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NPC Generator

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Advanced [show]


Delebean Sympony, Male Gnome [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking western young adult. He wears loose pants and a collared shirt complete with sweater beneath his coat. Beneath his clothing is a huge mess of scar tissue. He has done his best to style his black hair to look like a famous performer. His eyes are likewise gray.

Personality: He speaks before he thinks and is too direct. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: He was born into a rich family. From there he went from mercenary job to mercenary job. Recently he has begun working with bootleggers and crooks.

Motivation: He is currently in port desperately looking for someone to get him out.

Flaws: Impulsive. Bonds: Slave, Rich, Adventurer, Criminal record. Occupation: Bricklayer

Voice: Scratchy, weak

Attributes [hide]

Delebean Sympony, Male Gnome Commoner 7
Small (3'6") Gnome, True Neutral (CR 7)
Armor Class 12
Hit Points 27 (7d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 12 (+1)13 (+1) 18 (+4)14 (+2)
Skills Arcana +4, Performance +5
Senses Passive Perception 14
Languages Common, Gnome, Aquan
Attacks Melee +2 / 2d8-1, Ranged +4 / 2d8+1, Grapple +1

Possessions: 200 gp. Red spinel (40 gp). Red garnet (40 gp). Zircon (50 gp). Alexandrite (1000 gp).


Social Check DCs


River Running, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during, and he perpetually has his greatsword ready. He has moderate length cinnamon fur. His yellow eyes dart around the room hyper actively observing anyone and anything.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: A powerful necromancer made him what he is. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He's looking for his big break; and he loathes his own lifestyle

Ideals: Fighting, Entrepeneur. Flaws: Depressed. Bonds: Adventurer, Mentor. Occupation: Animal Trainer

Voice: Mousy voice

Attributes [hide]

River Running, Male Tabaxi Monk 5
Medium (5'11") Tabaxi, Neutral Evil (CR 5)
Armor Class 10
Hit Points 20 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 9 (-1)14 (+2) 8 (-1)14 (+2)
Skills Athletics +6, Insight +2
Senses Passive Perception 9
Languages Common, Gnoll, Celestial
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +2

Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Aura In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: This western man wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His clothes are grease stained in places. His fur is brown, silky, and of moderate length. His eyes are yellow.

Personality: He is almost excessively polite to everyone, even when angry. He is frequently practicing swordplay.

History: Born to a Navigator, his father struggled to pay the bills. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He moves from town to town, unable to find a place to settle.

Motivation: He wants nothing more than to rejoin the army; and a strong sense of loyalty to tabaxi people

Flaws: Shy. Bonds: Poor, Immigrant, Attractive, Military. Occupation: Priest

Voice: Low rumbling, strings words together

Attributes [hide]

Aura In the Wind, Male Tabaxi Wizard 14
Medium (5'7") Tabaxi, Chaotic Neutral (CR 14)
Armor Class 12
Hit Points 55 (14d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 13 (+1)14 (+2) 16 (+3)12 (+1)
Skills Investigation +7, Performance +6
Senses Passive Perception 13
Languages Common, Orc, Dwarven
Attacks Melee +6 / 4d6+1, Ranged +7 / 4d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1544444

Possessions: 100 pp. A pair of silk slippers encrusted with tiny pearls. (100 gp). Solid gold idol (300 gp). Brass mug with jade inlays (400 gp). Brass mug with jade inlays (400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Pâsh Huckabee, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Half-Orcs. His skin is light but he possesses many brown ritualistic tattoos. He wears bulky white painted plate armor. His silver hair is smooth and relatively long. His blue eyes dart from person to person.

Personality: He is extraordinarily eccentric. He is harsh and unforgiving.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. A gifted student he started as a Dilettante, but he got bored and became a Farmer. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He has passion for adventuring and risk; and he wants to meet his childhood hero

Flaws: Insane, Antagonistic, Shy. Bonds: Job, Adventurer. Occupation: Farmer

Voice: Posh accent

Attributes [hide]

Pâsh Huckabee, Male Half-Orc Rogue 12
Medium (6'0") Half-Orc, Lawful Neutral (CR 12)
Armor Class 13
Hit Points 65 (12d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)17 (+3) 13 (+1)12 (+1) 15 (+2)12 (+1)
Skills Deception +5, Survival +6
Senses Passive Perception 12
Languages Common, Orc, Druidic
Attacks Melee +7 / 3d10+3, Ranged +7 / 3d10+3, Grapple +3

Possessions: 200 pp. Banded agate (11 gp). Moss agate (11 gp). Golden yellow topaz (900 gp). Sard (80 gp). Black pearl (900 gp). 1 Minor magic item.


Social Check DCs

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