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NPC Generator

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Advanced [show]


Hugh Hildenman, Male Half-Elf [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He has silver hair. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his blue eyes.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: Born in a small village he learned the ways of the warrior from his father. He was an athlete and attended two major summer competitions. He never won. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Hugh fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Wants to work out more often.

Ideals: Fighting, Athletic, Justice. Bonds: Attractive. Occupation: Servant

Voice: growls and snarls, animalistic

Attributes [hide]

Hugh Hildenman, Male Half-Elf Sorcerer 4
Medium (5'4") Half-Elf, Lawful Evil (CR 4)
Armor Class 10
Hit Points 15 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 12 (+1)15 (+2) 17 (+3)13 (+1)
Skills Animal Handling +5, Intimidation +3
Senses Passive Perception 13
Languages Common, Elven, Terran, Aquan
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12663000

Possessions: 600 gp.


Social Check DCs


Randal Sharps, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears a shirt that is too small, which lets his gut show, with a ratty white coat over it. His white hair is knotted and matted. His eyes are gray and beady.

Personality: Randal is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: Born in a small village he learned the ways of the warrior from his father. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He was recently attacked on the road and savagely beaten by bandits.

Motivation: A strong sense of loyalty to Human people; and human compassion

Ideals: Extrovert, Gifted, Fighting. Flaws: Ugly, Racist. Occupation: Soapmaker

Voice: High pitched and raspy

Attributes [hide]

Randal Sharps, Male Human Bard 1
Medium (6'3") Human, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 14 (+2)15 (+2) 14 (+2)11 (+0)
Skills Arcana +4, Deception +2
Senses Passive Perception 12
Languages Common, Undercommon, Orc
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12200000

Possessions: 400 sp. 3 Smokesticks.


Social Check DCs


Naal Selevarun, Male Half-Elf [Permalink]

Personal [hide]

Description: The dark-skinned man stands 5'8" and wears a green vest with golden trim over his white shirt. His red leather gloves and pants are well-kept, and his green boots flare out at the collars. His brown hair is cut short with large spiked bangs in the front. His otherwise smooth face is marked with small tiny scars.

Personality: Abrasive and pushy, he has a hard time making friends. He plays an instrument quite well.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Carpenter arts, while his father instructed him in etiquette, music and courtly manner. Through the years after Naal was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Naal's mother didn't care for him much, and the feeling was mutual. He has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.

Motivation: His spouse's relatives view him with great suspicion; and to reunite with his absent mother

Ideals: Artistic. Flaws: Antagonistic. Bonds: Rich, Enemies, Family. Occupation: Carpenter

Voice: Loud with bravado

Attributes [hide]

Naal Selevarun, Male Half-Elf Cleric 5
Medium (5'8") Half-Elf, Neutral Evil (CR 5)
Armor Class 12
Hit Points 26 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 9 (-1)15 (+2) 9 (-1)18 (+4)
Skills Stealth +5, Survival +2
Senses Passive Perception 9
Languages Common, Elven, Gnoll, Orc
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 2000 sp. 1 Minor magic item.


Social Check DCs


Reirak Rakankrak, Male Dwarf [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears tight fitting clothing which further accentuates his frame. His white hair is cut short. He is very pretty but has cold, dead eyes.

Personality: He has always had a great fascination with Dwarven culture. He feeds upon the attention of others.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Cursed with a spirit at a very young age, Reirak has worked very hard to control his curse. He was granted psionic powers by his dying sister.

Motivation: Dwarven compassion; and seeks redemption

Ideals: Gifted. Flaws: Racist, Disease. Bonds: Attractive, Criminal record. Occupation: Knight

Voice: Speaks like tongue is numb

Attributes [hide]

Reirak Rakankrak, Male Dwarf Paladin 9
Medium (4'0") Dwarf, True Neutral (CR 9)
Armor Class 11
Hit Points 79 (9d10)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 19 (+4)16 (+3) 11 (+0)10 (+0)
Skills Medicine +3, Perception +3
Senses Passive Perception 13
Languages Common, Dwarven, Gnome, Abyssal, Celestial
Attacks Melee +6 / 3d4+3, Ranged +4 / 3d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1101

Possessions: 1800 gp. Carved bone or ivory statuette (100 gp). Jeweled electrum ring (4000 gp). Ceremonial electrum dagger with a star ruby in the pommel (400 gp). Ceremonial electrum dagger with a star ruby in the pommel (400 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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