Jebeddo Nopenstallen, Male Gnome [Permalink]
Personal [hide]
Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His hair is chestnut, silky, and of moderate length. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: Cocky and sure of himself, he believes he is the best Miller born in the past three hundred years. He always tries to repair and not replace. It was this mentality that drove him into the Miller business.
History: Born to a pair of adventurers, Jebeddo grew up listening to his mother's many stories. He made a point of taking high paying jobs and getting most of it up front. He has achieved small success as a Miller.
Motivation: Balancing his hectic life and new Miller responsibilities is difficult.
Ideals: Persistence. Flaws: Insomniac. Bonds: Adventurer, Attractive, Job. Occupation: Miller
Voice: Dark and ominous
Attributes [hide]
Small (3'3") Gnome, Chaotic Evil (CR 3)
Armor Class 14
Hit Points 22 (3d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 16 (+3) | 8 (-1) | 9 (-1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
Possessions: 200 gp. 1 Half-Plate.
Fivin Amakiir, Male Elf [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He wears a red vest with golden trim over his white shirt. His black leather gloves and pants are well-kept, and his red boots flare out at the collars. He wears his auburn hair down. He has several tiny ruby earrings on each ear.
Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has recently gotten a pet goose that steals things from people.
Motivation: Seeks redemption.
Ideals: Athletic, Philantrophist. Flaws: Disease. Bonds: Rich, Criminal record. Occupation: Sculptor
Voice: Rolls R's
Attributes [hide]
Medium (4'11") Elf, Neutral Evil (CR 5)
Armor Class 13
Hit Points 34 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 12 (+1) | 12 (+1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Druidic
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 2 |
Possessions: 600 gp. Star ruby (1500 gp). Golden yellow topaz (700 gp). 1 Minor magic item. 1 Minor magic item.
Dharg Yardley, Male Half-Orc [Permalink]
Personal [hide]
Description: He is a husky man, who is wearing a long, grey, dusty cloak. His brown hair is cut short. His green eyes lackadaisically let the world flow into them.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is lazy and tries to find solutions quickly.
History: Dharg was raised in a hard working conservative environment. He moved out west to avoid the crime he committed. He has taken up work as a Servant and fed both sides of the war false information with the goal of increasing casualties.
Motivation: Seeks redemption; and money/treasure
Flaws: Lazy, PTSD. Bonds: Job, Criminal record, Rich. Occupation: Servant
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (5'1") Half-Orc, Neutral Evil (CR 1)
Armor Class 11
Hit Points 10 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 10 (+0) | 10 (+0) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 | 0 |
Possessions: 600 sp.
Bertram Bradford, Male Human [Permalink]
Personal [hide]
Description: He is wearing a long, violet, dusty cloak. His attire stands in sharp contrast to his sword, which is beautifully polished and possesses an ornate carving of a cross on it. He wears his brown hair up in a very large beehive style do. His ears are large.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: Bertram lived on a farm with his mother, near the main road leading to a nearby town. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He now owns his own business.
Motivation: Wants to raise his children well; and he'd like to take his coworkers down a peg
Flaws: Ugly, Depressed. Bonds: Adventurer, Family, Job. Occupation: Fletcher
Voice: Prounounces S like Z
Attributes [hide]
Medium (5'11") Human, Chaotic Good (CR 11)
Armor Class 12
Hit Points 34 (11d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 11 (+0) | 11 (+0) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +7 / 3d8+3, Ranged +6 / 3d8+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 |
Possessions: 2600 gp. A large tome filled with over one hundred recipes written by a former royal chef. (110 gp).
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