Two Llamas Timber, Male Tabaxi [Permalink]
Personal [hide]
Description: This malnourished man is dressed in a clean yellow cloak covering his clean studded leather. His lavender fur, when down, is lengthy. His green eyes dart from person to person to random spaces in the air.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.
History: Born to a poor family in the city he treasured whatever gifts he got. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has recently gotten a pet goose that steals things from people.
Motivation: To be a Mercenary again.
Ideals: Entrepeneur. Flaws: Insane. Bonds: Poor, Job, Criminal record. Occupation: Bricklayer
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (5'9") Tabaxi, Lawful Evil (CR 2)
Armor Class 14
Hit Points 15 (2d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 18 (+4) | 14 (+2) | 18 (+4) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Sylvan, Celestial, Auran
Attacks Melee +2 / 1d6+0, Ranged +6 / 1d6+4, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 0 |
Possessions: 130 gp. Carved harp of exotic wood with ivory inlay and zircon gems (600 gp). Silver comb with moonstones (600 gp). Carved harp of exotic wood with ivory inlay and zircon gems (600 gp).
Einkil Daraln, Male Dwarf [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He is an epitome of beauty. His white hair is greying along the sides and has receded to reveal a widow's peak. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He has a massive crush on the younger sibling of the Bellfounder who has hired him part-time. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He used his abilities to travel the world and help people.
Motivation: He has a crush on the local Mayor; and he would like to get married and retire
Ideals: Philantrophist. Flaws: Insane, Disease. Bonds: Attractive, Has a crush, Rich. Occupation: Bellfounder
Voice: Loud with bravado
Attributes [hide]
Medium (4'0") Dwarf, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 12 (2d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 15 (+2) | 14 (+2) | 13 (+1) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven, Draconic
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
Possessions: 200 sp. Jet (40 gp). Deep green spinel (40 gp).
Mordai Clandestine, Male Tiefling [Permalink]
Personal [hide]
Description: An older man who wears skinny pants and wears a white and green robe with the hood down, he is not a threatening figure. His black hair is braided into rings. He has gold eyes.
Personality: He has a massive crush on the younger sibling of the Engraver who has hired him part-time. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: He was born in the east, but his parents moved at a very young age to the north. Before the accident, he was one of the most outspoken anti-Tiefling activists. He was mortally wounded, saved by a kind and fast-acting Tiefling doctor. He moves from town to town, unable to find a place to settle.
Motivation: To settle down with his crush; and nothing but the best is good enough for him
Ideals: Entrepeneur, Impeccable. Flaws: Racist. Bonds: Has a crush, Immigrant. Occupation: Engraver
Voice: Slow speaker
Attributes [hide]
Medium (6'1") Tiefling, Neutral Evil (CR 8)
Armor Class 11
Hit Points 58 (8d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 13 (+1) | 13 (+1) | 18 (+4) | 9 (-1) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Dwarven, Terran, Undercommon, Infernal
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 15 | 3 | 2 | 2 | 2 | 2 | 0 | 0 | 0 | 0 |
Possessions: 700 gp. Fiery yellow corundum (800 gp). Eye agate (14 gp). Blue quartz (14 gp). Iolite (60 gp). Tourmaline (110 gp).
Ogg Huckabee, Male Half-Orc [Permalink]
Personal [hide]
Description: Runty and weak-looking, he wears a shirt that is too small, which lets his gut show, with a ratty brown coat over it. He has styled his chestnut hair well, parting it to the right. He wears a mask on his face.
Personality: He is happy with his job as a Apothecary. He turns his eye from what people do, preferring to live and let live. Around other people he will do his best to conceal his emotions and appear jolly.
History: He was born to loving parents in a slum to the west. His mother took him hunting and taught him how to get in the mind of other creatures. He tends to his Apothecary job now, and dutifully fulfills any obligations he has.
Motivation: Expand his business.
Flaws: Ugly, Shy. Bonds: Poor, Job, Nature. Occupation: Apothecary
Voice: Nasally tone
Attributes [hide]
Medium (5'9") Half-Orc, Lawful Evil (CR 11)
Armor Class 11
Hit Points 63 (11d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 12 (+1) | 14 (+2) | 6 (-2) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +6 / 3d8+2, Ranged +5 / 3d8+1, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 |
Possessions: 1900 gp. Gold music box (1000 gp). Embroidered and bejeweled glove (1000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (700 gp).
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