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NPC Generator

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Advanced [show]


Gerard Dumph, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears a shirt that is too small, which lets his gut show, with a ratty brown coat over it. His tied-back hair is red. He wears a mask on his face.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He was born to a pair of big game hunters, but was frequently ill as a child. After coming to the age of reason, Gerard took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To share knowledge with the world.

Ideals: Opinionated, Logical, Gifted. Flaws: Ugly, Disease. Occupation: Spy

Voice: Smoker's lung

Attributes [hide]

Gerard Dumph, Male Human Rogue 3
Medium (6'4") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 8 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 9 (-1)11 (+0) 13 (+1)12 (+1)
Skills Acrobatics +3, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +3

Possessions: Just what you see.


Social Check DCs


Balam Guilt, Male Tiefling [Permalink]

Personal [hide]

Description: Runty and weak-looking, he very much looks the part of a Spy. His hair is greying and his face has many wrinkles. His white eyes dart from person to person.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is obsessed with his god.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. A gifted student he started as a Tanner, but he got bored and became a Spy. He ran away from his former home and has been making his living as a Spy for the past few years.

Motivation: His religion dominates his actions; and expand his business

Ideals: Joker. Flaws: Ugly. Bonds: Job, Poor, Religious. Occupation: Spy

Voice: Deep voice with rolling R's

Attributes [hide]

Balam Guilt, Male Tiefling Monk 7
Medium (5'4") Tiefling, Neutral Good (CR 7)
Armor Class 11
Hit Points 45 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 13 (+1)12 (+1) 15 (+2)18 (+4)
Skills Animal Handling +5, Insight +5
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1

Possessions: 30 pp. Freshwater pearl (13 gp). Tourmaline (130 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Therai Quiet, Male Tiefling [Permalink]

Personal [hide]

Description: He wears long strands of emerald and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His silver hair is lengthy and is close to two feet long. He is missing an eye and his face is severely sunburned. His one remaining eye shines silver.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Interpreter arts, while his father instructed him in etiquette, music and courtly manner. Therai liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has built up a small fortune and can afford his own way.

Motivation: He is greedy; and money/treasure

Ideals: Disciplined, Philantrophist. Flaws: Ugly. Bonds: Rich, Nature. Occupation: Interpreter

Voice: Eastern European accent

Attributes [hide]

Therai Quiet, Male Tiefling Adept 7
Medium (5'2") Tiefling, Chaotic Neutral (CR 7)
Armor Class 12
Hit Points 31 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 13 (+1)17 (+3) 16 (+3)17 (+3)
Skills Animal Handling +6, Sleight of Hand +5
Senses Passive Perception 13
Languages Common, Terran, Undercommon, Celestial
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14332000

Possessions: 700 gp. A necklace of small pink pearls (1000 gp). Brass mug with jade inlays (200 gp). Embroidered silk and velvet mantle with numerous moonstones (1900 gp).


Social Check DCs


Thamuz Mystery, Male Tiefling [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He tends to wear a black poncho over his likewise colored trousers and shirt. His hair is purple and curly. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep red.

Personality: He is calm most of the time but flees social interaction. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: He is a Jackalwere in disguise. Thamuz abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He now travels the world, in search of power and loot.

Motivation: Many gnolls want him driven away.

Flaws: Shy. Bonds: Enemies, Adventurer. Occupation: Unemployed

Voice: High pitched and raspy

Attributes [hide]

Thamuz Mystery, Male Tiefling Paladin 8
Medium (6'7") Tiefling, True Neutral (CR 8)
Armor Class 9
Hit Points 66 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 14 (+2)13 (+1) 16 (+3)15 (+2)
Skills Animal Handling +6, Religion +4
Senses Passive Perception 13
Languages Common, Ignan
Attacks Melee +3 / 2d10+0, Ranged +2 / 2d10-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401000

Possessions: 800 gp. Silver pearl (60 gp). Star ruby (1500 gp). Star rose quartz (40 gp).


Social Check DCs

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