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NPC Generator

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Advanced [show]


Randal Clinton, Male Human [Permalink]

Personal [hide]

Description: This man wears a tight fitting brown shirt and pants, and sports empty pouches on his belt. His silver hair is heavily combed to the left. His eyes are likewise gray. His teeth are yellowed and unaligned.

Personality: Eccentric and domineering, Randal will drive conversation. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. Since then, he has sought to make the best of life.

Motivation: He is content; and wants to have a good time and be beloved

Ideals: Extrovert, Optimist. Flaws: Ugly. Bonds: Slave, Mentor. Occupation: Merchant

Voice: Soft and mumbly

Attributes [hide]

Randal Clinton, Male Human Warrior 10
Medium (6'1") Human, Chaotic Good (CR 10)
Armor Class 12
Hit Points 74 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 14 (+2)9 (-1) 13 (+1)9 (-1)
Skills Deception +3, Stealth +6
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 3d6+1, Ranged +6 / 3d6+2, Grapple +2

Possessions: 9000 sp. Moss agate (8 gp). Rose (60 gp).


Social Check DCs


Lewis Withrethin, Male Half-Elf [Permalink]

Personal [hide]

Description: Standing 5'2", this man is well dressed, but even with his fine clothing he looks run-down. His auburn hair is greying along the sides and has receded to reveal a widow's peak. He has blue eyes.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was raised in a forest tribe. Through the years after Lewis was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Lewis's father didn't care for him much, and the feeling was mutual. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: He is wracked by social anxiety; and he's repulsed by the pc

Ideals: Entrepeneur. Flaws: Antagonistic, Secretive, Fearful. Bonds: Nature. Occupation: Baker

Voice: Speaks with squeezed throat

Attributes [hide]

Lewis Withrethin, Male Half-Elf Sorcerer 5
Medium (5'2") Half-Elf, True Neutral (CR 5)
Armor Class 12
Hit Points 15 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 10 (+0)14 (+2) 16 (+3)14 (+2)
Skills Acrobatics +5, Medicine +6
Senses Passive Perception 13
Languages Common, Elven, Orc, Gnoll
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1366400

Possessions: 400 gp.


Social Check DCs


Trail Of Ivory, Male Tabaxi [Permalink]

Personal [hide]

Description: He is lean but muscular and wears long strands of jet and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His black fur is lengthy. His half smiles and green eyes are beguiling and draw you in.

Personality: He is business-like. He takes instructions and follows them to the letter. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-sister.

History: He was born at the edge of vast desert. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He bought a club and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To reunite with his absent mother.

Ideals: Professionalism. Bonds: Rich, Attractive, Family, Nature. Occupation: Carpenter

Voice: Tuts and clicks tongue

Attributes [hide]

Trail Of Ivory, Male Tabaxi Bard 3
Medium (5'0") Tabaxi, Chaotic Good (CR 3)
Armor Class 10
Hit Points 7 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 9 (-1)16 (+3) 13 (+1)15 (+2)
Skills Arcana +5, Stealth +2
Senses Passive Perception 11
Languages Common, Infernal, Undercommon, Elven
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133100000

Possessions: Just what you see.


Social Check DCs


Direcris Esstyrlynn, Male Dragonborn [Permalink]

Personal [hide]

Description: With black face paint in a stripe pattern across his face, he wears a weathered and beat up set of banded mail beneath an oversized black coat. His red crest is singed and shortened. His face is covered beneath a completely black helmet.

Personality: He snorts whenever he laughs or is feeling confident. He is obsessed with finding treasure.

History: Direcris was born into a poor family. Growing up, he dreamt of becoming a Aristocrat, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Aristocrat in service of a powerful lord somewhere. Direcris was born on a far western island where he grew up under the tutelage of his mother, an expert Banker. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He's looking for his big break; and obtaining odd cultural dragonborn artifacts is his passion

Flaws: Ugly. Bonds: Adventurer, Poor, Immigrant. Occupation: Banker

Voice: Boston accent

Attributes [hide]

Direcris Esstyrlynn, Male Dragonborn Aristocrat 7
Medium (6'5") Dragonborn, Chaotic Neutral (CR 7)
Armor Class 11
Hit Points 26 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 8 (-1)12 (+1) 10 (+0)14 (+2)
Skills Investigation +4, Persuasion +5
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2

Possessions: 50 pp. Brass mug with jade inlays (400 gp). Cloth of gold vestments (90 gp). Large well-done wool tapestry (400 gp). Solid gold idol (1200 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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