Golm Washington, Male Half-Orc [Permalink]
Personal [hide]
Description: He is in excellent shape and is typically in his Mercenary uniform. His brown hair, when down, is lengthy. He has a tattooed face.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: He was born to a pair of big game hunters, but was frequently ill as a child. His childhood dream was to be a Mason, but he was a colossal failure. He then took over the family business and is one of the better Mercenary for hire.
Motivation: Wants to work out more often.
Ideals: Athletic. Flaws: Greedy, Shy, Disease. Bonds: Job. Occupation: Mercenary
Voice: Shortens vowels
Attributes [hide]
Medium (6'7") Half-Orc, Chaotic Good (CR 5)
Armor Class 10
Hit Points 31 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 11 (+0) | 14 (+2) | 9 (-1) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3
Possessions: 800 gp. Onyx (40 gp). Golden pearl (140 gp). Black pearl (1400 gp).
Andram Carrion, Male Tiefling [Permalink]
Personal [hide]
Description: He is scrawny and has patchy blue stubble. He wears a red vest with golden trim over his white shirt. His violet leather gloves and pants are well-kept, and his red boots flare out at the collars. He has a hunchback. His blue hair is unkempt and raggedy. He has silver eyes and a red hat with a violet feather.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He receives visions of the future at random moments
History: He was born in the east, but his parents moved at a very young age to the west. After coming to the age of reason, Andram took it upon himself to study the psionic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He then took over the family business and is one of the better Weaver for hire.
Motivation: Wants to open a new tavern; and expand his business
Ideals: Gifted. Flaws: Ugly. Bonds: Poor, Job, Immigrant. Occupation: Weaver
Voice: Old thin voice
Attributes [hide]
Medium (5'8") Tiefling, Chaotic Neutral (CR 6)
Armor Class 12
Hit Points 43 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 14 (+2) | 12 (+1) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +6 / 2d6+3, Ranged +5 / 2d6+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 3 | 2 | 0 |
Possessions: 50000 cp. 1 Minor magic item. 1 Minor magic item.
Ulfgar Goblinbane, Male Dwarf [Permalink]
Personal [hide]
Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He typically wears white cloth garments or leather armor. He keeps his black hair in a flapper bob. His eyes are hazel and catlike.
Personality: He hates illithids. He views them as having robbed his home of its proper glory. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: He was born in the east, but his parents moved at a very young age to the west. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Ulfgar grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Ulfgar. He moves from town to town, unable to find a place to settle.
Motivation: He has a crush on the local Adventurer; and he wants to get laid
Ideals: Optimist. Bonds: Enemies, Immigrant, Criminal record, Has a crush. Occupation: Laborer
Voice: Farmer accent
Attributes [hide]
Medium (4'5") Dwarf, True Neutral (CR 12)
Armor Class 12
Hit Points 80 (12d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 17 (+3) | 12 (+1) | 19 (+4) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Dwarven, Draconic
Attacks Melee +5 / 3d10+1, Ranged +6 / 3d10+2, Grapple +2
Possessions: 3000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Ralf Beverly, Male Human [Permalink]
Personal [hide]
Description: He stands about 5'11" and wears suspenders and black workpants. His shirt is tan, and he wears a heavy black leather apron most of the time. His right leg appears badly burned and disfigured. His golden hair is thinning but still full. He has several tiny amber earrings on each ear.
Personality: He is happy with his job as a Interpreter. He turns his eye from what people do, preferring to live and let live. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: Ralf was born the youngest of three triplets. His father had invested heavily in several trade routes and wanted him to inherit them. He has set out to sabotage the competition.
Motivation: He has money and likes to spend it.
Ideals: Entrepeneur. Bonds: Rich, Job, Family. Occupation: Interpreter
Voice: Speaks with a cold
Attributes [hide]
Medium (5'11") Human, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 8 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 9 (-1) | 11 (+0) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
Possessions: 180 gp.
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