Ralf Kitchur, Male Half-Elf [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He is an epitome of beauty. His hair is greying and his face has many wrinkles. He has green eyes.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is underhanded and not above using his wealth and body to get others to do his bidding.
History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. From his teen years he was always beautiful and desirable, so people have always doted on him. He has set out to sabotage the competition.
Motivation: He desires power and/or immortality; and obtaining odd cultural half-elven artifacts is his passion
Ideals: Philantrophist. Bonds: Attractive, Religious, Job, Adventurer. Occupation: Sculptor
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (4'10") Half-Elf, Neutral Good (CR 15)
Armor Class 12
Hit Points 118 (15d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 14 (+2) | 13 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Celestial
Attacks Melee +5 / 4d8+0, Ranged +7 / 4d8+2, Grapple +2
Possessions: 1000 gp. Violet garnet (1300 gp). Fiery yellow corundum (1200 gp). Aquamarine (1300 gp). Red-brown spinel (150 gp). Banded agate (15 gp). Red-brown spinel (150 gp). Onyx (80 gp). Tiger eye turquoise (15 gp). Alexandrite (1300 gp). Violet garnet (1300 gp). Blue quartz (15 gp). Brown-green garnet (150 gp). Sard (80 gp). Deep blue spinel (1300 gp). Fiery yellow corundum (1200 gp). Aquamarine (1300 gp). Violet garnet (1300 gp). Violet garnet (1300 gp). Star rose quartz (80 gp).
Nimble Running, Male Tabaxi [Permalink]
Personal [hide]
Description: This malnourished man wears rags and sports a simple walking cane. He keeps his long white fur kept up in a rat tail. He has blue eyes and a violet hat with a blue feather.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: Nimble was born the youngest of three triplets. A gifted student he started as a Soapmaker, but he got bored and became a Crown-heir. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature shield.
Motivation: He desires power and/or immortality; and someone believes him a fraud
Flaws: Antagonistic. Bonds: Poor, Adventurer, Family, Job, Enemies. Occupation: Crown-heir
Voice: Sleepy voice
Attributes [hide]
Medium (6'2") Tabaxi, Chaotic Good (CR 15)
Armor Class 13
Hit Points 85 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 13 (+1) | 13 (+1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +7 / 4d8+2, Ranged +8 / 4d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 7000 gp. Jet (120 gp). Citrine (30 gp). Carnelian (30 gp). Peridot (30 gp). Blue star sapphire (900 gp). Amber (120 gp). Red-brown spinel (120 gp). Amber (120 gp). Moonstone (30 gp). White pearl (120 gp). Black pearl (1600 gp). Jet (120 gp). Tiger eye turquoise (12 gp). White opal (900 gp). Blue quartz (12 gp). Amethyst (120 gp). Blue quartz (12 gp). Banded agate (12 gp). 1 Medium magic item.
Alex Kendal, Male Human [Permalink]
Personal [hide]
Description: He wears light armors faded through time and improper care. He carries with him a set of greataxes, each one with a sapphire on the hilt. He only wears one on his belt and the other on his back. His hair is chestnut and curly. He has gleaming, smiling green eyes.
Personality: He is happy with his job as a Guard. He turns his eye from what people do, preferring to live and let live. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: Gifted from a young age, Alex studied abroad. His parents enrolled him in a Sorcerer school at a young age so that he could practice his psionic talents. He has set out to sabotage the competition.
Motivation: Expand his business.
Ideals: Fighting, Philantrophist, Gifted. Bonds: Job. Occupation: Guard
Voice: Cold and demanding tone
Attributes [hide]
Medium (6'4") Human, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 13 (+1) | 12 (+1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 100 gp.
Dustin Addington, Male Human [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a simple black robe with green stripes complete with hood. His white hair is well kept and his bushy mustache is tapered upwards at the ends. He wears round tiny glasses practically rammed into his face.
Personality: He is overprotective of those who hire his services. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: Born in the west his family was never financially stable. His parents enrolled him in a Wizard school at a young age so that he could practice his druidic talents. He was granted druidic powers by his dying brother.
Motivation: To clean up the streets.
Ideals: Gifted. Flaws: Antagonistic. Bonds: Immigrant, Guardian, Poor. Occupation: Barkeep
Voice: Scratchy, weak
Attributes [hide]
Medium (5'1") Human, Lawful Evil (CR 5)
Armor Class 12
Hit Points 22 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 15 (+2) | 11 (+0) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 3 |
Possessions: 20000 cp. 1 Minor magic item. 1 Minor magic item.
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