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NPC Generator

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Advanced [show]


Kelter Greenbottle, Male Halfling [Permalink]

Personal [hide]

Description: He wears grey robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a whip, but if one is not available he will default to his falchion, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 3'1" when asserting himself. His red hair is cut short with large spiked bangs in the front. He has several tiny opal earrings on each ear.

Personality: Kelter is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He has a minor phobia of water and hates getting wet.

History: A powerful brothel owner made him what he is. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has built up a small fortune and can afford his own way.

Motivation: He is greedy; and he has money and likes to spend it

Ideals: Extrovert. Flaws: Fearful. Bonds: Rich, Mentor. Occupation: Armorer

Voice: Irish accent

Attributes [hide]

Kelter Greenbottle, Male Halfling Monk 2
Small (3'1") Halfling, True Neutral (CR 2)
Armor Class 14
Hit Points 13 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 14 (+2)14 (+2) 13 (+1)13 (+1)
Skills Investigation +4, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Halfling, Gnoll, Celestial
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3

Possessions: 360 gp. 1 Silk rope.


Social Check DCs


Mord Paxton, Male Half-Orc [Permalink]

Personal [hide]

Description: With tan face paint in a stripe pattern across his face, he likes to wear ponchos typically of a light green in addition to tight pants. He wears his red hair up in a very large beehive style do. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: He got into the Adventurer business at a young age. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he feels that his past leaves him morally obligated to help

Flaws: Mundane, PTSD. Bonds: Criminal record, Job. Occupation: Adventurer

Voice: Gruff and masculine

Attributes [hide]

Mord Paxton, Male Half-Orc Druid 11
Medium (5'11") Half-Orc, True Neutral (CR 11)
Armor Class 13
Hit Points 73 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 15 (+2)10 (+0) 14 (+2)9 (-1)
Skills Deception +3, Performance +3
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +6 / 3d8+2, Ranged +7 / 3d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1465443

Possessions: 3100 gp. Star ruby (1500 gp). Rock crystal (20 gp). Moonstone (20 gp). White pearl (130 gp).


Social Check DCs


Trym Kinsley, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He is wearing a long, blue cloak. He wears a colorful flower in his silver hair. His violet eyes lackadaisically let the world flow into them.

Personality: This man loves painting and to teach people painting more than just about anything. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He was born several months after his father was called into army service. Ostracized due to the druidic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He moves from town to town, unable to find a place to settle.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Artistic, Gifted. Bonds: Attractive, Military, Immigrant, Criminal record. Occupation: Ruler

Voice: Uses lots of figures of speech

Attributes [hide]

Trym Kinsley, Male Human Aristocrat 11
Medium (5'10") Human, Chaotic Neutral (CR 11)
Armor Class 12
Hit Points 44 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 9 (-1)13 (+1) 14 (+2)14 (+2)
Skills Intimidation +6, Stealth +6
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 3d8+1, Ranged +6 / 3d8+2, Grapple +2

Possessions: 290 pp. Citrine (80 gp). Rose (80 gp). Moss agate (5 gp). Freshwater pearl (5 gp). Golden yellow topaz (1100 gp). Banded agate (5 gp). Moss agate (5 gp). Hematite (5 gp). Black star sapphire (700 gp). Golden pearl (80 gp).


Social Check DCs


Flask Timber, Male Tabaxi [Permalink]

Personal [hide]

Description: He is in excellent shape and tends to wear a grey poncho over his likewise colored trousers and shirt. His black fur is smooth and relatively long. He wears an eyepatch.

Personality: Abrasive and pushy, he has a hard time making friends. He also has developed a complete distrust of the Detective profession.

History: He was born in the west. A gifted student he started as a Detective, but he got bored and became a Brewer. He tends to his Brewer job now, and dutifully fulfills any obligations he has.

Motivation: Sabotage a competitor.

Ideals: Athletic. Flaws: Ugly, Antagonistic. Bonds: Job, Immigrant. Occupation: Brewer

Voice: Dark and ominous

Attributes [hide]

Flask Timber, Male Tabaxi Wizard 1
Medium (5'4") Tabaxi, Lawful Evil (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 14 (+2)10 (+0) 18 (+4)13 (+1)
Skills Acrobatics +4, Animal Handling +6
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 500 sp. 1 Masterwork Uncommon Weapon.


Social Check DCs

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