auran, Undercommon, Druidic
Attacks Melee +5 / 3d8+1, Ranged +7 / 3d8+3, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 6 | 6 | 6 | 6 | 4 | 0 |
Possessions: 360 pp. Carved harp of exotic wood with ivory inlay and zircon gems (700 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Ûkrom Blankley, Male Half-Orc [Permalink]
Personal [hide]
Description: He is well dressed, constantly wearing a brown suit, red shirt, and grey tie. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His chestnut hair is cut short with large spiked bangs in the front. His eyes are likewise gray.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. Around other people he will do his best to conceal his emotions and appear jolly.
History: He was born to a criminal king-pin and mafia family As a young adult he joined a group advocating for an improvement in Half-Orc conditions. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: A strong sense of loyalty to Half-Orc people.
Flaws: Shy, Racist. Bonds: Attractive, Criminal record. Occupation: Miner
Voice: Spits and sputters
Attributes [hide]
Medium (6'4") Half-Orc, Neutral Evil (CR 3)
Armor Class 13
Hit Points 17 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 10 (+0) | 12 (+1) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Orc, Abyssal
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 400 gp. Lapis lazuli (16 gp). Tourmaline (40 gp). 1 Antitoxin. 2 Tanglefoot bags.
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