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NPC Generator

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Advanced [show]


John Ramsey, Male Human [Permalink]

Personal [hide]

Description: He wears a custom-built plate barding that's adorned with blue lining and desert motifs. He carries with him a set of lances, each one with a emerald on the hilt. He only wears one on his belt and the other on his back. His hair is always cut to a buzz. His face is scarred and worn.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He was raised by priests from a young age. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. John fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He is compelled to act according to his religious beliefs; and his religion dominates his actions

Ideals: Fighting, Optimist. Flaws: Ugly. Bonds: Religious, Mentor. Occupation: Locksmith

Voice: Rolls R's

Attributes [hide]

John Ramsey, Male Human Wizard 3
Medium (6'2") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 17 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 17 (+3)13 (+1) 16 (+3)17 (+3)
Skills History +3, Performance +5
Senses Passive Perception 13
Languages Common, Goblin
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: 100 gp.


Social Check DCs


Burto Underfoot, Male Halfling [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Halfling, and stands approximately 3'4". He wears a robe, a symbol of his god around his neck, and a bastard sword on his belt, and his gloved hand is found clutching a bastard sword. He wears his black hair up. His eyes are brown and he is always smoking a pipe.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: Burto lived on a farm with his mother, near the main road leading to a nearby town. He worked as a nervous Carpenter and found it very stressful. He has drifted from career to career and currently works as a Carpenter.

Motivation: Wants to raise his children well; and wants to have a good time and be beloved

Ideals: Fighting, Optimist. Bonds: Job, In love, Family. Occupation: Carpenter

Voice: Sighs a lot, exhausted

Attributes [hide]

Burto Underfoot, Male Halfling Fighter 3
Small (3'4") Halfling, Lawful Neutral (CR 3)
Armor Class 15
Hit Points 22 (3d10)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 10 (+0)13 (+1) 16 (+3)18 (+4)
Skills Investigation +3, Survival +5
Senses Passive Perception 13
Languages Common, Halfling, Giant
Attacks Melee +4 / 1d8+2, Ranged +6 / 1d8+4, Grapple +4

Possessions: 200 gp. Rhodochrosite (7 gp). 1 Alchemist’s fire. 1 Antitoxin. 1 Everburning torch.


Social Check DCs


Gilthur Trueanvil, Male Dwarf [Permalink]

Personal [hide]

Description: He is wearing colorful clothing, dressed as a Hunter. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He wears a colorful flower in his chestnut hair. He has a tattooed face.

Personality: Eccentric and domineering, Gilthur will drive conversation. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He served in the navy to pay for his family's outstanding loans. When money was particularly tight he was walking through alleys when he overheard a Hunter hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has achieved small success as a Hunter.

Motivation: He'd like to take his coworkers down a peg; and he wants nothing more than to rejoin the army

Ideals: Extrovert. Bonds: Attractive, Job, Military, Poor. Occupation: Hunter

Voice: Smoker's lung

Attributes [hide]

Gilthur Trueanvil, Male Dwarf Monk 2
Medium (4'1") Dwarf, Lawful Good (CR 2)
Armor Class 12
Hit Points 18 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 13 (+1)11 (+0) 16 (+3)8 (-1)
Skills Animal Handling +5
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3

Possessions: 280 gp.


Social Check DCs


Bidreked Chumbyxirinnish, Male Dragonborn [Permalink]

Personal [hide]

Description: He is wearing the road beaten gear of a warrior. He has wavy bronze crest. His eyes are gold and catlike.

Personality: He is witty, but his monotone delivery comes off as unnerving He can't help but pocket interesting objects he comes across

History: He was born to a criminal king-pin and mafia family Aside from being a slave or a gladiator, there isn't much legitimate work for Dragonborns in Bidreked's homeland. Bidreked decided to take the middle way and become a bodyguard. After months of barely getting by, Bidreked managed to ambush a major caravan with a load of valuables. Instantly wealthy, he made his way to the capital under a new identity.

Motivation: His name or reputation has been wronged in the past by dire rats, and he desires to right it; and he has money and likes to spend it

Ideals: Fighting, Joker. Bonds: Criminal record, Immigrant, Rich, Enemies. Occupation: Cartwright

Voice: Sore throat, cough

Attributes [hide]

Bidreked Chumbyxirinnish, Male Dragonborn Rogue 8
Medium (6'3") Dragonborn, Chaotic Neutral (CR 8)
Armor Class 9
Hit Points 40 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 13 (+1)17 (+3) 9 (-1)20 (+5)
Skills Insight +2, Investigation +6
Senses Passive Perception 9
Languages Common, Terran, Aquan, Undercommon
Attacks Melee +4 / 2d10+1, Ranged +2 / 2d10-1, Grapple +1

Possessions: 1100 gp. 1 Minor magic item.


Social Check DCs

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