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NPC Generator

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Advanced [show]


Shag Conway, Male Half-Orc [Permalink]

Personal [hide]

Description: An older man who is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time, he is not a threatening figure. He wears his chestnut hair up. His face is scarred and worn.

Personality: He is a Banker first and foremost. He believes firmly that knowledge should be universal. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: Shag lived on a farm with his father, near the main road leading to a nearby town. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: To be a Scribe again.

Flaws: Ugly, Antagonistic, PTSD. Bonds: Job, Family. Occupation: Banker

Voice: American accent

Attributes [hide]

Shag Conway, Male Half-Orc Adept 10
Medium (5'6") Half-Orc, Lawful Good (CR 10)
Armor Class 12
Hit Points 39 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)15 (+2) 11 (+0)12 (+1) 13 (+1)13 (+1)
Skills Acrobatics +6, Insight +5
Senses Passive Perception 11
Languages Common, Orc, Dwarven
Attacks Melee +8 / 3d6+4, Ranged +6 / 3d6+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133321

Possessions: 700 gp.


Social Check DCs


Alberich Silveraxe, Male Dwarf [Permalink]

Personal [hide]

Description: 3'11" and lanky with angular features, he is an attractive figure. He wears just a blue suit. With bright brown hair and a scraggly beard. He has gleaming, smiling green eyes.

Personality: He has a massive crush on the younger sibling of the Jeweler who has hired him part-time. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: Raised by wardens he was only a novice when goblins swooped upon their monastery and killed most of the order. He found a children's book about a Dwarf Aristocrat who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He now travels the world, in search of power and loot.

Motivation: To settle down with his crush; and he is compelled to act according to his religious beliefs

Bonds: Attractive, Has a crush, Adventurer, Religious, Enemies. Occupation: Jeweler

Voice: Slow speaker

Attributes [hide]

Alberich Silveraxe, Male Dwarf Aristocrat 2
Medium (3'11") Dwarf, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 17 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 15 (+2)14 (+2) 13 (+1)15 (+2)
Skills Medicine +3, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Dwarven, Goblin, Terran
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +3

Possessions: 1500 sp.


Social Check DCs


Anselm Yorke, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears a tan armored body suit, with a simple green line shooting up and back down and is in decent physical shape. He has done his best to style his white hair to look like a famous performer. He is very pretty but has cold, dead eyes.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is able to make almost anything out of random pieces of junk.

History: He served in the navy to pay for his family's outstanding loans. Brilliant and gifted he never wanted to apply himself. By chance he met his sister recently and the two have been together since.

Motivation: He wants nothing more than to rejoin the army; and he doesn't get along with people that don't share his tastes

Ideals: Fighting, Gifted. Bonds: Attractive, Military. Occupation: Adventurer

Voice: Smooth and feminine

Attributes [hide]

Anselm Yorke, Male Human Wizard 3
Medium (5'0") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 7 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 11 (+0)14 (+2) 9 (-1)15 (+2)
Skills Intimidation +4, Stealth +5
Senses Passive Perception 9
Languages Common, Gnome, Auran
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242100

Possessions: 1 Half-Plate. 1 Masterwork Light wooden shield.


Social Check DCs


Nim Gentry, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears dull grey sweaters, loose green pants, and alligator leather shoes. Beneath his sweater he keeps a concealed ceremonial dagger, just in case. His brown hair is knotted and matted. His eyes are gray.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He invites people to come help in his community garden.

History: Nim lived on a farm with his father, near the main road leading to a nearby town. There was a wharf not far from home where he often wandered off to fish. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Find a way to reverse the transformation of his sister.

Ideals: Athletic, Philantrophist. Flaws: Antagonistic. Bonds: Family, Nature. Occupation: Ruler

Voice: Low and grunting

Attributes [hide]

Nim Gentry, Male Half-Elf Barbarian 2
Medium (5'3") Half-Elf, Lawful Good (CR 2)
Armor Class 12
Hit Points 19 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 11 (+0)14 (+2) 18 (+4)15 (+2)
Skills Nature +4, Sleight of Hand +4
Senses Passive Perception 14
Languages Common, Elven, Auran, Halfling
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2

Possessions: 240 gp.


Social Check DCs

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