Drifting On the Mountaintop, Male Tabaxi [Permalink]
Personal [hide]
Description: This tall, slender man wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He wears his lavender fur down. He is missing an eye and his face is severely sunburned. His one remaining eye shines hazel.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: He was born blind and as such lacked many opportunities for work. There was a wharf not far from home where he often wandered off to fish. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: He is terrified, and will act out of fear; and he feels threatened by others
Ideals: Entrepeneur. Flaws: Ugly, Fearful, Disease. Bonds: Nature. Occupation: Shipwright
Voice: Breathy voice
Attributes [hide]
Medium (5'4") Tabaxi, True Neutral (CR 16)
Armor Class 15
Hit Points 89 (16d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 21 (+5) | 15 (+2) | 19 (+4) | 13 (+1) | 18 (+4) |
Senses Passive Perception 16
Languages Common, Abyssal, Celestial, Dwarven, Druidic
Attacks Melee +4 / 4d10-1, Ranged +10 / 4d10+5, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 3 | 3 | 3 |
Possessions: 400 pp. Red spinel (60 gp). Iolite (50 gp). Hematite (9 gp). Onyx (50 gp). Smoky quartz (50 gp). Rhodochrosite (9 gp). Freshwater pearl (9 gp). Black opal (1000 gp). Moonstone (50 gp). Amber (60 gp). Lapis lazuli (9 gp). Jade (60 gp). Violet garnet (1400 gp). Red spinel (60 gp).
Raymond Hale, Male Human [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic left leg, he dresses like a well dressed Spice Merchant does. His golden hair is heavily combed to the left. He has several tiny opal earrings on each ear.
Personality: This man loves painting and to teach people painting more than just about anything. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Spice Merchant arts, while his mother instructed him in etiquette, music and courtly manner. A gifted student he started as a Layabout, but he got bored and became a Spice Merchant. He has built up a small fortune and can afford his own way.
Motivation: Expand his business.
Ideals: Artistic, Optimist. Bonds: Job, Rich. Occupation: Spice Merchant
Voice: Draws out vowels
Attributes [hide]
Medium (6'3") Human, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 11 (+0) | 14 (+2) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Infernal, Giant
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 140 gp. 1 Masterwork Light wooden shield.
Valafar Bedlam, Male Tiefling [Permalink]
Personal [hide]
Description: He has the majority of his body covered in plate. He carries with him a set of hand crossbows, each one with a opal on the hilt. He only wears one on his belt and the other on his back. He wears a deerstalker hat to hide his balding. His white eyes are slightly larger than normal.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He uses divination through singing.
History: Valafar lived on a farm with his father, near the main road leading to a nearby town. His parents enrolled him in a Bard school at a young age so that he could practice his arcane talents. Since then, he has sought to make the best of life.
Motivation: Doesn't want to be a Mayor and was forced into it by his family; and regain custody of his daughter
Ideals: Fighting, Optimist, Gifted. Bonds: Family. Occupation: Mayor
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (5'10") Tiefling, Chaotic Good (CR 11)
Armor Class 10
Hit Points 53 (11d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 13 (+1) | 11 (+0) | 15 (+2) | 21 (+5) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 3d8+1, Ranged +4 / 3d8+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 |
Possessions: 2500 gp. Smoky quartz (70 gp). Blue quartz (10 gp). Moss agate (10 gp). Violet garnet (600 gp). Fiery yellow corundum (1300 gp). 1 Minor magic item. 1 Minor magic item.
Euron Speed, Male Tiefling [Permalink]
Personal [hide]
Description: He usually wears his black robe and has his ceremonial dagger always slung over his shoulder. He wears his red hair down. His thin eyebrows rest above his beady silver eyes.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: He was born in a small desert village. He found a children's book about a Tiefling Warlock who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: He desires power and/or immortality.
Flaws: Ugly, Cynical. Bonds: Adventurer, Religious, Nature. Occupation: Sculptor
Voice: Soft and mumbly
Attributes [hide]
Medium (6'3") Tiefling, Lawful Neutral (CR 8)
Armor Class 10
Hit Points 36 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 13 (+1) | 13 (+1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +4 / 2d10+1, Ranged +3 / 2d10+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 2 | 2 |
Possessions: 700 gp. Citrine (70 gp). Silver pearl (130 gp). Rhodochrosite (4 gp). Violet garnet (1200 gp). 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
